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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    RetroPie n64 controller layout

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    n64control configconfigurationxboxoneraspberry pi 3
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    • E
      EatMyJazz
      last edited by

      Hi all first time posting on here. I'm testing a few n64 roms and I've been editing the InputAutoCfg.ini file to test out certain controller mappings for the xbox one controller I have hooked up. I'm not too familiar with config or .ini files and was wondering if there was a way to set two different buttons for a single input. For example, I want to test out having the Right and/or Left triggers of the xbox one controller correspond to the n64's Z button. With no luck I've tested out the following commented configs for the Z button below:

      ; Microsoft X-Box One pad (Firmware 2015)_START
      [Microsoft X-Box One pad (Firmware 2015)]
      plugged = True
      plugin = 2
      mouse = False
      AnalogDeadzone = 4096,4096
      AnalogPeak = 32768,32768
      Mempak switch = button(11)
      Rumblepak switch = button(12)
      C Button D = axis(3+) button(1)
      C Button L = axis(2-) button(3)
      #Z Trig = button(6) button(7) #Z Trig = button(6,7) #Z Trig = button(6) || button(7)
      Start = button(9)
      Y Axis = axis(1-,1+)
      DPad U = hat(0 Up)
      C Button U = axis(3-)
      A Button = button(0)
      DPad D = hat(0 Down)
      X Axis = axis(0-,0+)
      R Trig = button(5)
      DPad R = hat(0 Right)
      B Button = button(2)
      DPad L = hat(0 Left)
      C Button R = axis(2+)
      L Trig = button(4)
      ; Microsoft X-Box One pad (Firmware 2015)_END

      Thanks in advance for any help

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