RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Development of module-script generator for lr-mess, lr-mame and mame standalone

    Scheduled Pinned Locked Moved Ideas and Development
    developmentlr-messmamelr-mamescripts
    2.2k Posts 35 Posters 6.0m Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J
      JimmyFromTheBay @Folly
      last edited by

      @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

      c3a.jpg

      c3b.jpg

      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

      H F 2 Replies Last reply Reply Quote 0
      • H
        hhtien1408 @JimmyFromTheBay
        last edited by

        @DTEAM @dmmarti @Folly @valerino
        Great news for Super Acan Funtech
        The lastest official MAME 0.233 can emulate sound already.
        Check the youtube video

        F DTEAMD 2 Replies Last reply Reply Quote 1
        • F
          Folly @hhtien1408
          last edited by Folly

          @hhtien1408

          That looks/sounds really good !

          1 Reply Last reply Reply Quote 0
          • F
            Folly @JimmyFromTheBay
            last edited by Folly

            @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

            @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

            It looks like you have a corrupted module-script inside your RetroPie-Setup.

            Did you see it at the end of the install of coco3 ?

            Do you also see this when starting the RetroPie-Setup ?

            Can you see in the experimental packackages if coco3 is installed ?
            2021-06-10-070516_1600x900_scrot.png

            J 1 Reply Last reply Reply Quote 0
            • J
              JimmyFromTheBay @Folly
              last edited by JimmyFromTheBay

              @folly said in Development of module-script generator for lr-mess and mame standalone:

              @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

              @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

              It looks like you have a corrupted module-script inside your RetroPie-Setup.

              That was weird - I'd literally just formatted an SD card, installed Retropie on it and run nothing but your script. But I updated RetroPie-Setup and all the Coco stuff is installed now :)

              Sadly it now crashes on the "Initialising" screen. Should I have the BIOS files (I've got all these CoCo ones from the 0.232 set) somewhere other than in pi>RetroPIe>BIOS?

              cocobios.jpg

              Do they need to be in a special folder or something? This is the runcommand.log:

              Parameters: 
              Executing: /opt/retropie/emulators/mame/mame -v -c -ui_active coco3 -flop1 "/home/pi/RetroPie/roms/coco3/Pac-Man (emulated).DSK"
              Attempting load of mame.ini
              Parsing mame.ini
              Attempting load of mame.ini
              Parsing mame.ini
              Attempting load of horizont.ini
              Attempting load of computer.ini
              Attempting load of raster.ini
              Attempting load of source/coco3.ini
              Attempting load of coco.ini
              Attempting load of coco3.ini
              Reading translation file English: 1 strings, original table at word offset 7, translated table at word offset 9
              Loaded 0 translations from file English
              Starting plugin data...
              Starting plugin hiscore...
              Attempting load of mame.ini
              Parsing mame.ini
              Attempting load of mame.ini
              Parsing mame.ini
              Attempting load of horizont.ini
              Attempting load of computer.ini
              Attempting load of raster.ini
              Attempting load of source/coco3.ini
              Attempting load of coco.ini
              Attempting load of coco3.ini
              Available videodrivers: x11 KMSDRM RPI dummy 
              Current Videodriver: KMSDRM
              	Display #0
              		Renderdrivers:
              			    opengl (0x0)
              			 opengles2 (0x0)
              			  opengles (0x0)
              			  software (0x0)
              Available audio drivers: 
              	alsa                
              	sndio               
              	dsp                 
              	disk                
              	dummy               
              Build version:      0.232 (mame0232)
              Build architecure:  
              Build defines 1:    SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1 
              Build defines 1:    LSB_FIRST=1 
              SDL/OpenGL defines: SDL_COMPILEDVERSION=2009 USE_OPENGL=1 
              Compiler defines A: __GNUC__=8 __GNUC_MINOR__=3 __GNUC_PATCHLEVEL__=0 __VERSION__="8.3.0" 
              Compiler defines B: __unix__=1 
              Compiler defines C: __USE_FORTIFY_LEVEL=0 
              Enter init_monitors
              Adding monitor screen0 (1920 x 1080)
              Leave init_monitors
              Enter sdlwindow_init
              Using SDL native texturing driver (SDL 2.0+)
              Loaded opengl shared library: <default>
              
