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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • DarksaviorD
      Darksavior @fluffypillow
      last edited by Darksavior

      @fluffypillow Nice, but the builds available are from 8 days ago :)

      Also, so if I increase the gpu ram, do you think Pegasus will take advantage of it to handle larger images without slowing down to a crawl (it's already a bit jerky with low res defaults from scrapers).

      1 Reply Last reply Reply Quote 0
      • fluffypillowF
        fluffypillow
        last edited by

        @gastongaston Hi, yes, Skraper uses a different kind of media structure, but that is also supported by Pegasus. You can use the 'Generic Frontend' output of Skraper to get the assets and the metadata in a compatible format; there's a short guide for that here that might help (though it's more focused on metadata conversion). Feel free to ask if you run into any troubles!

        @Darksavior yeah I guess "weekly" in this case meant 2 days of development :) Yes, increasing the GPU RAM should work I think (but if I remember correctly the split is already quite high by default on RetroPie). The performance seemed to be OK for me on my Pi 3 though, did you notice some slowdowns recently?

        DarksaviorD G 2 Replies Last reply Reply Quote 0
        • DarksaviorD
          Darksavior @fluffypillow
          last edited by

          @fluffypillow Maybe the last 1-2 updates have been a tiny bit slower for the art to show up when scrolling through systems. I also noticed a minor/not very important bug. If you shut down the pi in less than ~10 seconds after the pi completely boots up, pegasus will crash to the terminal. It might still be loading stuff in the background.
          IMG_0003.jpg

          fluffypillowF 1 Reply Last reply Reply Quote 0
          • G
            gastongaston @fluffypillow
            last edited by

            @fluffypillow Hi Mátyás, thanks for the help!!
            Im trying to make it work but I cant, Im in the same, my only problem is with the output media/assets structure, all the other metadata are fine.
            Im getting from Skaper TYPEofIMAGE/nameofthegame.jpg (I cant change that structure)
            But Pegasus are looking for NAMEofGAME/typeofimage.jpg (im think, not sure)

            I dont know how all people here make it work, maibe is my problem because Im in Windows.

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            • fluffypillowF
              fluffypillow @Darksavior
              last edited by

              @Darksavior Interesting! ConsoleKit is the thing that grants permission to non-root users to reboot the device, so based on the error it seems as if it did not load completely when you tried to shut down. I wonder if it's just slow or some intentional security thing. I've tried to reproduce it, but the error didn't occur for me on Pi 3 and 0W (maybe I was too slow).

              @gastongaston Both kinds of directory structures are accepted on all platforms: make sure 'Skraper Assets' is enabled under Settings -> Enable/disable data sources, then Pegasus will look for Skraper directory structure under <game directory>/skraper/ and <game directory>/media/, eg D:\myroms\skraper\box2dfront\MyGame.png and D:\myroms\media\box2dfront\MyGame.png. If it still fails, upload your log file, maybe there's something in it that might help (should be at C:/Users/[username]/AppData/Local/pegasus-frontend/lastrun.log, note that some directories might be hidden on Windows by default).

              1 Reply Last reply Reply Quote 0
              • fluffypillowF
                fluffypillow
                last edited by

                Weekly update: nothing interesting this week :(, I was mostly busy with tracking down some hard to reach system-specific bugs, and also verifying issue reports.

                1 Reply Last reply Reply Quote 1
                • F
                  fastpop72
                  last edited by

                  Just to share with you my new bartop project with this cool frontend and the gameOS theme!

                  1 Reply Last reply Reply Quote 1
                  • M
                    Meldrak
                    last edited by

                    @fluffypillow
                    Hi, I have a small issue with games with mutiple file entry
                    None of the files are listed and so I can't launch the game

                    fluffypillowF 1 Reply Last reply Reply Quote 0
                    • fluffypillowF
                      fluffypillow @Meldrak
                      last edited by

                      @Meldrak Hi, could you post the metadata file that doesn't work for you?

                      M 1 Reply Last reply Reply Quote 0
                      • fluffypillowF
                        fluffypillow
                        last edited by

                        Also we have reached 200K thread views, wow!

                        1 Reply Last reply Reply Quote 3
                        • W
                          wallmachine
                          last edited by wallmachine

                          Is it possible to add just directories of your games and it creates the metadata?

                          fluffypillowF 1 Reply Last reply Reply Quote 0
                          • fluffypillowF
                            fluffypillow @wallmachine
                            last edited by

                            @wallmachine if you mean creating a metadata.txt file from Pegasus, no that's not possible yet, but I'd like add support for it eventually.

                            W 1 Reply Last reply Reply Quote 1
                            • W
                              wallmachine @fluffypillow
                              last edited by

                              @fluffypillow I look forward to it as I'm on HyperSpin/BigBox and don't have metadata.

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                              • M
                                msheehan79
                                last edited by

                                @fluffypillow Really happy to see the latest release will now scroll continuously when you hold down the D-Pad on a controller!

