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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mad Dog McCree Dos Box Help

    Scheduled Pinned Locked Moved Help and Support
    dos gamesdosboxhelpraspberry pi 3braspberrypi
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    • E
      escc1986
      last edited by

      I Appreciate This Thank you

      i will give it a try ...

      1 Reply Last reply Reply Quote 0
      • E
        escc1986
        last edited by

        i didnt get it to work :(

        1 Reply Last reply Reply Quote 0
        • E
          escc1986
          last edited by

          However this Method Worked

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          • E
            escc1986
            last edited by

            @shavecat

            I guess the only Problem now is i am not getting any sound or volume

            Any Tips or Suggesting ?

            i also have a freeze up regarding the sound issue

            hows everything on your end , did you have sound issues ?

            shavecatS 1 Reply Last reply Reply Quote 0
            • shavecatS
              shavecat @escc1986
              last edited by

              @escc1986
              hey glad u got it working !
              no sound issues on my side , that u need to check :)

              u know u also have the same game in sega-cd ...

              1 Reply Last reply Reply Quote 1
              • E
                escc1986
                last edited by escc1986

                @shavecat

                Thank you , very nice words from you ... yeahh its great to finally get it to work .... i like this version alot since dos is where i played this game as a young lad

                yeah no sound for me ... im going to see if i can reinstall and take a picture of the sound settings ? maby you can recoomend me a settings for soundblaster ?

                1 Reply Last reply Reply Quote 1
                • E
                  escc1986
                  last edited by

                  @shavecat

                  ok right now im at the Sound Settings of the installation screen for " Mad Dog McCree " game

                  What Settings Do You Prefer ?

                  IMG_6425.PNG

                  shavecatS 1 Reply Last reply Reply Quote 0
                  • shavecatS
                    shavecat @escc1986
                    last edited by shavecat

                    @escc1986
                    Got to say i never change anything there in the sound options or even go there.
                    check another msdos game , u have sound with it ?
                    this is my dosbox-SVN.conf - (in the folder retropie/configs/pc)

                    # This is the configuration file for DOSBox SVN. (Please use the latest version of DOSBox)
                    # Lines starting with a # are comment lines and are ignored by DOSBox.
                    # They are used to (briefly) document the effect of each option.
                    
                    [sdl]
                    #       fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)
                    #       fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox.
                    #   fullresolution: What resolution to use for fullscreen: original, desktop or a fixed size (e.g. 1024x768).
                    #                     Using your monitor's native resolution with aspect=true might give the best results.
                    #                     If you end up with small window on a large screen, try an output different from surface.On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended
                    #                     to use a lower full/windowresolution, in order to avoid window size problems.
                    # windowresolution: Scale the window to this size IF the output device supports hardware scaling.
                    #                     (output=surface does not!)
                    #           output: What video system to use for output.
                    #                     Possible values: surface, overlay.
                    #         autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock)
                    #      sensitivity: Mouse sensitivity. The optional second parameter specifies vertical sensitivity (e.g. 100,-50).
                    #      waitonerror: Wait before closing the console if dosbox has an error.
                    #         priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized.
                    #                     pause is only valid for the second entry.
                    #                     Possible values: lowest, lower, normal, higher, highest, pause.
                    #       mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the default value.
                    #     usescancodes: Avoid usage of symkeys, might not work on all operating systems.
                    
                    fullscreen = true
                    fulldouble       = false
                    fullresolution = desktop
                    windowresolution = original
                    output = overlay
                    autolock         = true
                    sensitivity      = 100
                    waitonerror      = true
                    priority         = higher,normal
                    mapperfile       = mapper-SVN.map
                    usescancodes = false
                    
                    [dosbox]
                    # language: Select another language file.
                    #  machine: The type of machine DOSBox tries to emulate.
                    #             Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
                    # captures: Directory where things like wave, midi, screenshot get captured.
                    #  memsize: Amount of memory DOSBox has in megabytes.
                    #             This value is best left at its default to avoid problems with some games,
                    #             though few games might require a higher value.
                    #             There is generally no speed advantage when raising this value.
                    
                    language = 
                    machine  = svga_s3
                    captures = capture
                    memsize  = 16
                    
