The new Raspberry Pi 4 is here!!
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@quicksilver on the other handside: would 4GB harm in any way?
IMO 55$ is not that much.
So it is a serious question: could it be a disadvantage to have 4GB as a Retropie-User for any reasons? -
@sirhenrythe5th extra ram is never harmful. However, an extra 60% in cost for a feature that may not be useful for our purposes is imho a waste.
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@hhromic said in The new Raspberry Pi 4 is here!!:
Another comment of interest from the Official RPI Forums:
Buster will release with a 32-bit userland, as backwards compatibility for all previous models is important. The Pi 4 kernel uses LPAE but eventually we'll ship a 64-bit kernel.
That's great news for the near future, specially for arm64 dynarecs such as in
lr-mupen64plus-next
.hmm in that particular case i don't think will be useful since there's been a perfectly serviceable 32-bit arm dynarec since forever, and n64 isn't CPU limited (that side of things full speed on a pi2).
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Anyone know if this release will soon be affiliated with Amazon?
$16 for mail delivery is enough to make me wait for now.
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This is great news, I have been wondering if a Pi 4 would come out and to come online this morning is like christmas.
Now I just have to wait till I can order one since I don't want to overpay.
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@Addison said in The new Raspberry Pi 4 is here!!:
Anyone know if this release will soon be affiliated with Amazon?
$16 for mail delivery is enough to make me wait for now.
They've done it with all the other pi's and iirc they are direct through the Raspberry Pi Foundation, but I think they supply Microcenter and Adafruit and the like first. Amazon seemed like the last to get the 3B+.
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I'm definitely going to hold out on this one. Mainly because I moved the majority of my emulation to my desktop PC (to keep things simple, and to limit trips running up and down stairs to my different setups.)
This was a very pleasant and unexpected surprise for today. I would like to see the gaming performance with the 2 & 4gb version, while it is more horsepower, is there really any great performance bump?
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@quicksilver I'm ordering the 2GB when I can find a site with decent shipping. I'm hoping to minimize the loading of the box art with the pegasus frontend since I'm using higher quality box art. I don't see a reason to get the 4GB unless I plan to use it as a desktop. Might help with attract mode setups too.
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@lilbud said in The new Raspberry Pi 4 is here!!:
I would like to see the gaming performance with the 2 & 4gb version, while it is more horsepower, is there really any great performance bump?
This was linked above: https://www.raspberrypi.org/magpi/raspberry-pi-4-specs-benchmarks/
Scroll down to the benchmarks section and you can see there is massive improvements in performance compared to the 3 b+!
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@dankcushions are you sure pcsx-beetle-hw works? If I'm not wrong it doesn't work on ARM CPUs
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@Chuck_B obviously i'm not sure about anything, i'm just speculating :) but yeah i think it will need to wait for the ARM dynarec in that instance.
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@dankcushions said in The new Raspberry Pi 4 is here!!:
@hhromic said in The new Raspberry Pi 4 is here!!:
Another comment of interest from the Official RPI Forums:
Buster will release with a 32-bit userland, as backwards compatibility for all previous models is important. The Pi 4 kernel uses LPAE but eventually we'll ship a 64-bit kernel.
That's great news for the near future, specially for arm64 dynarecs such as in
lr-mupen64plus-next
.hmm in that particular case i don't think will be useful since there's been a perfectly serviceable 32-bit arm dynarec since forever, and n64 isn't CPU limited (that side of things full speed on a pi2).
As far as I understand, m4xw implemented an aarch64 dynarec for mupen64plus-next that is the one actually used for the Switch (his main target platform). This dynarec is independent of the existing 32bits dynarec.
At some point we were discussing if testing that on an aarch64 RPI3 image such as this or this to see how it goes, but ultimately didn't happen because of all the issues/headaches that non-official images potentially have.
But if the foundation is going to release a well-supported 64 bits Raspbian version, then definitively I would like to see how this dynarec goes there.
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Woooow!!! That's awesome. Will it be able to emulate the Nintendo GameCube. Nintendo GameCube in the Raspberry Pi would be incredible!!!
