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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
    596 Posts 51 Posters 429.2k Views
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    • WeirdHW
      WeirdH @barbudreadmon
      last edited by

      @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

      @weirdh it should be, but maybe you got some override somewhere ?

      Would a game specific options save file act as an override?

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @WeirdH
        last edited by

        @weirdh said in Goodbye fbalpha, welcome fbneo:

        @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

        @weirdh it should be, but maybe you got some override somewhere ?

        Would a game specific options save file act as an override?

        that's exactly the purpose of game specific options files: https://retropie.org.uk/docs/RetroArch-Core-Options/#setting-core-options-per-rom

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        • B
          barbudreadmon @roslof
          last edited by

          @roslof not too sure what was going on with your romsets, i'm able to load merged 7z romsets without issues, even after renaming files so that they have matching name in the subfolder (that wasn't the case by default with those 2 romsets for me, names were slightly different), so i don't think that was the problem

          FBNeo developer - github - forum

          roslofR 1 Reply Last reply Reply Quote 0
          • roslofR
            roslof @barbudreadmon
            last edited by

            @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

            @roslof not too sure what was going on with your romsets, i'm able to load merged 7z romsets without issues, even after renaming files so that they have matching name in the subfolder (that wasn't the case by default with those 2 romsets for me, names were slightly different), so i don't think that was the problem

            Email me if you wish to have the versions that exhibit the problem. I kept them in case you would like to investigate.

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            • B
              barbudreadmon @roslof
              last edited by

              @roslof that would be nice but i don't have your email (not appearing in your profile for me, it's probably only showing for you), anyway i don't recommend showing emails in public places like a forum so it might be better to join us on discord or to pm me on FBNeo forum ?

              FBNeo developer - github - forum

              1 Reply Last reply Reply Quote 0
              • DTEAMD
                DTEAM @DTEAM
                last edited by DTEAM

                @dteam said in Goodbye fbalpha, welcome fbneo:

                @barbudreadmon
                I'm not able to run namco na-1 and nb-1. The other stuffs run perfectly.

                I'm using MAME romset 0.229
                I'm using Up-to-date clrmamepro dat files from https://github.com/libretro/FBNeo/tree/master/dats

                Did I miss something ? I run It on a Pi 4

                That's fine now. I added namcoc75, namcoc70 and 69 BIOSes and now it works. My game Roms was good.

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                • B
                  barbudreadmon @DTEAM
                  last edited by

                  @dteam oops, it seems i missed your original msg, sorry about that, yeah those romsets require new bioses

                  FBNeo developer - github - forum

                  1 Reply Last reply Reply Quote 1
                  • DTEAMD
                    DTEAM
                    last edited by

                    @barbudreadmon said in Goodbye fbalpha, welcome fbneo:

                    I really recommend "The Outfoxies", it's a hidden gem.

                    I agree 👍🏻.
                    Thanks for the info.

                    1 Reply Last reply Reply Quote 0
                    • B
                      barbudreadmon
                      last edited by

                      Fairchild ChannelF was added to the list of supported subsystems (i guess this one will require an update of the retropie setup script)

                      FBNeo developer - github - forum

                      1 Reply Last reply Reply Quote 3
                      • B
                        barbudreadmon @theissdev
                        last edited by barbudreadmon

                        @theissdev dink added Ms PacMan Twin this week-end :)

                        FBNeo developer - github - forum

                        theissdevT 1 Reply Last reply Reply Quote 2
                        • theissdevT
                          theissdev @barbudreadmon
                          last edited by theissdev

                          @barbudreadmon <Happy Dance> OMG you guys are BEASTS! Thanks!

                          My wife is going to freak. out!