                    [render]
                    # frameskip: How many frames DOSBox skips before drawing one.
                    #    aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!
                    #    scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,
                    #              then the scaler will be used even if the result might not be desired.
                    #              To fit a scaler in the resolution used at full screen may require a border or side bars,
                    #              to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work.
                    #              Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.
                    
                    frameskip = 0
                    aspect    = false
                    scaler = none
                    
                    [cpu]
                    #      core: CPU Core used in emulation. auto will switch to dynamic if available and
                    #              appropriate.
                    #              Possible values: auto, dynamic, normal, simple.
                    #   cputype: CPU Type used in emulation. auto is the fastest choice.
                    #              Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
                    #    cycles: Amount of instructions DOSBox tries to emulate each millisecond.
                    #              Setting this value too high results in sound dropouts and lags.
                    #              Cycles can be set in 3 ways:
                    #                'auto'          tries to guess what a game needs.
                    #                                It usually works, but can fail for certain games.
                    #                'fixed #number' will set a fixed amount of cycles. This is what you usually
                    #                                need if 'auto' fails (Example: fixed 4000).
                    #                'max'           will allocate as much cycles as your computer is able to
                    #                                handle.
                    #              Possible values: auto, fixed, max.
                    #   cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12)
                    # cycledown: Setting it lower than 100 will be a percentage.
                    
                    core = dynamic
                    cputype   = auto
                    cycles = max
                    cycleup   = 10
                    cycledown = 20
                    
                    [mixer]
                    #   nosound: Enable silent mode, sound is still emulated though.
                    #      rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
                    #              Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                    # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
                    #              Possible values: 1024, 2048, 4096, 8192, 512, 256.
                    # prebuffer: How many milliseconds of data to keep on top of the blocksize.
                    
                    nosound   = false
                    rate      = 44100
                    blocksize = 1024
                    prebuffer = 25
                    
                    [midi]
                    #     mpu401: Type of MPU-401 to emulate.
                    #               Possible values: intelligent, uart, none.
                    # mididevice: Device that will receive the MIDI data from MPU-401.
                    #               Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
                    # midiconfig: Special configuration options for the device driver. This is usually the id or part of the name of the device you want to use (find the id/name with mixer/listmidi).
                    #               Or in the case of coreaudio, you can specify a soundfont here.
                    #               When using a Roland MT-32 rev. 0 as midi output device, some games may require a delay in order to prevent 'buffer overflow' issues.
                    #               In that case, add 'delaysysex', for example: midiconfig=2 delaysysex
                    #               See the README/Manual for more details.
                    
                    mpu401     = intelligent
                    mididevice = alsa
                    midiconfig = 128:0
                    
                    [sblaster]
                    #  sbtype: Type of Soundblaster to emulate. gb is Gameblaster.
                    #            Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
                    #  sbbase: The IO address of the soundblaster.
                    #            Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
                    #     irq: The IRQ number of the soundblaster.
                    #            Possible values: 7, 5, 3, 9, 10, 11, 12.
                    #     dma: The DMA number of the soundblaster.
                    #            Possible values: 1, 5, 0, 3, 6, 7.
                    #    hdma: The High DMA number of the soundblaster.
                    #            Possible values: 1, 5, 0, 3, 6, 7.
                    # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
                    # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
                    #            Possible values: auto, cms, opl2, dualopl2, opl3, opl3gold, none.
                    #  oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).
                    #            Possible values: default, compat, fast, mame.
                    # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
                    #            Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.
                    
                    sbtype  = sb16
                    sbbase  = 220
                    irq     = 7
                    dma     = 1
                    hdma    = 5
                    sbmixer = true
                    oplmode = auto
                    oplemu  = default
                    oplrate = 44100
                    
                    [gus]
                    #      gus: Enable the Gravis Ultrasound emulation.
                    #  gusrate: Sample rate of Ultrasound emulation.
                    #             Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                    #  gusbase: The IO base address of the Gravis Ultrasound.
                    #             Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
                    #   gusirq: The IRQ number of the Gravis Ultrasound.
                    #             Possible values: 5, 3, 7, 9, 10, 11, 12.
                    #   gusdma: The DMA channel of the Gravis Ultrasound.
                    #             Possible values: 3, 0, 1, 5, 6, 7.
                    # ultradir: Path to Ultrasound directory. In this directory
                    #             there should be a MIDI directory that contains
                    #             the patch files for GUS playback. Patch sets used
                    #             with Timidity should work fine.
                    