                                I noticed that for at least the past 2 builds Pegasus no longer seems to "remember" the last game played when you launch a game then return to Pegasus - it always goes back to the first game in the collection.

                                The last build I have that works is g23056ea. Builds gc071e7a and gdcacdd0 exhibit the issue.

                                I am on Windows x64, and using a metadata file in the pegasus/config/metafiles directory in case it turns out to be relevant.

                                fluffypillowF 1 Reply Last reply Reply Quote 0
                                • M
                                  Meldrak @fluffypillow
                                  last edited by

                                  @fluffypillow my metada

                                  collection: Nintendo Gamecube
                                  shortname: gc
                                  directory: E:\games\gamecube
                                  launch: E:\Dropbox\Emulateurs\dolphin\Dolphin.exe -b -e "{file.path}"
                                  extensions: gcm, iso, wbfs, ciso, gcz, elf, dol, dff
                                  
                                  
                                  collection: - Favoris -
                                  files: Super Mario Sunshine.iso
                                  files: Mario Kart Double Dash.iso
                                  files: Mario Party 7.iso
                                  
                                  
                                  game: Baten Kaitos
                                  files:
                                   ./Baten Kaitos - Eternal Wings (Disc 1).iso
                                   ./Baten Kaitos - Eternal Wings (Disc 2).iso
                                  developer: Monolith Software (JP)
                                  publisher: Namco
                                  description: Baten Kaitos est un jeu de rôle sur Gamecube où vous dirigez un
                                    groupe de héros dont le destin est de sauver le monde. Nous sommes à une époque
                                    où la Terre et l'Océan ne sont plus que des légendes. De vastes îles lévitant
                                    très haut dans le Ciel ont pris la place des continents. Les créatures seront
                                    nombreuses sur votre route mais vous pourrez les battre en vous frayant un
                                    chemin grâce à un système de combat original et novateur basé sur des cartes.
                                  release: 2005-04-01
                                  players: 1
                                  rating: 90%
                                  x-id: 4758
                                  x-source: ScreenScraper.fr
                                  assets.boxfront: ./media/images/Baten Kaitos - Eternal Wings (Disc 1).png
                                  assets.video: ./media/videos/Baten Kaitos - Eternal Wings (Disc 1).mp4
                                  assets.logo: ./media/wheel/Baten Kaitos - Eternal Wings (Disc 1).png
                                  
                                  1 Reply Last reply Reply Quote 0
                                  • W
                                    wallmachine
                                    last edited by wallmachine

                                    I'm guessing for like MAME games we will need the metadata file to identify its longer name etc not automatic yet?

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                                    • lilbudL
                                      lilbud
                                      last edited by

                                      What does the horizon theme look like? I saw it on github, but can't find any screenshots.

                                      Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                      Backlog: http://backloggery.com/lilbud

                                      1 Reply Last reply Reply Quote 0
                                      • fluffypillowF
                                        fluffypillow @msheehan79
                                        last edited by

                                        @msheehan79 yeah that's an accidental bug in the main theme, will see if I can fix it before today's update!

                                        @Meldrak that seems to be correct, which games and files are missing exactly? Note that the file entries under files are relative to the metadata file; if it's not next to the games, the paths should be also corrected. For example if the file is D:\somedir\metadata.txt, then files: Super Mario Sunshine.iso will mean D:\somedir\Super Mario Sunshine.iso. In case it's not there, you could write E:\games\gamecube\Super Mario Sunshine.iso instead.

                                        @wallmachine Yes, there's no MAME-specific game support, so they also have to be described with metadata files (or through ES gamelists). Coincidently I was just in the middle of creating metadata files for various full sets of games, which might help you.

                                        @lilbud actually it's the "working title" for this one. Still experimental, just had some ideas to try out as a theme. May get some more updates in the future.

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                                        • lilbudL
                                          lilbud
                                          last edited by

                                          I've been experimenting with making a nintendo switch theme for Pegasus. Ran into this issue though
                                          257dc51e-3a95-4c08-8957-f99b3fc28db1-image.png

                                          I'm using the es2-simple theme as a base

                                          Is there a way to keep the background image in the same place, but move the icons over? When I try to move the icons over, the background gets all out of wack.

                                          alt text

                                          My plan is to move the selected icon up and over and make the carousel act like the switch. A selector moves 1 to the right and the icons move 1 over to the left and disappear. The selector can just keep moving down the line to the end.

                                          Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                          Backlog: http://backloggery.com/lilbud

                                          fluffypillowF 1 Reply Last reply Reply Quote 0
                                          • fluffypillowF
                                            fluffypillow @lilbud
                                            last edited by fluffypillow

                                            @lilbud I'm afraid I'm not familiar with the Switch, but if I understand correctly you'd like the background image to change instantly, without any animations, right? You could then change the delay here to 0 to disable the scrolling effect. If you'd like to use only a single fixed image as background, you could even remove the whole background carousel.

                                            lilbudL 1 Reply Last reply Reply Quote 0
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