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    MAME ROW #5: Raiga - Strato Fighter

    Scheduled Pinned Locked Moved MAME Random Of the Week
    mamemame rowrandom gametournament
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    • meleuM
      meleu @dankcushions
      last edited by meleu

      @dankcushions
      I've just realized that we can use the MAME ROW to enrich the mame2003 compatibility list spreadsheet.

      I'm not sure if anyone can edit the spreadsheet and maybe I won't find time to keep it updated. But, if a kind guy wants to update the file, here is what I know since we started this all (I only tested on raspi2).

       ROM name | raspi2 status 
      ----------|---------------
      phoenix   | working
      nrallyx   | working
      bosco     | working
      kabukikl  | working
      tdfever   | working (but I don't know how to play it)
      lizwiz    | working
      amspdwy   | working, but needs to configure the dpad
      4dwarrio  | working
      spacduel  | didn't test
      halleys   | didn't test
      stratof   | working
      
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      dankcushionsD UDb23U 3 Replies Last reply Reply Quote 2
      • dankcushionsD
        dankcushions Global Moderator @meleu
        last edited by

        @meleu anyone can update the spreadsheet :) i don't even think you need a google account

        1 Reply Last reply Reply Quote 0
        • R1n0XR
          R1n0X
          last edited by R1n0X

          My Score: 131330
          OS: Windows 7
          Emulator: MAME 0.139

          0_1477792181678_0000.png

          meleuM lilbudL 2 Replies Last reply Reply Quote 3
          • meleuM
            meleu @R1n0X
            last edited by

            @R1n0X
            Damn'it! My forearm will burn again trying to beat your score!

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            R1n0XR 1 Reply Last reply Reply Quote 3
            • R1n0XR
              R1n0X @meleu
              last edited by

              @meleu This game is a destroyer of buttons and forearms!!!!

              meleuM 1 Reply Last reply Reply Quote 0
              • meleuM
                meleu @R1n0X
                last edited by

                @R1n0X Maybe @dankcushions could implement some way to enable turbo. But it is cheating! :-)

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                mediamogulM 1 Reply Last reply Reply Quote 0
                • lilbudL
                  lilbud @R1n0X
                  last edited by

                  @R1n0X In response to your score...

                  alt text

                  Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                  Backlog: http://backloggery.com/lilbud

                  1 Reply Last reply Reply Quote 1
                  • mediamogulM
                    mediamogul Global Moderator @meleu
                    last edited by mediamogul

                    @meleu said in MAME ROW #5: Raiga - Strato Fighter:

                    Maybe @dankcushions could implement some way to enable turbo.

                    I don't use it myself, but you can always add turbo to any controller with xboxdrv by adding --autofire BUTTON=FREQUENCY to a standard configuration. For example:

                    --autofire A=250
                    

                    You can also tell another button to act as a separate turbo option like you see in lr-fceumm with a --buttonmap modifier like:

                    --buttonmap x^autofire:250=a
                    

                    RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                    1 Reply Last reply Reply Quote 3
                    • UDb23U
                      UDb23 @meleu
                      last edited by UDb23

                      @meleu Done! lr-mame2003 compatibility list updated.
                      I usually update the comp lists whenever I try new games.

                      1 Reply Last reply Reply Quote 2
                      • dankcushionsD
                        dankcushions Global Moderator @meleu
                        last edited by

                        @meleu said in MAME ROW #5: Raiga - Strato Fighter:

                        amspdwy | working, but needs to configure the dpad

                        no it doesn't, i already fixed this...

                        1 Reply Last reply Reply Quote 2
                        • GtBFilmsG
                          GtBFilms
                          last edited by GtBFilms

                          After a lot of attempts, I got to the to of the leader board at last (111,030).

                          I did actually get a score of 124,000 as well but my picade crashed back to the menu and didn't save the score (honest!)

                          Those third level snake things are sneaky.

                          Still a bit off that 131, 000 high score though!

                          0_1477824059037_tmp_738-score-1534140360.jpg

                          1 Reply Last reply Reply Quote 3
                          • obsidianspiderO
                            obsidianspider
                            last edited by

                            The best I got was 131030 but didn't get a screen shot, so it doesn't count. Also, it seems that you can only have so many projectiles on screen at any one time, so if you are closer to something and they are hitting the object (and disappearing) your ship can fire faster. It means essentially flying closer to everything, but for big stuff like bosses it can be helpful if you memorize what they're going to do.

                            My Y button is tired.

                            📷 @obsidianspider

                            GtBFilmsG 1 Reply Last reply Reply Quote 3
                            • GtBFilmsG
                              GtBFilms @obsidianspider
                              last edited by

                              @obsidianspider that's an interesting observation. I'd noticed the same, on level 2 committing to going close to the large ship in an all-or-nothing attack seemed to get better results. Same on the level 1 boss, getting in close and hammering the fire button you can sometimes destroy it before it gets a chance to even fire that big ion cannon thing once.

                              I hadn't worked out the actual mechanics of why, but that makes sense.

                              T 1 Reply Last reply Reply Quote 4
                              • T
                                twd Banned @GtBFilms
                                last edited by

                                @GtBFilms it's called projectile pooling when shooting at the bottom of the screen the bullets will exit off the screen past a hit box and be cleared. It's a trick to use less resources on objects speeding up the game... To test go to top of screen then start shooting your firing rate will go like a Gatling gun. I only know this as I made a shooter in unity3d

                                GtBFilmsG 1 Reply Last reply Reply Quote 4
                                • R1n0XR
                                  R1n0X
                                  last edited by

                                  My Score: 149760 ( I will need a new forearm!!! )

                                  0_1477864510115_0001.png

                                  1 Reply Last reply Reply Quote 1
                                  • R1n0XR
                                    R1n0X
                                    last edited by R1n0X

                                    0_1477865628904_antebracos-fortes-e-gigantes-treino-exercicios.jpg

                                    1 Reply Last reply Reply Quote 3
                                    • R1n0XR
                                      R1n0X
                                      last edited by

                                      My Score: 178130 :)

                                      0_1477866622690_raiga_best.png

                                      1 Reply Last reply Reply Quote 3
                                      • GtBFilmsG
                                        GtBFilms @twd
                                        last edited by

                                        @twd That's interesting to know. I do database programming, where we don't have these sorts of performance tricks - so I find it fascinating to hear about them! The first time I heard about 'rubber-banding' in racing games, I thought it was very interesting too! (although that was a trick to improve gameplay rather than for performance).

                                        I'm going to have another go, and see it this inside knowledge helps my score!

                                        T 1 Reply Last reply Reply Quote 0
                                        • T
                                          twd Banned @GtBFilms
                                          last edited by

                                          @GtBFilms funny you talk about rubber banding my last project was a race sim I didnt program rubber banding in and wanted it to be a race game. One problem with that is you have to be a robot to win as the computer will never make a mistake unless you program that too which I did luckily. then unity3d 5 dropped changing the vehicle physics and destroyed all my physics since it took me a year to get to that point I gave up as I was doing it on my own... Moral to story back up important data :(. Sorry for going off topic

                                          GtBFilmsG 1 Reply Last reply Reply Quote 2
                                          • dankcushionsD
                                            dankcushions Global Moderator
                                            last edited by

                                            damn, the FBA version doesn't render the pink 'goo' correctly on level 3, so it's solid and impossible to see enemies/bullets! this video shows how it should look:

                                            i logged it here: https://github.com/libretro/fbalpha/issues/104

                                            does this same issue happen in mame2003?

                                            dankcushionsD 1 Reply Last reply Reply Quote 1
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