                    gus      = false
                    gusrate  = 44100
                    gusbase  = 240
                    gusirq   = 5
                    gusdma   = 3
                    ultradir = C:\ULTRASND
                    
                    [speaker]
                    # pcspeaker: Enable PC-Speaker emulation.
                    #    pcrate: Sample rate of the PC-Speaker sound generation.
                    #              Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                    #     tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
                    #              Possible values: auto, on, off.
                    # tandyrate: Sample rate of the Tandy 3-Voice generation.
                    #              Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                    #    disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
                    
                    pcspeaker = true
                    pcrate    = 44100
                    tandy     = auto
                    tandyrate = 44100
                    disney    = true
                    
                    [joystick]
                    #  joysticktype: Type of joystick to emulate: auto (default), none,
                    #                  2axis (supports two joysticks),
                    #                  4axis (supports one joystick, first joystick used),
                    #                  4axis_2 (supports one joystick, second joystick used),
                    #                  fcs (Thrustmaster), ch (CH Flightstick).
                    #                  none disables joystick emulation.
                    #                  auto chooses emulation depending on real joystick(s).
                    #                  (Remember to reset dosbox's mapperfile if you saved it earlier)
                    #                  Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
                    #         timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
                    #      autofire: continuously fires as long as you keep the button pressed.
                    #        swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks.
                    #    buttonwrap: enable button wrapping at the number of emulated buttons.
                    # circularinput: enable translation of circular input to square output.
                    #                  Try enabling this if your left analog stick can only move in a circle.
                    #      deadzone: the percentage of motion to ignore. 100 turns the stick into a digital one.
                    
                    joysticktype  = auto
                    timed         = true
                    autofire      = false
                    swap34        = false
                    buttonwrap    = false
                    circularinput = false
                    deadzone      = 10
                    
                    [serial]
                    # serial1: set type of device connected to com port.
                    #            Can be disabled, dummy, modem, nullmodem, directserial.
                    #            Additional parameters must be in the same line in the form of
                    #            parameter:value. Parameter for all types is irq (optional).
                    #            for directserial: realport (required), rxdelay (optional).
                    #                             (realport:COM1 realport:ttyS0).
                    #            for modem: listenport (optional).
                    #            for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
                    #                           transparent, port, inhsocket (all optional).
                    #            Example: serial1=modem listenport:5000
                    #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                    # serial2: see serial1
                    #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                    # serial3: see serial1
                    #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                    # serial4: see serial1
                    #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                    
                    serial1 = dummy
                    serial2 = dummy
                    serial3 = disabled
                    serial4 = disabled
                    
                    [dos]
                    #            xms: Enable XMS support.
                    #            ems: Enable EMS support. The default (=true) provides the best
                    #                   compatibility but certain applications may run better with
                    #                   other choices, or require EMS support to be disabled (=false)
                    #                   to work at all.
                    #                   Possible values: true, emsboard, emm386, false.
                    #            umb: Enable UMB support.
                    # keyboardlayout: Language code of the keyboard layout (or none).
                    
                    xms            = true
                    ems            = true
                    umb            = true
                    keyboardlayout = auto
                    
                    [ipx]
                    # ipx: Enable ipx over UDP/IP emulation.
                    
                    ipx = false
                    
                    [autoexec]
                    # Lines in this section will be run at startup.
                    # You can put your MOUNT lines here.
                    
                    
                    

                    and i have a *.sh fie that ruining the config of that before like that -
                    maddogmc.sh (in just the PC FOLDER)

                    #!/bin/bash
                    /opt/retropie/emulators/dosbox/bin/dosbox -conf /opt/retropie/configs/pc/dosbox-SVN.conf -conf /home/pi/RetroPie/roms/pc/MADDOGMC/AUTOEXEC.BAT -exit
                    

                    try add this files with the data inside , and run the *.sh file.
                    hope it will make it work ;)

                    1 Reply Last reply Reply Quote 0
                    • E
                      escc1986
                      last edited by

                      @shavecat said in Mad Dog McCree Dos Box Help:

