So I have assembled the Arcade HAT i'll be doing another video when I go over testing the board, and checking things are working within expected parameters.
@mitu That's less of a problem than I initially thought as these also seem to be going for exorbitant prices at the moment. I did spot a monka Retropie build in the background in another video, but if the hardware is massively overpriced....
My pi just crash randomly in menus after around 1-2 minutes sometime less...
You mean just letting EmulationStation idling, without any actions performed, or when you open the EmulationStation menu(s) and go through the options ?
@levelkro
Hi, I am having same issue. I was unable to get LCD from gamepi20 running at all, not even with different distro.
If you got anything out from waveshare, would you mind to share it across?
Thanks.
Now Autumn is approaching I've been thinking about coming back to the Pi scene with a Pi Zero 2 project but getting one at a sensible price (or at all) is a no go at the moment.
Are people mostly running theirs 'vanilla' or overclocked to try and mimic the Pi 3's specs?
Ok so in the end I did have to brutalize a little the battery compartment. Whittled away a little of the plastic around the usb connector in the back to get my OTG cable to fit. Got the keyboard working and now the cfg was created finally. Now I just have the basic problem of controls not working as expected. Seeing as how the NES30pro controller uses the the d-pad buttons as axis controls and not as legitimate buttons, i need to get the axises to the cfg the right way.
I've seen people just switching to a Dualshock type in the controls menu but I'm missing this option as well. The troubles never end.
@mitu I see thx, so do you think this is very specific or maybe more common and with more roms? or do you even know of a compatibility list of lr-gpsp?
By the way. Is there any work around, I am thinking of for example being able to point out a specific (older) version of a binary to install?
I guess this could be good also in the case when several clients happen to run not the latest version of a Ported game (multiplayer), and then a new client installs the game but runs into compatibility issues when joining the multiplayer game.
@Meneer-Jansen You will be limited to inferior emulators for just about every system. This means graphics and sound won't be accurate depending on the system emulated.
I don't use battery packs so I haven't looked into undervolting/underclocking a pi4 or if it'll make much of a difference in saving power.
How are you connecting the devices - do you have an USB hub (and which type) ? Can you check the system log with dmesg to see if any errors appear there when the controller becomes unresponsive ? What power source (and no, a phone charger is not a proper power source) are you using ?