ScummVM Controlller Issues
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@escc1986 yes thats right.
the event will change as things are plugged in and outso is you dont play to have a keyboard in there full time best to set if for event 0
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thank you for informing me , i had no idea ....
ok can you clear this up with me
which setting do i use out of these 3 settings :
sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv
--evdev /dev/input/by-id/[•]
--silent
--detach-kernel-driver
--force-feedback
--deadzone-trigger 15%
--deadzone 4000
--mimic-xpad
--evdev-absmap ABS_[•]=x1,ABS_[•]=y1,ABS_[•]=x2,ABS_[•]=y2,ABS_[•]=lt,ABS_[•]=rt,ABS_[•]=dpad_x,ABS_[•]=dpad_y
--evdev-keymap BTN_[•]=a,BTN_[•]=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_[•]=tl,BTN_[•]=tr,BTN_[•]=guide,BTN_[•]=back,BTN_[•]=start
&sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv
--evdev /dev/input/by-id/[•]
--silent
--detach-kernel-driver
--force-feedback
--deadzone-trigger 15%
--deadzone 4000
--mimic-xpad
--dpad-as-button
--evdev-absmap ABS_[•]=x1,ABS_[•]=y1,ABS_[•]=x2,ABS_[•]=y2,ABS_[•]=lt,ABS_[•]=rt
--evdev-keymap BTN_[•]=a,BTN_[•]=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_[•]=tl,BTN_[•]=tr,BTN_[•]=guide,BTN_[•]=back,BTN_[•]=start,BTN_[•]=du,BTN_[•]=dd,BTN_[•]=dl,BTN_[•]=dr
&sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv
--evdev /dev/input/by-id/[•]
--silent
--detach-kernel-driver
--force-feedback
--deadzone-trigger 15%
--deadzone 4000
--mimic-xpad
--evdev-absmap ABS_[•]=dpad_x,ABS_[•]=dpad_y
--evdev-keymap BTN_[•]=a,BTN_[•]=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_[•]=back,BTN_[•]=start
--dpad-only
--ui-axismap lt=void,rt=void
--ui-buttonmap tl=void,tr=void,guide=void
& -
just dont know which template to follow that is correct for my nes controller
that i will need to make a nano for
nano /etc/rc.local
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@escc1986
i say go for the last one
you can always cut stuff outand stay out of rc.local
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you will be doing your work in the runcommand.onstart
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kind of confused .... so i
sudo nano /opt/retropie/configs/all/runcommand-onstart.sh
(This template)
sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv
--evdev /dev/input/by-id/[•]
--silent
--detach-kernel-driver
--force-feedback
--deadzone-trigger 15%
--deadzone 4000
--mimic-xpad
--evdev-absmap ABS_[•]=dpad_x,ABS_[•]=dpad_y
--evdev-keymap BTN_[•]=a,BTN_[•]=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_[•]=back,BTN_[•]=start
--dpad-only
--ui-axismap lt=void,rt=void
--ui-buttonmap tl=void,tr=void,guide=void
& -
close
you need this on the top or it will not know when to start the mappingif [ "$1" = "scummvm" ] then sudo killall >> /dev/shm/runcommand.log 2>&1 xboxdrv sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv >> /dev/shm/runcommand.log 2>&1 \ --evdev /dev/input/by-id/[•] \
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https://retropie.org.uk/docs/Universal-Controller-Calibration-&-Mapping-Using-xboxdrv/
go to the
Key-Mapping For Individual Emulators part to get a start on how the runcommand needs to look like
but for now i think you should just put your mapping in a txt on your computer.
there are ways to test it before you setup the run command
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not sure what to put here
--evdev /dev/input/by-id/[•] \
(the dot)
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@escc1986
just use the event and the number so for you it will be event0
i could never get the id-to workthink you could send me a link or something for your controller.
when you posted the event codes there are alot more buttons then i would of thought for a NES -
--evdev /dev/input/by-id/event0 \
like so ?
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@escc1986 said in ScummVM Controlller Issues:
~~--evdev /dev/input/by-id/event0 ~~
--evdev /dev/input/event0 \
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my mistake , thank you ...
will send you the link now of my controller ...
is this ok :
if [ "$1" = "scummvm" ]
then
sudo killall >> /dev/shm/runcommand.log 2>&1 xboxdrv
sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv >> /dev/shm/runcommand.log 2>&1
--evdev /dev/input/even0
--silent
--detach-kernel-driver
--force-feedback
--deadzone-trigger 15%
--deadzone 4000
--mimic-xpad
--evdev-absmap ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y
--evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_TL2=back,BTN_TR2=start
--dpad-only
--ui-axismap lt=void,rt=void
--ui-buttonmap tl=void,tr=void,guide=void
& -
@escc1986 said in ScummVM Controlller Issues:
my mistake , thank you ...
will send you the link now of my controller ...
is this ok :
if [ "$1" = "scummvm" ]
then
sudo killall >> /dev/shm/runcommand.log 2>&1 xboxdrv
sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv >> /dev/shm/runcommand.log 2>&1
--evdev /dev/input/even0
--silent
--detach-kernel-driver
--force-feedback
--deadzone-trigger 15%
--deadzone 4000
--mimic-xpad
--evdev-absmap ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y
--evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_TL2=back,BTN_TR2=start
--dpad-only
--ui-axismap lt=void,rt=void
--ui-buttonmap tl=void,tr=void,guide=void
&need to fix the event. should be
event0 \
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ok i lied , there are 2 other buttons on the top an L and an R , im sorry i didnt include them ... i just wanted it to be simple with less buttons to map
controller link
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thats fine, i was just looking at it and was theres alot here. lol
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sorry should of sent this
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it all good, lol
--evdev-keymap KEY_#305=a,KEY_#304=b,KEY_#307=x,KEY_#308=y,KEY_#310=tl,KEY_#311=tr,KEY_#314=back,KEY_#315=start \
this is your keymap for the controller.
now with
--ui-buttonmap a=BTN_LEFT,b=BTN_RIGHT,start=KEY_F5,back=KEY_ESC \
you map what said buttons will do
again im still messing with the dpad
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@ExarKunIv said in ScummVM Controlller Issues:
#!/bin/sh
Thank you ... as of right now .. it should look like this right ?
#!/bin/sh
if [ "$1" = "scummvm" ]
then
sudo killall >> /dev/shm/runcommand.log 2>&1 xboxdrv
sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv >> /dev/shm/runcommand.log 2>&1
--evdev /dev/input/event0
--silent
--detach-kernel-driver
--force-feedback
--deadzone-trigger 15%
--deadzone 4000
--mimic-xpad
--evdev-absmap ABS_HAT0X=dpad_x,ABS_HAT0Y=dpad_y
--evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_[•]=x,BTN_[•]=y,BTN_[•]=lb,BTN_[•]=rb,BTN_TL2=back,BTN_TR2=start
--dpad-only
--ui-axismap lt=void,rt=void
--ui-buttonmap a=BTN_LEFT,b=BTN_RIGHT,start=KEY_F5,back=KEY_ESC
&
f1 -
i dont know why
the
/
isnt coming after event0 /
when i post the template
it doesnt matter ... only matters when i really save it on the pi
thanks for pointing that mistake out to me
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