              Hints:
              	SDL_FRAMEBUFFER_ACCELERATION             (NULL)
              	SDL_RENDER_DRIVER                        (NULL)
              	SDL_RENDER_OPENGL_SHADERS                (NULL)
              	SDL_RENDER_SCALE_QUALITY                 (NULL)
              	SDL_RENDER_VSYNC                         (NULL)
              	SDL_VIDEO_X11_XVIDMODE                   (NULL)
              	SDL_VIDEO_X11_XINERAMA                   (NULL)
              	SDL_VIDEO_X11_XRANDR                     (NULL)
              	SDL_GRAB_KEYBOARD                        (NULL)
              	SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS         (NULL)
              	SDL_IOS_IDLE_TIMER_DISABLED              (NULL)
              	SDL_IOS_ORIENTATIONS                     (NULL)
              	SDL_XINPUT_ENABLED                       (NULL)
              	SDL_GAMECONTROLLERCONFIG                 (NULL)
              	SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS     (NULL)
              	SDL_ALLOW_TOPMOST                        (NULL)
              	SDL_TIMER_RESOLUTION                     (NULL)
              	SDL_RENDER_DIRECT3D_THREADSAFE           (NULL)
              	SDL_VIDEO_ALLOW_SCREENSAVER              (NULL)
              	SDL_ACCELEROMETER_AS_JOYSTICK            (NULL)
              	SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK   (NULL)
              	SDL_VIDEO_WIN_D3DCOMPILER                (NULL)
              	SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT      (NULL)
              	SDL_VIDEO_MAC_FULLSCREEN_SPACES          (NULL)
              	SDL_MOUSE_RELATIVE_MODE_WARP             (NULL)
              	SDL_RENDER_DIRECT3D11_DEBUG              (NULL)
              	SDL_VIDEO_HIGHDPI_DISABLED               (NULL)
              	SDL_WINRT_PRIVACY_POLICY_URL             (NULL)
              	SDL_WINRT_PRIVACY_POLICY_LABEL           (NULL)
              	SDL_WINRT_HANDLE_BACK_BUTTON             (NULL)
              Leave sdlwindow_init
              Enter sdl_info::create
              Leave renderer_sdl2::create
              window: using renderer opengl
              renderer: flag SDL_RENDERER_ACCELERATED
              renderer: flag SDL_RENDERER_TARGETTEXTURE
              Audio: Start initialization
              Audio: Driver is alsa
              Audio: frequency: 44100, channels: 2, samples: 512
              sdl_create_buffers: creating stream buffer of 22528 bytes
              Audio: End initialization
              Keyboard: Start initialization
              Input: Adding keyboard #0: System keyboard (device id: System keyboard)
              Keyboard: Registered System keyboard
              Keyboard: End initialization
              Mouse: Start initialization
              Input: Adding mouse #0: System mouse (device id: System mouse)
              Mouse: Registered System mouse
              Mouse: End initialization
              Joystick: Start initialization
              Input: Adding joystick #0: USBGamepad (device id: 03000000790000001100000010010000)
              Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
              Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
              Joystick:   ...  Physical id 0 mapped to logical id 1
              Joystick:   ...  Does not have haptic capability
              Input: Adding joystick #1: USBGamepad (device id: 03000000790000001100000010010000)
              Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
              Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
              Joystick:   ...  Physical id 1 mapped to logical id 2
              Joystick:   ...  Does not have haptic capability
              Joystick: End initialization
              Searching font Liberation Sans in -. path/s
              font Liberation Sans|Regular is not TrueType or BDF, using MAME default
              Input: Autoenabling mouse due to presence of a mouse
              Input: Autoenabling mouse due to presence of a mouse
              Input: Autoenabling mouse due to presence of a mouse
              Input: Autoenabling mouse due to presence of a mouse
              coco3.rom NOT FOUND (tried in coco3 coco)
              disk11.rom NOT FOUND (tried in coco_fdc_v11 coco3 coco)
              Fatal error: Required files are missing, the machine cannot be run.
              sdl_kill: closing audio
              Enter sdlwindow_exit
              Leave sdlwindow_exit
              
              

              But coco3.rom and disk11.rom are in pi>RetroPie/BIOS/coco3.zip, so I can only assume coco3.zip should be somewhere else.

              cc3.jpg

              Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

              F 1 Reply Last reply Reply Quote 0
              • F
                Folly @JimmyFromTheBay
                last edited by Folly

                @jimmyfromthebay

                You have to put the bios files in : ~/RetroPie/BIOS/mame/coco3.zip

                Really no idea what you did and what's wrong.

