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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    N64 crashes after 10 min

    Scheduled Pinned Locked Moved Help and Support
    crashn64
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    • BuZzB
      BuZz administrators @quicksilver
      last edited by

      @quicksilver I wasn't aware the crash bug was ever fixed? Got a reference?

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      quicksilverQ 1 Reply Last reply Reply Quote 0
      • quicksilverQ
        quicksilver @BuZz
        last edited by

        @BuZz I don't think the bug was fixed intentionally. Unfortunately I don't know which commit inadvertently fixed the problem. I just happened to update from source around the beginning of January and the problem was solved. I have tested multiple games with gliden64 and left them running for several hours each and the crash issue is gone. I made a comment in this thread about it about a month ago. I also updated the GitHub issue tracker saying that the issue appeared to be fixed but I never got a response back there. Not sure if my word is enough to go on or someone with a little more clout needs to confirm.

        shavecatS 1 Reply Last reply Reply Quote 0
        • shavecatS
          shavecat @quicksilver
          last edited by

          @quicksilver
          I have the same issue,
          got to say i also tried it .
          if i keep a game ruining it can go for hours , but if i really play(not let it just be on running on the screen) more then half an hour at glitch out....

          quicksilverQ 1 Reply Last reply Reply Quote 0
          • quicksilverQ
            quicksilver @shavecat
            last edited by

            @shavecat the issue is solved for me whether I am playing or just letting the game run by itself. I should mention the glitch occured around 20-30 mins of a game running whether you were playing or not didn't matter.

            If you update mupen64plus from source the issue is resolved. Have you updated mupen64plus from source?

            shavecatS 2 Replies Last reply Reply Quote 0
            • shavecatS
              shavecat @quicksilver
              last edited by

              @quicksilver
              OMG!?!
              U kidding me right ?? ;)
              will update now <3 !

              1 Reply Last reply Reply Quote 0
              • shavecatS
                shavecat @quicksilver
                last edited by

                @quicksilver
                Im Getting an error ,
                Could not succssfully bulid mupen64plus - n 64 emulator MUPEN Plus
                (Gliden64/projects/cmake/plugin/Release/mupen64plus-video-Gldien64.so not found).

                quicksilverQ 1 Reply Last reply Reply Quote 0
                • quicksilverQ
                  quicksilver @shavecat
                  last edited by

                  @shavecat did you update retropie setup script first?

                  shavecatS 1 Reply Last reply Reply Quote 0
                  • BuZzB
                    BuZz administrators
                    last edited by

                    It's not building currently. Upstream issue with GlideN64 plugin due to

                    [ 53%] Building CXX object CMakeFiles/mupen64plus-video-GLideN64.dir/Graphics/OpenGLContext/opengl_Attributes.cpp.o
                    /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp: In function ‘void initGLFunctions()’:
                    /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:10:47: error: ‘g_eglGetNativeClientBufferANDROID’ was not declared in this scope
                     #define GL_GET_PROC_ADR(proc_type, proc_name) g_##proc_name = (proc_type) dlsym(gles2so, #proc_name);
                                                                   ^
                    /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:245:2: note: in expansion of macro ‘GL_GET_PROC_ADR’
                      GL_GET_PROC_ADR(PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC, eglGetNativeClientBufferANDROID);
                      ^~~~~~~~~~~~~~~
                    /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:245:18: error: ‘PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC’ was not declared in this scope
                      GL_GET_PROC_ADR(PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC, eglGetNativeClientBufferANDROID);
                                      ^
                    /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:10:64: note: in definition of macro ‘GL_GET_PROC_ADR’
                     #define GL_GET_PROC_ADR(proc_type, proc_name) g_##proc_name = (proc_type) dlsym(gles2so, #proc_name);
                                                                                    ^~~~~~~~~
                    CMakeFiles/mupen64plus-video-GLideN64.dir/build.make:1094: recipe for target 'CMakeFiles/mupen64plus-video-GLideN64.dir/Graphics/OpenGLContext/GLFunctions.cpp.o' failed
                    

                    cause by commit:

                    commit f209304d0b052dd53fcaadfa9f21055ab9f489d5
                    Author: fzurita <fzurita@gmail.com>
                    Date:   Sun Feb 3 22:00:29 2019 -0500
                    
                        Add support for Android EGL Image Public API
                    

                    I've not had a chance to debug further or report upstream yet. Will do that shortly.

                    To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                    1 Reply Last reply Reply Quote 0
                    • shavecatS
                      shavecat @quicksilver
                      last edited by

                      @quicksilver
                      yes i did ,
                      mupen64plus only that dont work the update from source .
                      the lr-mupen64plus works.

                      1 Reply Last reply Reply Quote 0
                      • BuZzB
                        BuZz administrators
                        last edited by

                        https://github.com/gonetz/GLideN64/issues/2005

                        I'm going to temporarily lock RetroPie to the previous commit until this is resolved.

                        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                        shavecatS 1 Reply Last reply Reply Quote 0
                        • shavecatS
                          shavecat @BuZz
                          last edited by

                          @BuZz
                          so the issue not only on my pi ?
                          it will get fix ? :)

                          BuZzB 1 Reply Last reply Reply Quote 0
                          • BuZzB
                            BuZz administrators @shavecat
                            last edited by BuZz

                            @shavecat I have reported the issue upstream. I will do a workaround for RetroPie in the time being. patience! :)

                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                            shavecatS 1 Reply Last reply Reply Quote 0
                            • shavecatS
                              shavecat @BuZz
                              last edited by

                              @BuZz
                              Thank u <3

                              1 Reply Last reply Reply Quote 0
                              • BuZzB
                                BuZz administrators
                                last edited by

                                RetroPie-Setup is patched to use the commit before the one that broke it (so just before Feb 3rd). Binaries have been updated.

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                shavecatS 1 Reply Last reply Reply Quote 1
                                • shavecatS
                                  shavecat @BuZz
                                  last edited by

                                  @BuZz
                                  So update from Binary will work ok ? ( no glitch ? )

                                  quicksilverQ 1 Reply Last reply Reply Quote 0
                                  • quicksilverQ
                                    quicksilver @shavecat
                                    last edited by

                                    @shavecat yes updating from binary should take care of the gliden64 crash issue

                                    shavecatS 2 Replies Last reply Reply Quote 0
                                    • shavecatS
                                      shavecat @quicksilver
                                      last edited by

                                      @quicksilver
                                      OMG THanks A lot !!!

                                      1 Reply Last reply Reply Quote 0
                                      • shavecatS
                                        shavecat @quicksilver
                                        last edited by

                                        @quicksilver
                                        Still crash after playing mario party 3 ... :\

                                        quicksilverQ 1 Reply Last reply Reply Quote 0
                                        • quicksilverQ
                                          quicksilver @shavecat
                                          last edited by

                                          @shavecat It might be best to make a new thread instead of diagnosing here as I am not convinced you are having the same issue as described here. Please make a new thread and please read https://retropie.org.uk/forum/topic/3/read-this-first and answer the questions. Also please add if you are overclocked or not.

                                          shavecatS 2 Replies Last reply Reply Quote 0
                                          • shavecatS
                                            shavecat @quicksilver
                                            last edited by

                                            @quicksilver
                                            okay...

                                            1 Reply Last reply Reply Quote 0
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