                          Cocktail Cab Project - https://retropie.org.uk/forum/topic/23763/cocktail-cab-project?_=1592408967951

                          sirhenrythe5thS 1 Reply Last reply Reply Quote 1
                          • sirhenrythe5thS
                            sirhenrythe5th @theissdev
                            last edited by

                            @theissdev lucky guy! My wive just thinks i am a freak - but never touches any video-game :)

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                            1 Reply Last reply Reply Quote 1
                            • B
                              barbudreadmon
                              last edited by

                              Some updates to galaxian hardware emulation :

                              • harem is now supported
                              • scorpion now has full sound support

                              FBNeo developer - github - forum

                              N 1 Reply Last reply Reply Quote 2
                              • N
                                nemo93 @barbudreadmon
                                last edited by nemo93

                                @barbudreadmon quick message to thank you and the whole FBNeo team for the incredible work done on that software. It's been a while since I fiddled with Arcade-era games (I was still using FBNeo 0.2.x.xx) and it's been a pleasant surprise to see Midway games are now fully supported but also Outfoxies!! Even if the latter does have sound crackling on Pi4 it is fully playable and it's amazing.

                                For the record, on a pi4 overall FBNeo does much better than MAME for SEGA System 16 (Altered Beast, Alien Storm, etc), Taito (Riding Fight, Elevator Action Returns, etc), Psikyo (gunbird2, Dragon Blaze), IGS (Demon Front, Kov, etc) and of course all CPS-3 boards. Worth mentioning that another of my favorite Thunder Zone (aka Desert Assault from Data East) also runs fullspeed on FBNeo - not the case on MAME. Kung Fu Master is also playing fullspeed on FBNeo.

                                To be fair on a Pi4 the latest MAME (.230) surprisingly works also very well. It plays fullspeed plenty of games (I tested around ~400 of them). Except 2 System 32 games (Jurassic Park and Spiderman) which both run fullspeed on MAME2016.

                                Thanks again and I can't wait to see what new drivers and "optimizations" will be added in the future.

                                DTEAMD 1 Reply Last reply Reply Quote 0
                                • DTEAMD
                                  DTEAM @nemo93
                                  last edited by DTEAM

                                  @nemo93 said in Goodbye fbalpha, welcome fbneo:

                                  Even if the latter does have sound crackling on Pi4 it is fully playable and it's amazing.

                                  In retroarch-core-options.cfg Have you set :

                                  fbneo-frameskip = "1"
                                  

                                  This should solve your sound problem.

                                  B 1 Reply Last reply Reply Quote 0
                                  • B
                                    barbudreadmon @DTEAM
                                    last edited by

                                    @dteam said in Goodbye fbalpha, welcome fbneo:

                                    @nemo93 said in Goodbye fbalpha, welcome fbneo:

                                    Even if the latter does have sound crackling on Pi4 it is fully playable and it's amazing.

                                    In retroarch-core-options.cfg Have you set :

                                    fbneo-frameskip = "1"
                                    

                                    This should solve your sound problem.

                                    You should probably avoid setting it globally though, frameskip should only be required for a few systems on pi4.

                                    FBNeo developer - github - forum

                                    1 Reply Last reply Reply Quote 0
                                    • dankcushionsD
                                      dankcushions Global Moderator
                                      last edited by

                                      see https://retropie.org.uk/docs/RetroArch-Core-Options/#setting-core-options-per-rom

                                      N 1 Reply Last reply Reply Quote 0
                                      • N
                                        nemo93 @dankcushions
                                        last edited by

                                        @dankcushions @DTEAM @barbudreadmon thanks to all. To be honest even without skipping it's fine by me as I'm so excited to be (finally!) able to play Outfoxies.

                                        I do have another question though. Hope you don't mind me asking about the low audio volume in Midway games. Same issue on MAME and I'd like to understand the reason behind. I've experienced various volume levels in different games but in case of Midway's (MKs, WrestleMania, etc) it's like there's almost no sound at all unless you raise the volume to the max. What causes this please?

                                        dodonpachiD B 2 Replies Last reply Reply Quote 0
                                        • dodonpachiD
                                          dodonpachi @nemo93
                                          last edited by

                                          @nemo93 for the Midway games, you have to go into the service menu (where you can select difficulty or free play, etc) and raise the volume there.

                                          1 Reply Last reply Reply Quote 1
                                          • B
                                            barbudreadmon @nemo93
                                            last edited by

                                            @nemo93 i believe that's just how those PCBs initialize themselves by default, iirc in FBNeo we already "boost" the volume for those games

                                            FBNeo developer - github - forum

                                            N 1 Reply Last reply Reply Quote 1
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