RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Runcommand System Splashscreens!

    Scheduled Pinned Locked Moved Projects and Themes
    run commandruncommandsplashscreenpixelpixel theme
    342 Posts 81 Posters 466.8k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • *
      **Scannigan**
      last edited by

      I've skimmed through this and other associated posts and can't seem to find an answer, I've created my own "launching" images however they don't seem to fit the screen and I have black borders either side of the the image is there a command I can include in runcommand.sh for fbi that stretches to screen, I've tried both .png and .jpg images with the same result?

      B 1 Reply Last reply Reply Quote 0
      • B
        backstander @**Scannigan**
        last edited by

        @__Scannigan__

        is there a command I can include in runcommand.sh for fbi that stretches to screen

        I haven't heard of any command to accomplish this.

        I assume your using 1080p resolution? Just edit that launching image and resize it to 1920x1080.

        * 1 Reply Last reply Reply Quote 0
        • *
          **Scannigan** @backstander
          last edited by

          @backstander spot on dude, is that the required size?

          B 1 Reply Last reply Reply Quote 0
          • B
            backstander @**Scannigan**
            last edited by backstander

            @__Scannigan__

            is that the required size?

            Yeah, a 1080p display (16:9 aspect ratio) = 1920x1080

            http://www.digitalcitizen.life/what-screen-resolution-or-aspect-ratio-what-do-720p-1080i-1080p-mean

            * 1 Reply Last reply Reply Quote 0
            • *
              **Scannigan** @backstander
              last edited by

              @backstander ah now I feel silly, cheers dude

              1 Reply Last reply Reply Quote 1
              • AndersHPA
                AndersHP
                last edited by

                @Rookervik would it be possible to persuade you to add a 6-button layout underneath some chosen systems launch screens?

                I'm thinking that the launch screen would be perfect to remind you, which buttons are assigned to which places, e.g. X, Y, A and B, and for NeoGeo with only 4 buttons, one could grey out the buttons that aren't in use..?

                I'd really love this!

                My "Bubble Bobble" Themed Bartop Arcade
                My Gameboy

                RookervikR 1 Reply Last reply Reply Quote 1
                • RookervikR
                  Rookervik Global Moderator @AndersHP
                  last edited by

                  @AndersHP That sounds pretty badass, actually. Although some people tune their controllers differently in their own configs... which is the only downfall to this idea. And it's big enough that I probably won't follow it. But dangit, I'd love to see a quick shot of a controller mapper before I start the game. Just for a refresher. I'll seriously think about it. Especially if there's a way to do it "in general" even for people that haxor their controls. LOL

                  PS, I've already got ideas. Stay tuned. :D

                  AndersHPA 1 Reply Last reply Reply Quote 1
                  • AndersHPA
                    AndersHP @Rookervik
                    last edited by AndersHP

                    @Rookervik NIFTY! Yeah you're right about the mapping cannot be fixed.
                    The screens are simple jpeg's, right? Could it be possible for you to provide some generic graphics that we can photoshop around with ourselves, to match our button mappings? Or is that solution too lowtech for you? :)

                    Also, I thought about if there's a way to have game-specific launch screens. In the same manner as mentioned above, how cool would it be to have a specific BurgerTime launch screen, that shows where the Pepper buttons are, just to inform AND get the right mood going :)

                    My "Bubble Bobble" Themed Bartop Arcade
                    My Gameboy

                    meleuM 1 Reply Last reply Reply Quote 0
                    • meleuM
                      meleu @AndersHP
                      last edited by meleu

                      @AndersHP said in Runcommand System Splashscreens!:

                      Also, I thought about if there's a way to have game-specific launch screens.

                      Yes, we have it!

                      https://retropie.org.uk/docs/Runcommand/#adding-custom-launching-images

                      Look here too: https://retropie.org.uk/forum/post/71970

                      • Useful topics
                      • joystick-selection tool
                      • rpie-art tool
                      • achievements I made
                      AndersHPA 1 Reply Last reply Reply Quote 0
                      • AndersHPA
                        AndersHP @meleu
                        last edited by

                        @meleu Wow, well then sky's the limit. I would love for a certain mr. @Rookervik to make cool launch images for BurgerTime, DonkeyKong, Defender, PacMan... You name it! Maybe even inspired by the original cabinets' color schemes for buttons etc. along with the button mappings.

                        Well, I'm just dreaming out loud here :D

                        My "Bubble Bobble" Themed Bartop Arcade
                        My Gameboy

                        RookervikR 1 Reply Last reply Reply Quote 0
                        • RookervikR
                          Rookervik Global Moderator @AndersHP
                          last edited by

                          @AndersHP Good lord, you're not asking much are you? LOL.

