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    New Port - VVVVVV

    Ideas and Development
    ports vvvvvv game
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    • pamput
      pamput @pjft last edited by

      @pjft said in New Port - VVVVVV:

      Edit: noticed that in the text I said zero (correct) but in the example it read 1 (wrong). Fixed it now.

      Ok, I thought I was going crazy O___O Now it works! Thank you very much my friend :D

      1 Reply Last reply Reply Quote 0
      • langest
        langest @pjft last edited by

        @pjft
        Adding XINIT: works great.
        @psyke83
        Adding SDL_RENDER_VSYNC=1 prevented the game from launching.

        BuZz 1 Reply Last reply Reply Quote 0
        • BuZz
          BuZz administrators @langest last edited by

          @langest shouldn't have. Maybe something wasn't right. I've tested it and it works. Can post a log if you want.

          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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          • roslof
            roslof @psyke83 last edited by

            @psyke83 Worked perfectly. Thanks!

            roslof 1 Reply Last reply Reply Quote 0
            • roslof
              roslof @roslof last edited by roslof

              Holy cow, that works for Drastic and Oric, too! You made my day, @psyke83 !

              pamput 1 Reply Last reply Reply Quote 0
              • pamput
                pamput @roslof last edited by

                @roslof said in New Port - VVVVVV:

                Holy cow, that works for Drastic and Oric, too! You made my day, @psyke83 !

                how did you make it work for Drastic?

                I've tried and met mixed results:

                drastic = "XINIT:pushd /opt/retropie/configs/nds/drastic; /opt/retropie/emulators/drastic/drastic %ROM%; popd"
                default = "drastic"
                psyke83 1 Reply Last reply Reply Quote 0
                • psyke83
                  psyke83 Global Moderator @pamput last edited by psyke83

                  @pamput said in New Port - VVVVVV:

                  @roslof said in New Port - VVVVVV:

                  Holy cow, that works for Drastic and Oric, too! You made my day, @psyke83 !

                  how did you make it work for Drastic?

                  I've tried and met mixed results:

                  drastic = "XINIT:pushd /opt/retropie/configs/nds/drastic; /opt/retropie/emulators/drastic/drastic %ROM%; popd"
                  default = "drastic"
                  

                  You should try the other workaround. In this case, you would need to prefix the variable before the emulator rather than the pushd or popd:

                  drastic = "pushd /opt/retropie/configs/nds/drastic; SDL_RENDER_VSYNC=1 /opt/retropie/emulators/drastic/drastic %ROM%; popd"
                  default = "drastic"
                  

                  Since we can't build drastic from source or control vsync via other means, it might be a good idea for us to set this as the default for the installation script.

                  pamput 1 Reply Last reply Reply Quote 0
                  • pamput
                    pamput @psyke83 last edited by

                    @psyke83 ah, ok, I actually thought the variable would apply to the entire context, not the single individual command. Live and learn.

                    So this actually works, but still keeps a quite interesting bug. If you get drastic running and get into the menu, the rendering on screen is always on one frame behind what the actual menu state is in. Are you guys having a similar issue?

                    I'm wondering if it's worth starting a new thread discussing this, since we already hijacked the original conversation.

                    roslof 1 Reply Last reply Reply Quote 0
                    • roslof
                      roslof @pamput last edited by roslof

                      So this actually works, but still keeps a quite interesting bug. If you get drastic running and get into the menu, the rendering on screen is always on one frame behind what the actual menu state is in. Are you guys having a similar issue?

                      Yes, exactly the same issue. The side effect is worth the performance for me.

                      I'm wondering if it's worth starting a new thread discussing this, since we already hijacked the original conversation.

                      Probably. I confirmed this works for

                      • Drastic
                      • Oric
                      • Port: Jump & Bump
                      • Port: Prince of Persia (sdlpop)
                      • ...and the unsupported SRB-Kart (for those who followed the installation thread

                      Marathon could probably also benefit, but it launches differently. Since you figured this out, I'd welcome you to start the new thread and leave this to "VVVVVV".

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                      • pamput
                        pamput last edited by

                        I've moved the discussion here.

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                        • G30FF
                          G30FF last edited by

                          Has anyone had luck getting an 8bitdo controller working in D-input mode working with this port? It recognizes my controller in X-input mode, but not in D-input mode.

                          1 Reply Last reply Reply Quote 1
                          • Yeetzy
                            Yeetzy @tacgnol last edited by

                            @tacgnol there's an option in-game to show/hide cursor. Worked for hiding mine :)

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