                Can't really tell, but perhaps you have a broken SD that has gone read-only.
                You can see that if you put files on it and later after a reboot they are gone again.
                Or delete a file and after a reboot they are back again.
                Then it's time to buy a new SD card.

                From my own experience, SD cards don't have a long lifetime,
                I am now using a good old fashioned hard-drive on my pi4.
                Faster over USB3.0 and far more reliable and lives much longer !

                J 1 Reply Last reply Reply Quote 0
                • J
                  JimmyFromTheBay @Folly
                  last edited by

                  @folly Ah, the problem was that I didn't have them in the MAME folder. Cheers, will sort that out :)

                  Thanks for your patience, and for this awesome script.

                  Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                  1 Reply Last reply Reply Quote 0
                  • J
                    JimmyFromTheBay @Folly
                    last edited by

                    @folly said in Development of module-script generator for lr-mess and mame standalone:

                    I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                    For lr-mess there is a hotkey issue, so have to test later.

                    I just got it working absolutely fine in lr-mess, and smoother than with MAME. Joystick control works, but you have to go into Analog Controls and set all the sensitivity readings to 100 and the auto-centre settings to 255, because it's expecting analogue input so it takes Mario ages to reverse unless you basically turn the analogue controls digital.

                    Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                    F 1 Reply Last reply Reply Quote 1
                    • F
                      Folly @JimmyFromTheBay
                      last edited by

                      @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                      @folly said in Development of module-script generator for lr-mess and mame standalone:

                      I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                      For lr-mess there is a hotkey issue, so have to test later.

                      I just got it working absolutely fine in lr-mess, and smoother than with MAME. Joystick control works, but you have to go into Analog Controls and set all the sensitivity readings to 100 and the auto-centre settings to 255, because it's expecting analogue input so it takes Mario ages to reverse unless you basically turn the analogue controls digital.

                      Haha, that's nice.

                      You beat me with your knowledge 👍.

                      J 1 Reply Last reply Reply Quote 0
                      • J
                        JimmyFromTheBay @Folly
                        last edited by

                        @folly said in Development of module-script generator for lr-mess and mame standalone:

                        @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                        @folly said in Development of module-script generator for lr-mess and mame standalone:

                        I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                        For lr-mess there is a hotkey issue, so have to test later.

                        I just got it working absolutely fine in lr-mess, and smoother than with MAME. Joystick control works, but you have to go into Analog Controls and set all the sensitivity readings to 100 and the auto-centre settings to 255, because it's expecting analogue input so it takes Mario ages to reverse unless you basically turn the analogue controls digital.

                        Haha, that's nice.

                        You beat me with your knowledge 👍.

                        Well, it's nice to be able to give SOMETHING back :D

                        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                        F 1 Reply Last reply Reply Quote 0
                        • F
                          Folly @JimmyFromTheBay
                          last edited by Folly

                          @jimmyfromthebay

                          Thanks.

                          Just tested it with the joystick.

                          Works perfect with lr-mess !

                          2021-06-10-205111_800x600_scrot-resized.png

                          J 1 Reply Last reply Reply Quote 0
                          • J
                            JimmyFromTheBay @Folly
                            last edited by

                            @folly Don't forget to set the colour mode to CMP for the proper arcade look ;)

                            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                            F 1 Reply Last reply Reply Quote 0
                            • F
                              Folly @JimmyFromTheBay
                              last edited by

                              @jimmyfromthebay

                              Thanks.

                              Yes indeed, I saw the composite mode.
                              Will use it.

                              1 Reply Last reply Reply Quote 0
                              • F
                                Folly
                                last edited by

                                @valerino

                                Do you have some time to check out the front-end script ?
                                I would like to know what your experience is.