                          I would definitely like to make the default control theme controller for each system. Man that sounds like such a good idea. Do it in pixel. GAH way too cool.

                          The images are just 8-bit PNG files. You can edit them to whatever you want. And the text on the buttons will be simple enough that you can use fairly generic image editors to change it.

                          I might do up a couple in a few minutes and see what we think.

                          RookervikR AndersHPA 2 Replies Last reply Reply Quote 3
                          • RookervikR
                            Rookervik Global Moderator @Rookervik
                            last edited by

                            @Rookervik

                            Should the default controller be an Xbox or PSX controller? I've made a mockup for RetroArch... it's a fake controller in the shape of their logo. I could use that as well.

                            0_1493933329736_upload-abaa4391-bc36-42f5-9c7c-7473cd055319

                            lilbudL meleuM 2 Replies Last reply Reply Quote 2
                            • lilbudL
                              lilbud @Rookervik
                              last edited by

                              @Rookervik This is what I see
                              0_1493933500506_upload-57c5ffd4-fa92-44e9-93d0-f3474a7c1fa2

                              Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                              Backlog: http://backloggery.com/lilbud

                              1 Reply Last reply Reply Quote 2
                              • meleuM
                                meleu @Rookervik
                                last edited by meleu

                                @Rookervik said in Runcommand System Splashscreens!:

                                Should the default controller be an Xbox or PSX controller?

                                My suggestion is a RetroPad controller (pretty much like the XBox one but with the YBXA buttons placed like a SNES controller). Which is like this:

                                retropad

                                • Useful topics
                                • joystick-selection tool
                                • rpie-art tool
                                • achievements I made
                                1 Reply Last reply Reply Quote 2
                                • RookervikR
                                  Rookervik Global Moderator
                                  last edited by Rookervik

                                  This is that Logitech controller that's so popular. Probably use it.
                                  0_1493934231901_upload-ee904909-7570-4007-a46c-e759012561a3

                                  Yeah I'm making a new RetroPad for them. They don't want it to look like an Xbox controller anymore. Or any other controller. :D

                                  RookervikR 1 Reply Last reply Reply Quote 2
                                  • RookervikR
                                    Rookervik Global Moderator @Rookervik
                                    last edited by

                                    Probably need to color the controller (shading and such) so it doesn't look odd with the colored outline.

                                    0_1493935576835_upload-1dc4cd80-167c-4972-ba7e-9a2fa57991bd

                                    1 Reply Last reply Reply Quote 1
                                    • RookervikR
                                      Rookervik Global Moderator
                                      last edited by

                                      0_1493938314014_upload-37fc83ca-e374-4114-aec5-cfe45cf0b6a6

                                      mediamogulM herb_fargusH Howitzer99H 3 Replies Last reply Reply Quote 5
                                      • mediamogulM
                                        mediamogul Global Moderator @Rookervik
                                        last edited by mediamogul

                                        @Rookervik

                                        Man... That is excellent work and expedient to boot. I'm no stranger to graphic design, but have never really delved into pixel art. Do you have any recommended websites that cater to learning the aesthetic?

                                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                                        RookervikR 1 Reply Last reply Reply Quote 0
                                        • herb_fargusH
                                          herb_fargus administrators @Rookervik
                                          last edited by herb_fargus

                                          @Rookervik would be swanky if this were 3dified

                                          From the discussion here

                                          Except being 3d it would be easier to make a distinction between shoulders and triggers

                                          If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                                          Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                                          RookervikR 1 Reply Last reply Reply Quote 0
                                          • RookervikR
                                            Rookervik Global Moderator @mediamogul
                                            last edited by

                                            @mediamogul Eh, not really. I picked up a lot when I was making games with Construct Classic. Got to learn about how pictures unwrap in VRAM, limitations of tile size, color restraints. A good way to learn is limit yourself by a system....

                                            Sega Genesis could have a max sprite size of 32x32 pixels. You could also only use 61 colors at the same time. The genesis had a smaller palette of colors than the SNES did, so while the SNES had 32768 colors to choose from, the Genesis had only 512 colors you could pick to be your 61 colors.

                                            So set up a 32x32 image and use this color palette to color it. Be sure to only choose 61 colors maximum. Genesis Color Palette.

                                            Be sure to use stipple such as this to really push the pixel effect. alt text

                                            mediamogulM 1 Reply Last reply Reply Quote 2
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.