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    Multiple mice support in RetroArch cores (lightguns, spinners, trackballs)

    Scheduled Pinned Locked Moved Ideas and Development
    micelightgunspinnersteering wheelmame
    179 Posts 14 Posters 78.2k Views
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    • S
      space invader
      last edited by

      So with this update would be possible to play, for example, marble madness with two mices?

      mediamogulM 1 Reply Last reply Reply Quote 0
      • mediamogulM
        mediamogul Global Moderator @space invader
        last edited by

        @space-invader

        You bet your bippy.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        S 1 Reply Last reply Reply Quote 0
        • S
          space invader @mediamogul
          last edited by

          @mediamogul
          Sorry, but my English level is not high enough to understand that...

          mediamogulM 1 Reply Last reply Reply Quote 1
          • mediamogulM
            mediamogul Global Moderator @space invader
            last edited by mediamogul

            @space-invader

            Ha! Sorry. It's a late sixties, early seventies pop culture colloquialism meant to express the affirmative in an exited manner. Functionally, it's really no different from the more widely used, "You bet your a**".

            ...In other words, yes, you can now use two mice with 'Marble Madness'.

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            S 1 Reply Last reply Reply Quote 1
            • S
              space invader @mediamogul
              last edited by

              @mediamogul said in Multiple mice support in RetroArch cores (lightguns, spinners, steering wheels):

              @space-invader

              ...In other words, yes, you can now use two mice with 'Marble Madness'.

              This is what I can understand and what I wanted to read!

              mediamogulM 1 Reply Last reply Reply Quote 0
              • mediamogulM
                mediamogul Global Moderator @space invader
                last edited by mediamogul

                @space-invader

                This is what I can understand and what I wanted to read!

                Coincidentally, a phrase never applied to the 'Twilight' novels.

                This addition to RetroArch is very exciting and greatly improves the playability of many titles. Let us know how it works out for you.

                RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                S 1 Reply Last reply Reply Quote 2
                • S
                  space invader @mediamogul
                  last edited by

                  @mediamogul

                  Sure, I will try it at the end of my holidays...

                  1 Reply Last reply Reply Quote 2
                  • markwkiddM
                    markwkidd
                    last edited by

                    Now that I have my Wiimote and Dolphinbar in hand to help test, I have created a new Issue in the RetroArch tracker to see if we can get casdevel's help on support for lightguns: https://github.com/libretro/RetroArch/issues/5215

                    1 Reply Last reply Reply Quote 3
                    • B
                      BGallagherLA
                      last edited by

                      Now that RetroArch 1.6.3 is out, I'll have some time this coming week and hope to start testing out various gun games in the console emulators like Sega Master System, NES and Genesis/MegaDrive. Fingers crossed!

                      1 Reply Last reply Reply Quote 2
                      • hooperreH
                        hooperre
                        last edited by

                        Seems like Duck Hunt and Wild Gunman work okay for lr-nestopia, but seems pretty finicky. I haven't really figured out how to configure them yet. Luckily Tuesdays are my day off!

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                        • B
                          BGallagherLA @hooperre
                          last edited by

                          @hooperre Are you using an Aimtrack or Wiimote/Dolphinbar (like me)?

                          hooperreH 1 Reply Last reply Reply Quote 0
                          • hooperreH
                            hooperre
                            last edited by

                            This post is deleted!
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                            • hooperreH
                              hooperre @BGallagherLA
                              last edited by

                              @bgallagherla I just picked up a cheap airmouse to try before purchasing anything like that.

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                              • B
                                BGallagherLA @hooperre
                                last edited by

                                @hooperre Gotcha. I've got a ton of games working fine on AdvMame 1.4 with my Wiimote/Dolphinbar setup. Excited to see if these console games work too. Hoping to dig into this tomorrow night.

                                hooperreH HurricaneFanH 2 Replies Last reply Reply Quote 0
                                • hooperreH
                                  hooperre @BGallagherLA
                                  last edited by

                                  @bgallagherla I had Duck Hunt and Wild Gunman working with AdvMame but it didn't have the console feel I grew up with. Wild Gunman being PC-10 didn't look great and Duck Hunt worked okay. Maybe better in terms of response as you have to "lead" the duck a bit from my 3 minutes of testing.

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                                  • B
                                    BGallagherLA @hooperre
                                    last edited by

                                    @hooperre Yup, I've got Duck Hunt working in Mame, not familiar with Wild Gunman. I grew up with a Sega Master System so hoping the old Light Phaser games like Rescue Mission and Rambo III can work with this update.

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                                    • markwkiddM
                                      markwkidd
                                      last edited by

                                      Do either of you have access to a Windows PC? casdevel added new logging capabilities to the Windows 'raw' input driver last week.

                                      Therefore it would be great to have verbose logs with your equipment in Windows 10 with the raw driver if at all possible.

                                      Mark

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                                      • B
                                        BGallagherLA @markwkidd
                                        last edited by

                                        @markwkidd I have a Windows 10 laptop, but I'd need some instructions on how to access the verbose logs from the Pi on my laptop. I assume through Putty/SSH?

                                        markwkiddM 1 Reply Last reply Reply Quote 0
                                        • markwkiddM
                                          markwkidd @BGallagherLA
                                          last edited by

                                          @bgallagherla the goal here would be to install retroarch on the Windows pc and gather log data in that environment.

                                          Im traveling for work at the moment but I'll provide a more thorough description tomorrow or Tuesday.

                                          1 Reply Last reply Reply Quote 0
                                          • markwkiddM
                                            markwkidd
                                            last edited by

                                            In the meantime maybe these doca in w gathering logs would help :https://buildbot.libretro.com/docs/guides/troubleshooting-retroarch/

                                            1 Reply Last reply Reply Quote 0
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