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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Current state of lr-mame?

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    lr-mamemamelibretrox86ubuntu 24.04
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    • H
      HoJo215
      last edited by HoJo215

      So I moved and been out of the loop for a while.
      I finally decided to pull out and update my intel nuc 11 enthusiast to Ubuntu 24.04, updated retropie for x86 and updated the cores.
      Pretty much everything is good except lr-mame.
      I couldnt get it to build through the retropie scripts but managed to compile 0.271 subtarget=arcade.
      Full build took 3 hours and gave me an error at the end.. (that was fun)
      I boot it up and black screens galore and choppy audio.
      Checked romsets and their good otherwise I would of got booted back to emulationstation.
      Tried the builbot nightly and same thing..
      Deleted nvram and still no dice.
      The last build I compiled that works is 0.260
      So what is going on? Was there regressions?

      Examples games are some of the last cave shmups using cv1k, atari chd games like Area 51,
      Namco 3d games like time crysis, tekken tag tournament 2, etc.

      Edit:

      I'm a goof..
      It was old retroarch cfg files causing the black screens.. I deleted them and it came on.

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      • mituM mitu moved this topic from General Discussion and Gaming on
      • B
        barbudreadmon @HoJo215
        last edited by barbudreadmon

        @HoJo215 said in Current state of lr-mame?:

        Examples games are some of the last cave shmups using cv1k, atari chd games like Area 51,
        Namco 3d games like time crysis, tekken tag tournament 2, etc.

        The first thing that comes to mind when reading that list is that all of them use threading, which has some platform-compatibility issues in MAME.
        Do you have issues with 2D games like neogeo or cps ?

        FBNeo developer - github - forum

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        • H
          HoJo215 @barbudreadmon
          last edited by HoJo215

          @barbudreadmon
          I use fbneo for most of the capcom and neogeo 2d games but some shmups like 1942 load right up in the current 0.271 mame. Both killer instincts load up too with good sound, checking to see if it was a chd thing.. I dont understand the black screens if the romset hasn't changed.. I was reading something about "netlist audio" I think it's called.. Could that be the reason some audio is choppy?

          My nuc 11 has an i7-1165g7 and rtx 2060m refresh btw.

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            barbudreadmon @HoJo215
            last edited by barbudreadmon

            @HoJo215 said in Current state of lr-mame?:

            Both killer instincts load up too with good sound

            I'm pretty sure CHD games, 3D games, and cv1k games all use threading in MAME. So if kinst is fine, i suppose your issue is unrelated.

            @HoJo215 said in Current state of lr-mame?:

            I was reading something about "netlist audio" I think it's called..

            Netlist is analog circuitry used in pong and other arcade games from the 70s and early 80s. None of the games you mentionned is gonna use that.

            FBNeo developer - github - forum

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            • H
              HoJo215 @barbudreadmon
              last edited by HoJo215

              @barbudreadmon
              I figured it out.. it was older retroarch mame cfgs
              in the retropie configs folder.
              I deleted them and it came right on.
              No sound problems, no black screens.

              1 Reply Last reply Reply Quote 0
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