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https://www.tomshardware.com/reviews/raspberry-pi-4-b,6193.html
"We’ve explained how to overclock the Raspberry Pi 4 and what kind of results you get in a separate article. However, the top line is that you can easily get the 1.5 GHz CPU up to 1.75 GHz and increase the frequency of the GPU from 500 to 600 MHz without missing a beat. Just make sure that you have active cooling."
So overclocking will be possible on this board as well. Cant wait to push one of these to the limit. :)
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@hhromic said in The new Raspberry Pi 4 is here!!:
@dankcushions said in The new Raspberry Pi 4 is here!!:
@hhromic said in The new Raspberry Pi 4 is here!!:
Another comment of interest from the Official RPI Forums:
Buster will release with a 32-bit userland, as backwards compatibility for all previous models is important. The Pi 4 kernel uses LPAE but eventually we'll ship a 64-bit kernel.
That's great news for the near future, specially for arm64 dynarecs such as in
lr-mupen64plus-next
.hmm in that particular case i don't think will be useful since there's been a perfectly serviceable 32-bit arm dynarec since forever, and n64 isn't CPU limited (that side of things full speed on a pi2).
As far as I understand, m4xw implemented an aarch64 dynarec for mupen64plus-next that is the one actually used for the Switch (his main target platform). This dynarec is independent of the existing 32bits dynarec.
not quite, m4xw created the mupen64plus-next libretro core which uses Gillou68310's dynarec (which is his 32-bit ARM dynarec updated to support aarch64, as far as i'm aware).
in any case, there's no improvement possible, essentially. the ARM 32-bit dynarec is accurate (at least, bar a few very specific issues), and doesn't even tax a pi2 (look at CPU usage when running n64 games). that said, it would make sense to move forward to whatever the current flavour of the month is, given then option.
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@natanpi said in The new Raspberry Pi 4 is here!!:
Woooow!!! That's awesome. Will it be able to emulate the Nintendo GameCube. Nintendo GameCube in the Raspberry Pi would be incredible!!!
dolphin developers are testing it out, so it's possible, but wait and see :)
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@dankcushions said in The new Raspberry Pi 4 is here!!:
@hhromic said in The new Raspberry Pi 4 is here!!:
@dankcushions said in The new Raspberry Pi 4 is here!!:
@hhromic said in The new Raspberry Pi 4 is here!!:
Another comment of interest from the Official RPI Forums:
Buster will release with a 32-bit userland, as backwards compatibility for all previous models is important. The Pi 4 kernel uses LPAE but eventually we'll ship a 64-bit kernel.
That's great news for the near future, specially for arm64 dynarecs such as in
lr-mupen64plus-next
.hmm in that particular case i don't think will be useful since there's been a perfectly serviceable 32-bit arm dynarec since forever, and n64 isn't CPU limited (that side of things full speed on a pi2).
As far as I understand, m4xw implemented an aarch64 dynarec for mupen64plus-next that is the one actually used for the Switch (his main target platform). This dynarec is independent of the existing 32bits dynarec.
not quite, m4xw created the mupen64plus-next libretro core which uses Gillou68310's dynarec (which is his 32-bit ARM dynarec updated to support aarch64, as far as i'm aware).
in any case, there's no improvement possible, essentially. the ARM 32-bit dynarec is accurate (at least, bar a few very specific issues), and doesn't even tax a pi2 (look at CPU usage when running n64 games). that said, it would make sense to move forward to whatever the current flavour of the month is, given then option.
Ah that is corerct. Sorry I got confused then. I thought it was a different dynarec for aarch64 and not a ported version of the 32 bits one. My bad. And yes, the CPU is not very taxed during n64 emulation. That's why I actually think the GLES3 support is the bigger news for the n64 emulation front.
Thanks for the clarification!
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GameCube on Pi?
Cannot believe that, but in these days everything seems to be possible :D
If so i need a Terrabyte SD-Card, i dont like external drives or Sticks attached to my Pies, i want to keep it compact ;) -
Just another thing i want to mention: is this Upton-Guy cool or what?
It is the same procedure every time, the releases come out of nothing.
"no, we dont have a release Date. We dont even have a concept by now. Maybe next year".
I start to believe he likes to play with us hungry users. :D -
The much higher memory bandwidth together with the boost to GPU speed will should make multi-pass and more complex shaders viable.
crt-pi was always limited by memory bandwidth as much as GPU speed.
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