RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. compute module
    Log in to post
    • All categories
    • C

      My Arcade HAT

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes arcade hat compute module zero
      3
      1 Votes
      3 Posts
      1k Views
      C

      So I have assembled the Arcade HAT i'll be doing another video when I go over testing the board, and checking things are working within expected parameters.

    • R

      RetroFlag with CM4 no audio

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroflag cm4 compute module audio
      22
      0 Votes
      22 Posts
      2k Views
      R

      @EctoOne

      Oh yeah. Will do. Thank you!

    • R

      Help with new install on CM4 GPI Case 2

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support cm4 compute module gpi case 2
      30
      0 Votes
      30 Posts
      5k Views
      G

      @EctoOne Yeah, I've seen that thread too. It's saying that the dock is using a unique way of wiring up the HDMI port, and that other docks besides the one it came with don't seem to work because they don't support the oddball standard RetroFlag chose. The port does work as a regular USB-C port though.

    • T

      Setting up an nvme as rom storage...

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support nvme emmc cm4 compute module rom storage
      4
      0 Votes
      4 Posts
      658 Views
      mituM

      @t01mkr said in Setting up an nvme as rom storage...:

      . I was wondering if it's possible to use symbolic links instead. Does anyone know?

      Yes, but why ? You're already mounting your disc, why not use the right folder for it in the first place.

    • R

      How to use the raspberry pi 4 compute module?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support compute module compute module
      4
      0 Votes
      4 Posts
      2k Views
      windgW

      I don't know many things about CM4 and how you can use it, but If you haven't open the box, try to communicate with the shop, maybe they can accept it back.

    • P

      Does Retropie 4.4 Run on the CM3+ Lite?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help compute module boot retropie 4.4
      4
      0 Votes
      4 Posts
      549 Views
      mituM

      @pengu1n said in Does Retropie 4.4 Run on the CM3+ Lite?:

      I ran into a login prompt at the console on reboot though...which was strange

      That happens when systemd is updated - a known Raspbian behavior - https://retropie.org.uk/docs/FAQ/#why-emulationstation-doesnt-start-automatically-after-an-update.

    • J

      Gamecube Build - Early Days

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes gamecube compute module pcb custom build
      13
      7 Votes
      13 Posts
      4k Views
      J

      I've been meaning to provide an update for the for a while so here goes.

      I still haven't fully resolved the issues with the controllers but I've not really had a good stab at it yet.

      A few more photos; generally I'm happy. When reassembled the fan blows straight across the compute module (which was the idea) so adding a heat sink so keep it nice and cool.
      IMG_6606.jpg

      The HDMI port in not fully aligned - not a major problem but the perfectionist in me doesn't like it - that on the list of changes if there's ever a next version. Also, I'm not too keen on the empty hole to the right, might be an idea to add another USB port in future.
      IMG_6607.jpg

      Front USB port fits nicely into a slightly modified memory card port but doesn't sit at the correct height - something else to be tweaked.
      IMG_6616.jpg
      IMG_6612.jpg

      As for the next version, this is on hold for now. One of the original aims for using the Compute Module was future upgradability base on the assumption future Compute Modules would keep the same interface/footprint. The ultimate hope was the come CM4 or CM5 the power might be there for GameCube emulation.

      However, I've read that future versions might deviate from the SO-DIMM 200 interface, hence I'll hold off on making any more hardware changes with this until there's more clarity on what the future holds. It's been a fun process and has taught me a lot on the way - which was the real aim anyway!

    • B

      retropie compatibility?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support compute module compatability
      3
      0 Votes
      3 Posts
      878 Views
      lostlessL

      @bakecrusader The difference of the pi 1/0 image vs the pi 2/3 image is the the pi 1/0 image has emulators that are lower end and older. Some of the libretro emulators dont run well on the p 1/0 so they include the standalone programs which run better but are harder to configure. SNES includes older versions that are buggier but faster. ECT.... It basically gets rid of the stuff that won't run well on a 1/0 and includes stuff that runs better.