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    Goodbye fbalpha, welcome fbneo

    Scheduled Pinned Locked Moved General Discussion and Gaming
    fbalphafbneo
    596 Posts 51 Posters 431.7k Views
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    • B
      barbudreadmon @nemo93
      last edited by

      @nemo93 i believe that's just how those PCBs initialize themselves by default, iirc in FBNeo we already "boost" the volume for those games

      FBNeo developer - github - forum

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      • N
        nemo93 @barbudreadmon
        last edited by

        @barbudreadmon @dodonpachi thanks again for the answers. Much helpful.

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        • B
          barbudreadmon
          last edited by

          added support for the recently dumped "Mrs Dynamite", a game from 1982 which feels like a mix of pacman and bomberman

          FBNeo developer - github - forum

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          • B
            barbudreadmon
            last edited by

            Btw, i highly recommend the new "lowpass filter" core option i added around 2 months ago, to the point i've been thinking of enabling it by default. This core option is basically trying to mimic the amp present on most arcade PCBs, so the games will sound a lot more authentic, the only downside is that it might actually cause some crackles in a few of them, but that's something we can fix if it's reported.

            FBNeo developer - github - forum

            DarksaviorD 1 Reply Last reply Reply Quote 3
            • DarksaviorD
              Darksavior @barbudreadmon
              last edited by

              @barbudreadmon Is this related to mame's new audio driver rewrites?

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              • B
                barbudreadmon @Darksavior
                last edited by

                @darksavior No, that lowpass filter has actually existed for a very long time in FBNeo code, but wasn't exposed in the libretro port until recently.

                FBNeo developer - github - forum

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                • B
                  barbudreadmon
                  last edited by

                  Added support for "Red Clash" and "Zero Hour", 2 shmups from the early 80s.
                  Thanks to a contributor owning this rare cabinet, "Zero Hour" is playable for the first time with sounds (samples available from https://neo-source.com/index.php?topic=2487.msg32339#msg32339)

                  FBNeo developer - github - forum

                  1 Reply Last reply Reply Quote 7
                  • ClydeC
                    Clyde
                    last edited by Clyde

                    For anyone as curious as me, here's a five-minute review of Zero Hour and a "Longplay" in under four minutes of Red Clash, edit: which had no sound, so I replaced it with a video of the original PCB:

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                    • B
                      barbudreadmon
                      last edited by

                      Added support for "Cycle Maabou" and "Sky Destroyer", 2 Taito games from the mid 80s.

                      FBNeo developer - github - forum

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                      • RiverstormR
                        Riverstorm
                        last edited by

                        @barbudreadmon - It's been a while since I've updated my set so I might have missed it but have these games been removed, from the DAT?

                        kinst
                        kinst13
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                        kinst15ai
                        kinst2
                        kinst210
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                        kinst214ai
                        

                        They don't seem to be in the DAT but they still seem to be in the source drivers. There is definitely a mishmash of half spaces and half tabs throughout the driver(s). Blank lines with tabs, etc. I'm not criticizing at all as the games work great, just an observation if it matters at all. :)

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                        • B
                          barbudreadmon @Riverstorm
                          last edited by

                          @riverstorm as mentioned here, those games were disabled for now due to all their issues (freezes, img corruption, glitches, ...)

                          FBNeo developer - github - forum

                          RiverstormR 1 Reply Last reply Reply Quote 0
                          • RiverstormR
                            Riverstorm @barbudreadmon
                            last edited by

                            @barbudreadmon - Ok, that makes sense. Regardless, at last count that still leaves roughly 6,700 games in the core to play. Give or take a few! :)

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                              barbudreadmon
                              last edited by

                              Added support for "Chinese Hero", "Shanghai Kid" and "Dynamic Ski"

                              FBNeo developer - github - forum

                              ClydeC 1 Reply Last reply Reply Quote 5
                              • ClydeC
                                Clyde @barbudreadmon
                                last edited by

                                @barbudreadmon Impressive amount of output!

                                1 Reply Last reply Reply Quote 0
                                • B
                                  barbudreadmon
                                  last edited by

                                  Added support for "Alpha One" and "Exerion"

                                  FBNeo developer - github - forum

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                                  • B
                                    barbudreadmon
                                    last edited by

                                    Added support for "N.Y. Captor"

                                    FBNeo developer - github - forum

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                                    • B
                                      barbudreadmon
                                      last edited by

                                      Added support for "Missile Command"

                                      FBNeo developer - github - forum

                                      ClydeC 1 Reply Last reply Reply Quote 3
                                      • ClydeC
                                        Clyde @barbudreadmon
                                        last edited by Clyde

                                        @barbudreadmon Missile Command didn't run before?! Or just not as good? 😮 In my naivety, I thought all of those really old games would've already been supported perfectly for years. 😇

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                                        • B
                                          barbudreadmon @Clyde
                                          last edited by

                                          @clyde said in Goodbye fbalpha, welcome fbneo:

                                          In my naivety, I thought all of those really old games would've already been supported perfectly for years.

                                          What is supported is totally unrelated to its release date, so yeah there are old games that aren't supported yet, Missile Command was one of them.

                                          FBNeo developer - github - forum

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                                          • B
                                            barbudreadmon
                                            last edited by

                                            Added support for "Disco Boy"

                                            FBNeo developer - github - forum

                                            dankcushionsD 1 Reply Last reply Reply Quote 3
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