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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Playstation 1 ROMS

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    playstation 1retropieretroarch
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    • DreamcastKidD
      DreamcastKid Banned @Zering
      last edited by

      @zering said in Playstation 1 ROMS:

      Not as it is. Bin.ecm is a compression format I think. It needs to be uncompressed into plain old bins.

      lr-pcsx_rearmed does support compressed format in .chd though. (chd which is a acronym for Compressed Hunks of Data)

      https://retropie.org.uk/docs/Playstation-1/

      and all my PS1 games are chd (compressed from cue/bin) and they all work great :)

      ClydeC 1 Reply Last reply Reply Quote -1
      • ClydeC
        Clyde @DreamcastKid
        last edited by

        @dreamcastkid said in Playstation 1 ROMS:

        and all my PS1 games are chd (compressed from cue/bin) and they all work great :)

        As do mine. :)

        @clyde said in Playstation 1 ROMS:

        edit: Ah, and you may also want to check out my later post in that thread about compressing the extracted .cue and .bin files into .chd files to shrink them to around 50% of their size.

        George SpiggottG 1 Reply Last reply Reply Quote 0
        • George SpiggottG
          George Spiggott @Clyde
          last edited by

          Do you need the .CUE files to make .CHD files? I long since disposed of all mine to convert to .PHP. Would there be much benefit converting from .PHP to .CHD?

          Currently running:
          Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
          ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

          dankcushionsD 1 Reply Last reply Reply Quote 0
          • dankcushionsD
            dankcushions Global Moderator @George Spiggott
            last edited by

            @george-spiggott said in Playstation 1 ROMS:

            Do you need the .CUE files to make .CHD files? I long since disposed of all mine to convert to .PHP. Would there be much benefit converting from .PHP to .CHD?

            it would be like scanning a photocopy.

            1 Reply Last reply Reply Quote 0
            • Bio_Hazard1282B
              Bio_Hazard1282
              last edited by

              I got my ROMS to work. I used http://nielsbuus.dk/pg/psx_cue_maker/ to add the .cue files and it worked.

              Should I do the same for PS2 games (If the Pi can emulate PS2)?

              dankcushionsD 1 Reply Last reply Reply Quote 0
              • dankcushionsD
                dankcushions Global Moderator @Bio_Hazard1282
                last edited by

                @bio_hazard1282 it can't

                1 Reply Last reply Reply Quote 0
                • ClydeC
                  Clyde
                  last edited by Clyde

                  @dankcushions said in Playstation 1 ROMS:

                  it would be like scanning a photocopy.

                  It depends, as CHD does compress significantly better than PBP, about 10%-30% depending on the game. It achieves that by using 7z's LZMA compression on non-audio tracks and FLAC on audio tracks to have the best compression method for each data type. Sources: #1, #2

                  On the other hand, PBP provides multi-disk support and compatibilty with PSP emulators and the original PSP hardware.

                  George SpiggottG 1 Reply Last reply Reply Quote 0
                  • George SpiggottG
                    George Spiggott @Clyde
                    last edited by

                    @clyde interesting. Probably not worth converting my collection at the moment. But worth considering if, for example, Duckstation has significant benefits over PSX reArmed or Beetle.

                    Currently running:
                    Retropie 4.8.9 on a Pi Zero 2W (Overclock Settings: CPU 1400Mhz)
                    ES-DE on a GMKtec K6 (Windows 11, 32GB RAM)

                    ClydeC 1 Reply Last reply Reply Quote 0
                    • ClydeC
                      Clyde @George Spiggott
                      last edited by

                      @george-spiggott said in Playstation 1 ROMS:

                      Duckstation has significant benefits over PSX reArmed or Beetle.

                      Also interesting, in fact so much that I took the liberty to open a general discussion thread about it. 😁

                      sirhenrythe5thS 1 Reply Last reply Reply Quote 0
                      • sirhenrythe5thS
                        sirhenrythe5th @Clyde
                        last edited by

                        Keep in mind: Retroachievements, which is one of the greatest features for retro-gaming IMO, only supports CUE/BIN with PSX-Games.

                        I converted all my *.IMG, *.ISO, *.PBP back to CUE/BIN for that reason.
                        In times, where we can get 512GB-Cards for about 50Euros (in 1993 for my first MS-DOS-PC: 265MB-HDD for 300EUR :/ ), i dont want to miss this option just for some disk-/cardspace ;)

                        -- Retro-Achievements Username: SirALX --
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                        • mituM
                          mitu Global Moderator
                          last edited by mitu

                          @sirhenrythe5th said in Playstation 1 ROMS:

                          Keep in mind: Retroachievements, which is one of the greatest features for retro-gaming IMO, only supports CUE/BIN with PSX-Games.

                          Are you sure ? I think it CHD support for cheevos has been added last year (https://github.com/libretro/RetroArch/pull/9405)

                          If I load Castlevania - Symphony of the Night in .chd format, it shows I have retroachievements available.

                          016cd965-6244-449d-aa3b-9bdbeaeaee90-image.png

                          sirhenrythe5thS 1 Reply Last reply Reply Quote 0
                          • sirhenrythe5thS
                            sirhenrythe5th @mitu
                            last edited by

                            @mitu ooops, did not know that.
                            Sorry :/

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