                                J 1 Reply Last reply Reply Quote 0
                                • J
                                  JimmyFromTheBay @Folly
                                  last edited by JimmyFromTheBay

                                  @folly I'm currently having a problem installing systems starting with certain letters from the script. For example if I try to install anything starting with Z (eg the ZX80) I get dumped to an error screen saying something about expecting five menu options and only finding four (or possibly the other way round), which I can only get out of by powering down and rebooting. (P and T seem to have this problem too.)

                                  I'm also still having trouble making Dragon 32 games work (they load and start, but don't run properly), but this can be got around by using the CoCo 2 versions instead. However, for some reason the CoCo 2 emulation has a very washed-out palette and I can't find any setting in either Retroarch or the MESS menu that would fix it. CoCo 3 looks fine. Any idea what's going on there?

                                  Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                  J 2 Replies Last reply Reply Quote 0
                                  • J
                                    JimmyFromTheBay @JimmyFromTheBay
                                    last edited by

                                    @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                    I'm also still having trouble making Dragon 32 games work (they load and start, but don't run properly), but this can be got around by using the CoCo 2 versions instead. However, for some reason the CoCo 2 emulation has a very washed-out palette and I can't find any setting in either Retroarch or the MESS menu that would fix it. CoCo 3 looks fine. Any idea what's going on there?

                                    BREAKING: turns out the best plan is to simply run the CoCo 2 versions, which in almost all cases are basically identical to the Dragon 32 ones, through the Coco 3 emulator. So far everything works and you get the nice clean non-washed-out palette :)

                                    Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                    1 Reply Last reply Reply Quote 1
                                    • J
                                      JimmyFromTheBay @JimmyFromTheBay
                                      last edited by

                                      @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                      @folly I'm currently having a problem installing systems starting with certain letters from the script. For example if I try to install anything starting with Z (eg the ZX80) I get dumped to an error screen saying something about expecting five menu options and only finding four (or possibly the other way round), which I can only get out of by powering down and rebooting. (P and T seem to have this problem too.)

                                      Slightly more helpfully :D

                                      tokens.jpg

                                      Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                      F 1 Reply Last reply Reply Quote 0
                                      • F
                                        Folly @JimmyFromTheBay
                                        last edited by Folly

                                        @jimmyfromthebay

                                        Thank you for placing the issue.

                                        I have seen that once before while developing the front -end.
                                        I work with "comma seperate values" in the menu.
                                        The whole menu of the systems is extracted from mame and then turned into "CSV-style" and injected into the menu.
                                        If spitting isn't correct due to some characters in the names then you can get these problems.

                                        I will have a look at it, once I can.

                                        Edit :
                                        I can't reproduce the problem over here using zx80 from all the possible menu options.
                                        So, at the moment I can't really tell what's wrong.
                                        I will have look at it later.

                                        J 1 Reply Last reply Reply Quote 0
                                        • J
                                          JimmyFromTheBay @Folly
                                          last edited by JimmyFromTheBay

                                          @folly I'm trying to install from option 11 (Alphabetical by systems). I've updated RetroPie-Script and re-downloaded add-mamedev-systems-test6.sh, but it's the same for all letters now as far as I can see. Options 8 and 10 work fine, btw.

                                          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                          F 1 Reply Last reply Reply Quote 0
                                          • F
                                            Folly @JimmyFromTheBay
                                            last edited by Folly

                                            @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                            @folly I'm trying to install from option 11 (Alphabetical by systems). I've updated RetroPie-Script and re-downloaded add-mamedev-systems-test6.sh, but it's the same for all letters now as far as I can see. Options 8 and 10 work fine, btw.

                                            When entering Option 11 (Picture 1):

                                            • can you see picture 2 after entering from picture 1 ?
                                            • can you see picture 3 after entering from picture 2 after selecting Z ?

                                            Picture 1:
                                            2021-06-12-183615_1600x900_scrot.png

                                            Picture 2:
                                            2021-06-12-183623_1600x900_scrot.png

                                            Picture 3:
                                            2021-06-12-183636_1600x900_scrot.png

                                            R J 2 Replies Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.