                      #!/bin/bash
                      /opt/retropie/emulators/dosbox/bin/dosbox -conf /opt/retropie/configs/pc/dosbox-SVN.conf -conf /home/pi/RetroPie/roms/pc/MADDOGMC/AUTOEXEC.BAT -exit

                      Thanks for the advice

                      unfortuly it didnt work the .sh file you advised ...

                      i dont know whats wrong with the sound in dosbox ...

                      i tried with

                      dosbox

                      &

                      ir dosbox

                      shavecatS 1 Reply Last reply Reply Quote 0
                      • shavecatS
                        shavecat @escc1986
                        last edited by

                        @escc1986
                        have u tired other games ?
                        that u got sound on the msdos ?

                        E 1 Reply Last reply Reply Quote 0
                        • E
                          escc1986 @shavecat
                          last edited by escc1986

                          @shavecat

                          yeah i relized i didnt have sound in any other game ..

                          i only have

                          psx games

                          mame games

                          3 dosbox games

                          (all light gun games for those 3 consoles )

                          then i went to the audio setting in Retropie and selected default ...

                          i got my sound back in all games , except dosbox (no audio or sound )

                          i dont know if its my set up but all the audio is either choppy or cracking

                          but dosbox ... no sound at all

                          i installed

                          mad dog 1

                          mad dog 2

                          who shot johnny rock

                          • no sound in the dosbox games

                          • choppy sounds psx games

                          • cracking sounds in the mame games

                          any suggestings ... do you need me to pull up any logs or something so you can see or any pictures of anything ?

                          shavecatS 1 Reply Last reply Reply Quote 0
                          • shavecatS
                            shavecat @escc1986
                            last edited by

                            @escc1986
                            Sorry dont know whats the deal :\

                            E 1 Reply Last reply Reply Quote 0
                            • E
                              escc1986 @shavecat
                              last edited by

                              @shavecat

                              yeah , sorry for that .... i dont know either ...

                              maby i should start fresh all over with a stock image and try all over huh ?

                              shavecatS 1 Reply Last reply Reply Quote 0
                              • shavecatS
                                shavecat @escc1986
                                last edited by shavecat

                                @escc1986
                                try delete the msdos config and reinstall it from scratch (just the msdos )
                                just saw u also have bugs on the psx and more...
                                yeha make a fresh pi image ;)
                                good luck :)

                                1 Reply Last reply Reply Quote 0
                                • E
                                  escc1986
                                  last edited by

                                  where is the ms dos config ?

                                  IMG_6465.PNG

                                  shavecatS 1 Reply Last reply Reply Quote 0
                                  • E
                                    escc1986
                                    last edited by

                                    yeah i might have bugs

                                    i got my mame to work properly

                                    psx runs fairly good .. except the audio / sound

                                    dos works good except the sound audio

                                    yeah i may need a fresh install

                                    but its nice to take in all these tips and suggesting , i appreciate it

                                    1 Reply Last reply Reply Quote 0
                                    • shavecatS
                                      shavecat @escc1986
                                      last edited by

                                      @escc1986
                                      all of this folder pc remove it all and uninstall it and install again

                                      E 1 Reply Last reply Reply Quote 0
                                      • E
                                        escc1986 @shavecat
                                        last edited by

                                        @shavecat

                                        Thank for the details

                                        I actually ended up doing a fresh install last night before I went to sleep and I haven't installed anything yet

                                        I will try it this morning and info you

                                        One question I need to ask , I did notice no sound again with the fresh install

                                        Should I click audio

                                        • Default

                                        Or

                                        • HDMI

                                        ( my tv is connected through HDMI )

                                        shavecatS 1 Reply Last reply Reply Quote 0
                                        • shavecatS
                                          shavecat @escc1986
                                          last edited by

                                          @escc1986
                                          its on my default in my pi .

                                          1 Reply Last reply Reply Quote 0
                                          • E
                                            escc1986
                                            last edited by escc1986

                                            Great news !!!!

                                            after a fresh reinstall

                                            the game works with sound ...

                                            but ....

                                            i seem to get this issue every time around the 3rd - 4rd stage

                                            IMG_6470.PNG

                                            does this occur with yours when you play ?

                                            any tips or advice ?

                                            R shavecatS 2 Replies Last reply Reply Quote 1
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