CRT-shaders only hide the issues, not actually fix them. And if I use any of those screen smoothening to smooth the whole screen, the gameplay doesn't feel good due the blurryness it brings in. Personally, I aim for better gameplay experience, improve the game visuals, rather than play them as they were designed back them. Most of the PS1 games can look really good with modern tricks to improve them, and they're getting there with that PCSX-Reloaded, which has that GTE-accuracy fix and polygon stabilizer to fix the main issue with PS1 games. But we'll see, that when that is going to be ported over to Raspberry-environment. But that alone doesn't fix the blurry 2D-stuff, that would definitely need some new tools and shaders.