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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    FBA: Some games requiring accessing RGUI menu to run full speed

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    fbafbalphaslowoverclock
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    • J
      Jenslyn87 @pjft
      last edited by

      @pjft To be clear, my options are saved, but for some reason the fast sh mode doesn't activate upon startup. Like the OP, I have to actually go in to the options in Retroarch and fiddle around with SOMETHING before it activates and the game plays smooth. I wonder if it's only us who have that problem.

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      • dankcushionsD
        dankcushions Global Moderator
        last edited by

        has everyone got the latest lr-fbalpha? update via source to be sure.

        it's possible that something in fba_init() needs to be run during game load also? https://github.com/libretro/fbalpha/blob/master/src/burner/libretro/libretro.cpp#L1573

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        • pjftP
          pjft
          last edited by

          Just to report, I'm (still) on v0.2.97.39 and this works as intended.

          dankcushionsD 1 Reply Last reply Reply Quote 0
          • dankcushionsD
            dankcushions Global Moderator @pjft
            last edited by

            @pjft when you say they've "loaded", are you checking the menu or the relevant effect?

            pjftP 1 Reply Last reply Reply Quote 0
            • pjftP
              pjft @dankcushions
              last edited by

              @dankcushions effect. Then menu for sanity checking. I have FBA CPU overclock set to 130, but I think that's a default?

              I know that if I turn it off the slowdown immediately becomes noticeable.

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              • J
                Jenslyn87
                last edited by

                Guys, not sure I'm completely up with what you're saying here. Not long ago I posted a thread on the retropie reddit forum: https://www.reddit.com/r/RetroPie/comments/7bouog/strikers_ii_iii_run_extremely_slowly_in_fba_i_can/

                Someone just tried to replicate my issue, with 'success'

                Updated lr-fbalpha via source, no dice :/

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                • J
                  jell @Jenslyn87
                  last edited by

                  @jenslyn87 It sounds like we're having the same problem. While the options are saved and loaded properly (or at least appear to when accessing the RGUI menu), if something is not fiddled with, the fast mode does not seem to be active, and thus the game runs slow.

                  I did not find a solution with fba. I did try updating fba to the latest. What I ended up doing was using MAME 2003 for these games, and the performance was much better.

                  Please keep me posted if you find a solution. Thanks!

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                  • J
                    Jenslyn87
                    last edited by

                    Never understood if this was a known bug or if it's really supposed to work on my end? I just tried updating fba and retroarch, but it didn't help :(

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                    • dankcushionsD
                      dankcushions Global Moderator
                      last edited by

                      @barbudreadmon is the maintainer of lr-fbalpha so I leave it to their discretion as to whether this an issue or not. given that so many people are logging it i think it must be (i can't check right now)! so unless @barbudreadmon says otherwise, I think it should be logged: https://github.com/libretro/fbalpha/issues

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                      • B
                        barbudreadmon
                        last edited by

                        I changed a few things in fbalpha, including how this speedhack is handled (now it is in dipswitches for those games, be aware that dipswitches are only applied at boot and, since my last commit, at restart of a game). Let me know if it fix your issue.

                        FBNeo developer - github - forum

                        J xFleskX 3 Replies Last reply Reply Quote 2
                        • J
                          Jenslyn87 @barbudreadmon
                          last edited by

                          @barbudreadmon Thanks, appreciate it! Does this mean I should try to update FBA and see if the problem has now been fixed?

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                          • J
                            Jenslyn87 @barbudreadmon
                            last edited by

                            @barbudreadmon Fantastic! I updated and saw the new 'speed hack' option. Changed it to 'yes', and it worked like you said! So, this solved my issue at least. I imagine it'll so for others too. Thank you!

                            @jell check out this new solution. I'm sure it'll work for you too. The Strikers games do run better in FBA than in MAME from my experience, so this is great for a Strikers fan :)

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                            • J
                              jell
                              last edited by

                              Thanks for the fix and update! Strikers games are working great now, gotta agree it's better on FBA than MAME!

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                              • J
                                Jenslyn87 @jell
                                last edited by

                                @jell No problem! If you find other games that run slow on FBA, you can try them now too. I believe the setting helped me with at least a few others games as well:)

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                                • J
                                  jell @Jenslyn87
                                  last edited by

                                  @jenslyn87 Yes, I remember switching several over to MAME 2003, but can't remember all of the ones I did that for. One I did try, and left with MAME 2003, was soldivid, since the speedhack broke the music :) If you come across any other ones, please let me know.

                                  Thanks again!

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                                  • B
                                    barbudreadmon @jell
                                    last edited by

                                    @jell said in FBA: Some games requiring accessing RGUI menu to run full speed:

                                    @jenslyn87 Yes, I remember switching several over to MAME 2003, but can't remember all of the ones I did that for. One I did try, and left with MAME 2003, was soldivid, since the speedhack broke the music :) If you come across any other ones, please let me know.

                                    Thanks again!

                                    You got me curious and i tried this game on mame2003 (having the music running fine on this game consume quite a lot of resources, so i was curious on how they dealt with it). Soldivid's music also seems to be broken in mame2003, but in a different way.

                                    FBNeo developer - github - forum

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                                    • J
                                      jell @barbudreadmon
                                      last edited by

                                      @barbudreadmon That's super interesting. I initially picked up the rpi with retropie in mind, thinking the gaming would be the highlight, but the tinkering has been much more interesting, especially the emulation.

                                      Someday I hope to contribute to the emulation, just have a ton more to learn, and finding the time is tough these days :) I did start going through an online tutorial though.

                                      Thanks again for your help with this. The fact you can make all this work so well is incredible.

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                                      • P
                                        Pussyfoot
                                        last edited by

                                        Some games like Metal Slug 2 ran slow on the Neo Geo ORIGINAL HARDWARE. Overclocking is the only way those games will run smooth. Other games simply don't run well in FBA. Try to use MAME for those games.

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                                        • B
                                          barbudreadmon
                                          last edited by

                                          @jell i worked on a fix for the speedhack, my last commit allows me to play soldivid at full speed without breaking music on my pi3@1.3Ghz, let me know how it turns out on your pi.

                                          FBNeo developer - github - forum

                                          J 1 Reply Last reply Reply Quote 1
                                          • J
                                            jell @barbudreadmon
                                            last edited by

                                            @barbudreadmon Works great now, music and all! My CPU is not overclocked at all, although my GPU is slightly overclocked, which I think doesn't make a difference here.

                                            Curious, although it might be over my head, how'd you do it? Did looking at the mame2003 give you ideas?

                                            Anyways, amazing work, thank you so much!

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