@segaages , as @dankcushions said above 480p scanlines overlay:
i believe packaged with retroarch is a Wii scanlines overlay that can be activated. the Wii was 640x480 (or at least, that overlay is) so that should work well. i can't really demonstrate/remember how you load overlays but maybe that's enough to get you going :)
This might be a low-overhead solution for you. There are other threads that have examples of the lines you could include in a retroarch.cfg (either per ROM or per Emulator) to setup an overlay as opposed to the shader. If you can find the file dankcushions is remembering, load it on the Pi and reference it as an overlay, (and assuming you like the look of it) it might be a simple way to achieve the effect without the need to learn OpenGL.