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Goodbye fbalpha, welcome fbneo

Scheduled Pinned Locked Moved General Discussion and Gaming
fbalphafbneo
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  • R
    Riverstorm
    last edited by 8 Jun 2021, 17:33

    @barbudreadmon - It's been a while since I've updated my set so I might have missed it but have these games been removed, from the DAT?

    kinst
    kinst13
    kinst14
    kinst15ai
    kinst2
    kinst210
    kinst211
    kinst213
    kinst214ai
    

    They don't seem to be in the DAT but they still seem to be in the source drivers. There is definitely a mishmash of half spaces and half tabs throughout the driver(s). Blank lines with tabs, etc. I'm not criticizing at all as the games work great, just an observation if it matters at all. :)

    B 1 Reply Last reply 8 Jun 2021, 17:42 Reply Quote 0
    • B
      barbudreadmon @Riverstorm
      last edited by 8 Jun 2021, 17:42

      @riverstorm as mentioned here, those games were disabled for now due to all their issues (freezes, img corruption, glitches, ...)

      FBNeo developer - github - forum

      R 1 Reply Last reply 8 Jun 2021, 18:17 Reply Quote 0
      • R
        Riverstorm @barbudreadmon
        last edited by 8 Jun 2021, 18:17

        @barbudreadmon - Ok, that makes sense. Regardless, at last count that still leaves roughly 6,700 games in the core to play. Give or take a few! :)

        1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon
          last edited by 8 Jun 2021, 18:31

          Added support for "Chinese Hero", "Shanghai Kid" and "Dynamic Ski"

          FBNeo developer - github - forum

          C 1 Reply Last reply 8 Jun 2021, 22:17 Reply Quote 5
          • C
            Clyde @barbudreadmon
            last edited by 8 Jun 2021, 22:17

            @barbudreadmon Impressive amount of output!

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            • B
              barbudreadmon
              last edited by 12 Jul 2021, 05:34

              Added support for "Alpha One" and "Exerion"

              FBNeo developer - github - forum

              1 Reply Last reply Reply Quote 3
              • B
                barbudreadmon
                last edited by 19 Jul 2021, 07:37

                Added support for "N.Y. Captor"

                FBNeo developer - github - forum

                1 Reply Last reply Reply Quote 3
                • B
                  barbudreadmon
                  last edited by 20 Jul 2021, 06:26

                  Added support for "Missile Command"

                  FBNeo developer - github - forum

                  C 1 Reply Last reply 20 Jul 2021, 17:17 Reply Quote 3
                  • C
                    Clyde @barbudreadmon
                    last edited by Clyde 20 Jul 2021, 17:17

                    @barbudreadmon Missile Command didn't run before?! Or just not as good? 😮 In my naivety, I thought all of those really old games would've already been supported perfectly for years. 😇

                    B 1 Reply Last reply 20 Jul 2021, 21:18 Reply Quote 1
                    • B
                      barbudreadmon @Clyde
                      last edited by 20 Jul 2021, 21:18

                      @clyde said in Goodbye fbalpha, welcome fbneo:

                      In my naivety, I thought all of those really old games would've already been supported perfectly for years.

                      What is supported is totally unrelated to its release date, so yeah there are old games that aren't supported yet, Missile Command was one of them.

                      FBNeo developer - github - forum

                      1 Reply Last reply Reply Quote 2
                      • B
                        barbudreadmon
                        last edited by 23 Jul 2021, 05:20

                        Added support for "Disco Boy"

                        FBNeo developer - github - forum

                        D 1 Reply Last reply 23 Jul 2021, 13:10 Reply Quote 3
                        • D
                          dankcushions Global Moderator @barbudreadmon
                          last edited by dankcushions 23 Jul 2021, 13:10

                          i noticed @barbudreadmon recently merged a cps3 speedhack. perhaps this might help pi3 and lower users, as I believe cp3s was having some performance issues on those platforms.

