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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    lr-mame/lr-mess source code changes and/or will not compile

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    • F
      Folly @mitu
      last edited by

      @mitu

      Ok, good to know that it's correct, I will test.

      (tree ? what's that ?).

      Github specifies it as a "tree" in it's url so I guessed it was called like that.
      (mame/tree/cd5f7d077cdab2eac09faf642ddd121d80f3ad1b)
      Though, calling it commit will do, if we mean the same, no problem.

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      • F Folly referenced this topic on
      • F
        Folly @mitu
        last edited by

        @mitu

        Opened an issue :
        https://github.com/libretro/mame/issues/362

        mituM AshpoolA 2 Replies Last reply Reply Quote 1
        • mituM
          mitu Global Moderator @Folly
          last edited by

          @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

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          • AshpoolA
            Ashpool @Folly
            last edited by

            @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

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            • F
              Folly @mitu
              last edited by

              @mitu said in lr-mess will not compile / 17 may 2023:

              @Folly You should have waited - the issue may be with the build options set by the Retropie-Setup scriptmodule.

              Sorry, sometimes I am a bit too hasty, Will remember next time ;-)

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              • F
                Folly @Ashpool
                last edited by

                @Ashpool said in lr-mess will not compile / 17 may 2023:

                @Folly Seem to be fixed now ;) I just tried again in Ubu 22.04 (VM) and the compile went fine.

                Didn't have time to test it yet.
                Nice to hear that the issue has been solved ;-)

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                • F
                  Folly @mitu
                  last edited by Folly

                  @mitu

                  I renamed the topic name a bit to :
                  lr-mame/lr-mess source code changes and/or will not compile
                  Seems to be more suitable to what is happening to lr-mess/lr-mame these days.

                  I am doing some tests on the 0255 test branch now.
                  Latest news about that is that :

                  • for now compiling with SUBTARGET=arcade, SUBTARGET=mess is a thing of the past unless you request it again upstream or to select multiple source files or multiple directories for custom builds
                    (I have asked adding SUBTARGET=arcade, SUBTARGET=mess again but I doubt it will be honoured)
                  • some fixes aren't yet in the 0255 test branch, like these ones, but should be merged when the test branch merges into the master-branch.
                    (I have tried to add the Better max geometry fix to the 0255 test branch but for now it will not compile.

                  I think all in all something to be aware of and slowly discuss.

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                  • mituM
                    mitu Global Moderator
                    last edited by

                    Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                    As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

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                    • F
                      Folly @mitu
                      last edited by

                      @mitu said in lr-mame/lr-mess source code changes and/or will not compile:

                      Thanks for the updates. When they'll show up in the main branch, we'll tackle them.

                      Ok very reassuring.

                      As a personal observation, I find it annoying and rude when users comment on a WIP PR/branch - especially to report 'issues' when things are still being tested and worked on.

                      I get it.

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                      • H
                        HoJo215 @Folly
                        last edited by HoJo215

                        Keep in mind lr-mame's last official 0.251 is the last one that plays cave's akai katana and dodonpachi saidojou.
                        These were supposed to be taking out a while back at 0.240 but lr-mame's update progress left them in.
                        Their officially removed in lr-mame 0.255 coming up.
                        So you might want to back up 0.251 and have it run
                        as a secondary option renamed mamearcade_cave_libretro.so

                        I took a look at the diff's and tried editing them back into 0.255's cv1k.cpp and mame.lst but no dice.
                        Might be a rendering thing with the newer blitter delay, but the above files are all I see changed.

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                        • F
                          Folly @HoJo215
                          last edited by Folly

                          @HoJo215

                          Thanks for the info.

                          The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                          All we can do is wait and see what happens.

                          Btw .
                          Do you know why plays cave's akai katana and dodonpachi saidojou ?
                          Seems very strange removing something that works.
                          Though I have seen it before with a handheld driver.

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                          • F
                            Folly @HoJo215
                            last edited by

                            @HoJo215

                            Seems that today 0.255 test branch got many fixes where we were waiting for.
                            It's probably time to test it again.

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                            • H
                              HoJo215 @HoJo215
                              last edited by

                              This post is deleted!
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                              • H
                                HoJo215 @Folly
                                last edited by

                                @Folly said in lr-mame/lr-mess source code changes and/or will not compile:

                                @HoJo215

                                Thanks for the info.

                                The hope the future of lr-mame/lr-mess will be bright but project seems to be under pressure.
                                All we can do is wait and see what happens.

                                Btw .
                                Do you know why plays cave's akai katana and dodonpachi saidojou ?
                                Seems very strange removing something that works.
                                Though I have seen it before with a handheld driver.

                                It was a c&d from exarcadia who has a license from cave for these two games for they're arcade machine..

                                1 Reply Last reply Reply Quote 1
                                • F
                                  Folly
                                  last edited by Folly

                                  Libretro mame master branch has been updated to 0255.
                                  Compiling for arcade and mess sub-targets has been implemented again.

                                  Hopefully everything will work like it did before.

                                  1 Reply Last reply Reply Quote 2
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