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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    EmulationStation System Volume Resetting 22% After Emulating a Game

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    audiointerfacessettingsconfigs
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    • mrmadcatzM
      mrmadcatz
      last edited by mrmadcatz

      Pi Model or other hardware: Raspberry Pi 3B+
      Power Supply used: 5V AC Power Adapter
      RetroPie Version Used: 4.7.21
      Built From: Fresh Install from Raspberry Pi Imager
      USB Devices connected: CanaKit Mini Wireless Keyboard
      Controller used: Xin-Mo Arcade Controls
      Guide used: I'm finding a lot of past issues similar to this, but in these past cases the volume always went to zero, not 22%. I've tried setting the audio settings in the Start Menu according to a post I saw from @mitu from some time ago. Audio Settings are as follows:
      Audio Card: Default
      Audio Device: HDMI
      OMX Audio Device: ALSA

      How to replicate the problem: I’m finding that any time I run a game, my EmulationStation volume resets to 22%. It does not seem to matter what libretro core I’m using or what game it is. I’ll set the Start > Sound Settings > System Volume to 100%, exit the menu, look around, check again to see it’s still at 100%, then play a game and return only to find it’s back to 22%. What could be happening?

      mituM 1 Reply Last reply Reply Quote 0
      • DigrizD
        Digriz
        last edited by

        Hi,
        I recall this happened to me once. I cannot recall the solution, but at the time I noticed my SD card was full and was causing random issues, might be worth checking that.

        Raspberry Pi 4 o/c to 2MHz
        Pizen Case & Ice Tower
        Samsung T5 External SSD (500GB)
        Official Pi4 Power Supply
        RetroPie 4.7.1 image built with Raspberry Pi Imager on 512Gb SanDisk Extreme Pro microSDXC card
        2x DragonRise Controllers
        2x 8BitDo SN30Pro+

        mrmadcatzM 1 Reply Last reply Reply Quote 0
        • mrmadcatzM
          mrmadcatz @Digriz
          last edited by

          @digriz Thank you for the advice. I’m only using about 30% of my SD storage at the moment, so I think we can rule that one out.

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @mrmadcatz
            last edited by

            @mrmadcatz Please add the support info asked in https://retropie.org.uk/forum/topic/3/read-this-first.

            mrmadcatzM 1 Reply Last reply Reply Quote 0
            • mrmadcatzM
              mrmadcatz @mitu
              last edited by

              @mitu I've updated the original post with the necessary info.

              If you need any logs or files, please let me know.

              1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @mrmadcatz
                last edited by

                @mrmadcatz said in EmulationStation System Volume Resetting 22% After Emulating a Game:

                How to replicate the problem: I’m finding that any time I run a game, my EmulationStation volume resets to 22%.

                I can't replicate this. Do you have other on-start/on-end scripts running ?

                mrmadcatzM 1 Reply Last reply Reply Quote 0
                • mrmadcatzM
                  mrmadcatz @mitu
                  last edited by

                  @mitu I just figured it out moments ago after a lot of testing this morning. I have a third party music player that fades the volume before starting a game. I think what happens is it fades the system volume to fade the music before starting emulation. Then, when returning to ES, the System Volume remains what it was faded to prior to emulating the game.

                  This can be marked as resolved. I'll report this bug to the creator of the music player. Thank you!

                  1 Reply Last reply Reply Quote 0
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