rpie-art: easy way to install art on your RetroPie
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@nasp2000 it is an overlay creation task. Once the overlay is ready, the script can install it.
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@nasp2000 what screen resolution would you need ? If your display is vertical why do you have top and bottom bars?
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@meleu said in rpie-art: easy way to install art on your RetroPie:
If it doesn't showing up in ES I suspect it can be related with the "PARSE GAMELIST ONLY" option in EmulationStation "OTHER SETTINGS". It must be turned off.
"It has to be turned off" I think mine is turned on. I will double check this. I'm not sure what this feature does. If it's OFF, that means it will scan your ROM folders when it's loading right? If that's the case, will it overwrite the existing gamelists? I think that's why I have it turned ON, so it will only use the gamelists created through the scraper. I will have to test this out and see.
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@udb23 my resolution os 600x1024 a 16/9 ratio and of course i use a ratio define by RetroArch. The image is correct but with small bars top and bottom...
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@meleu - I tested the turning off "PARSE GAMELIST ONLY" option, and restarted ES.
RPIE-ART
now shows up on the list. I installed the 16x9 RIP art (ComicBook theme) for all my systems, then restarted ES again. When I tested NES, the artwork displays 4x3, not 16x9. I also noticed my controller was no longer working inside the game. I had to force close it with a keyboard. I'm using a specialonstart
script before all my games to test the system and load up a custom xbox-drv` for using dedicated system controllers. I think installing the art somehow is overriding and ignoring that script. I tested with MEGADRIVE, and the artwork still displays at 4x3. I also noticed that even by mashing ridiculously fast I couldn't get the run-command dialog menu to display. The controller was working fine for MEGADRIVE, but doesn't work in NES.I've decided, for the time being, to just uninstall all the art. I might look at this again in the future. I'm on vacation, but I'm sick. Nasty sinus infection. Don't really feel like doing anything. So that's where I'm at..
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@nasp2000 Can you check with RGUI what is the actual game area resolution ? With that info I could create the "generic vertical" overlay.
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@udb23 Many thanks... i don´t no where to find this info. But i see in RGui/Video/Custom Aspect Ratio H/W are 600x450.
These numeric values are automatic by RetroArch Config, and i choose Core Provided (it is the same that are 3/4 if i choose).
I have a 600x1024 lcd put in vertical with display rotate option in config.txt.
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@meleu I added my overlay repo to the script, could you accept the PR?
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@lilbud In order to make your repo "compatible" with rpie-art, you need to use the
info.txt
files.More info about it here: https://github.com/meleu/rpie-art/blob/master/INFO.md
It's pretty straight forward and simple. Look at some examples from the @UDb23 's repo. Such as this one for Mega Man.
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@meleu Thats the thing, my overlays are not meant for one system in particular. They were meant for any game on any system. How would I write the
info.txt
for those? -
@lilbud oh... rpie-art can't deal with this situation... Maybe you can, at least, create an
info.txt
for the Secret of Mana overlay. I believe people only use it when playing on that game on SNES. -
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@lilbud yeah, but you also need to provide the ROM configs. Look what @UDb23 made for Mega Man here: https://github.com/UDb23/rpie-ovl/tree/master/nes/Mega Man
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@meleu Now it should be good: https://github.com/lilbud/RetroPie-Overlays/tree/master/Secret of Mana
But in all seriousness, there has to be a way to add overlays that aren't specific for any one game.
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@lilbud said in rpie-art: easy way to install art on your RetroPie:
there has to be a way to add overlays that aren't specific for any one game.
There is such way. But it has to be specific to a system.
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@meleu said in rpie-art: easy way to install art on your RetroPie:
There is such way. But it has to be specific to a system
@lilbud: that's because actual game area is different for each system and therefore the overlays must be specific to fit correctly.
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So I installed this. It worked for some ROMs that were on the list. When I went into Retroarch and manually set the cfg, it worked for others. I'm now in the process of manually moving all the art into /home/pi/RetroPie/roms/arcade/images/overlays/ (so it's with all the other art and video previews.) This is working great...however, when I go to set the .cfg location, it always defaults to "/home/pi/.config/retroarch/overlay". Is there a way to change the default directory to "/home/pi/RetroPie/roms/arcade/images/overlays/"?
[EDIT]
Ok, two problems:-
Games that were on the rpie-art install list don't respond to a keypress for the launching.png/runcommand window
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Games that weren't on the install list, to which I've manually added art, aren't showing the overlay. And I don't know how to install the launching art.
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@Mebejedi
Manual install explained here: https://github.com/UDb23/rpie-ovl -
hey im unable to install launching images for arcade games it always says no rom found when i do have the rom in the folder i am trying to install the image to does anyone know of a fix for this
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@Superman550 where do you place the images ?
what exact message are you getting ?The image must be placed at $HOME/RetroPie/roms/SYSTEM_NAME/images/ and named as RomName-launching.png (or .jpg), where RomName must be the exact name of the ROM minus the trailing extension.
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