                          B 1 Reply Last reply 23 Jul 2021, 14:22 Reply Quote 1
                          • B
                            barbudreadmon @dankcushions
                            last edited by 23 Jul 2021, 14:22

                            @dankcushions Yeah, i came up with that nice speedhack the other day, it's removing some redundant calls to one of the drawing functions, it should be 100% safe and the speedup seemed quite noticeable.

                            FBNeo developer - github - forum

                            1 Reply Last reply Reply Quote 4
                            • G
                              G30FF
                              last edited by 24 Jul 2021, 01:33

                              Apologies if this is a dumb question, but I was trying to switch some of my roms over from MAME 2003 Plus to FBNeo, and I noticed some of the games don't use the .nv save files, while others do. I normally wouldn't care about this, but I have the hidden characters unlocked in MK2 Plus (using a hex editor because the game is really unfair), and the nvmem file from MAME doesn't work in FBNeo, so I thought I'd at least ask. Can FBNeo use MAME nvmem files?

                              B 1 Reply Last reply 24 Jul 2021, 14:58 Reply Quote 0
                              • B
                                barbudreadmon @G30FF
                                last edited by barbudreadmon 24 Jul 2021, 14:58

                                @g30ff said in Goodbye fbalpha, welcome fbneo:

                                Can FBNeo use MAME nvmem files?

                                There are 2 categories of nvram files in FBNeo :

                                • Those which are actually emulated by an eeprom device (they got a .nv extension), they are compatible with MAME's
                                • Those which are directly saved from memory to file (they got a .fs extension), they aren't compatible with MAME's

                                mk2 is in that second category

                                Edit: out of curiosity, could you post your MAME nvram so that i take a look ?

                                FBNeo developer - github - forum

                                G 1 Reply Last reply 24 Jul 2021, 18:32 Reply Quote 0
                                • G
                                  G30FF @barbudreadmon
                                  last edited by 24 Jul 2021, 18:32

                                  @barbudreadmon That makes sense. Thank you for the explanation!

                                  Here's my mk2p.nv file from lr-mame2003-plus for Mortal Kombat 2 Plus. It has three of the five hidden characters unlocked thanks to hex editing (Jade, Smoke, and Noob Saibot are unlocked, Kintaro and Shao Kahn are locked).

                                  B 1 Reply Last reply 24 Jul 2021, 20:00 Reply Quote 0
                                  • B
                                    barbudreadmon @G30FF
                                    last edited by 24 Jul 2021, 20:00

                                    @g30ff is there something i should know about selecting those secret characters, or are they supposed to be viewable in select screen ?

                                    FBNeo developer - github - forum

                                    G 1 Reply Last reply 24 Jul 2021, 20:07 Reply Quote 0
                                    • G
                                      G30FF @barbudreadmon
                                      last edited by G30FF 24 Jul 2021, 20:07

                                      @barbudreadmon Whoops, sorry, I forgot to mention. If you go into the operator menu and select MK2+ Settings you can find an option in Visuals to change the character select to an alternate one that will show the hidden characters. Otherwise:

                                      Smoke - Highlight Reptile and hold Start while selecting
                                      Jade - Highlight Kitana and hold Start while selecting
                                      Noob - Highlight Sub Zero and hold Start while selecting

                                      For those curious, you can unlock the characters by editing your mk2p.nv file from MAME in a hex editor, jumping to decimal offset 774, and changing the value to 2D.

                                      B GreenHawk84G 2 Replies Last reply 25 Jul 2021, 07:49 Reply Quote 1
                                      • B
                                        barbudreadmon @G30FF
                                        last edited by 25 Jul 2021, 07:49

                                        @g30ff Ok, then i managed to load it and convert it to our format.

                                        For now you can download the converted nvram from here, later i'll try to come up with a good solution for MAME/FBNeo nvram cross-compatibility.

                                        FBNeo developer - github - forum

                                        G 1 Reply Last reply 25 Jul 2021, 22:23 Reply Quote 2
                                        • G
                                          G30FF @barbudreadmon
                                          last edited by 25 Jul 2021, 22:23

                                          @barbudreadmon It works for me! Thank you for doing this! And good luck with future updates!

                                          1 Reply Last reply Reply Quote 0
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