N64 crashes after 10 min
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@shavecat did you update retropie setup script first?
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It's not building currently. Upstream issue with GlideN64 plugin due to
[ 53%] Building CXX object CMakeFiles/mupen64plus-video-GLideN64.dir/Graphics/OpenGLContext/opengl_Attributes.cpp.o /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp: In function ‘void initGLFunctions()’: /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:10:47: error: ‘g_eglGetNativeClientBufferANDROID’ was not declared in this scope #define GL_GET_PROC_ADR(proc_type, proc_name) g_##proc_name = (proc_type) dlsym(gles2so, #proc_name); ^ /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:245:2: note: in expansion of macro ‘GL_GET_PROC_ADR’ GL_GET_PROC_ADR(PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC, eglGetNativeClientBufferANDROID); ^~~~~~~~~~~~~~~ /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:245:18: error: ‘PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC’ was not declared in this scope GL_GET_PROC_ADR(PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC, eglGetNativeClientBufferANDROID); ^ /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:10:64: note: in definition of macro ‘GL_GET_PROC_ADR’ #define GL_GET_PROC_ADR(proc_type, proc_name) g_##proc_name = (proc_type) dlsym(gles2so, #proc_name); ^~~~~~~~~ CMakeFiles/mupen64plus-video-GLideN64.dir/build.make:1094: recipe for target 'CMakeFiles/mupen64plus-video-GLideN64.dir/Graphics/OpenGLContext/GLFunctions.cpp.o' failed
cause by commit:
commit f209304d0b052dd53fcaadfa9f21055ab9f489d5 Author: fzurita <fzurita@gmail.com> Date: Sun Feb 3 22:00:29 2019 -0500 Add support for Android EGL Image Public API
I've not had a chance to debug further or report upstream yet. Will do that shortly.
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@quicksilver
yes i did ,
mupen64plus only that dont work the update from source .
the lr-mupen64plus works. -
https://github.com/gonetz/GLideN64/issues/2005
I'm going to temporarily lock RetroPie to the previous commit until this is resolved.
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@BuZz
so the issue not only on my pi ?
it will get fix ? :) -
@shavecat I have reported the issue upstream. I will do a workaround for RetroPie in the time being. patience! :)
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@BuZz
Thank u <3 -
RetroPie-Setup is patched to use the commit before the one that broke it (so just before Feb 3rd). Binaries have been updated.
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@BuZz
So update from Binary will work ok ? ( no glitch ? ) -
@shavecat yes updating from binary should take care of the gliden64 crash issue
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@quicksilver
OMG THanks A lot !!! -
@quicksilver
Still crash after playing mario party 3 ... :\ -
@shavecat It might be best to make a new thread instead of diagnosing here as I am not convinced you are having the same issue as described here. Please make a new thread and please read https://retropie.org.uk/forum/topic/3/read-this-first and answer the questions. Also please add if you are overclocked or not.
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@quicksilver
okay... -
@quicksilver
so no overclock , power 2.4 .
still freeze...
nothing else freeze and the retropie can stand play for days... even dreamcacst psx ... -
@shavecat id be glad to try help you but I don't have time to play guessing games as to what's wrong. In order for me to help you please follow my instructions in my previous post.
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@quicksilver
Pi Model or other hardware: 3b+
Power Supply used: Adafruit 2.4A power supply
RetroPie Version Used 4.4
n64 Glide emulator
Hope i follow it right -
@shavecat Please open a new topic and add your info, don't clobber an existing topic.
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