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    Nintendo Playchoice-10 Overlays Interest Check

    Scheduled Pinned Locked Moved Projects and Themes
    playchoice-10overlaysnes
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    • mediamogulM
      mediamogul Global Moderator @edmaul69
      last edited by

      @edmaul69

      Looks nice.

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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      • edmaul69E
        edmaul69 @meleu
        last edited by edmaul69

        @meleu Can you change your custom viewport to this and let me know how it looks?

        custom_viewport_width = "1003"
        custom_viewport_height = "768"
        

        Or open up the rgui and see what your nes resolution really is.

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        • UDb23U
          UDb23
          last edited by

          @meleu said in Nintendo Playchoice-10 Overlays Interest Check:

          how can I put the game screen on the left without hardcoding the viewport width/height?

          Below is a complete example of sizing and positioning the viewport.
          It's the cfg file I made for Atari's Seaquest.

          video_scale_integer = false
          aspect_ratio_index = 22
          

          use custom screen format ratio

          input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezels/seaquest_a26.cfg
          input_overlay_enable = true
          

          enable overlay and link the cfg file pointing to the actual image

          video_fullscreen_x = 1920
          video_fullscreen_y = 1080
          

          define actual (real) resolution of the display/monitor used

          custom_viewport_width = 1440
          custom_viewport_height = 1080
          

          Custom viewport means the portion of the real display you want to be used as "game area"
          Here we define the wanted size.

          custom_viewport_x = 240
          custom_viewport_y = 0
          

          defines the position of the top left corner of the game area (custom viewport).
          Coordinate system considers as origin the top left of your display ( 0,0 ).
          So in this example it means position the custom viewport 240 to the right of origin.

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          • UDb23U
            UDb23
            last edited by

            For these Playchoice overlays you need to create a 1920x1080 image with transparent background (alpha channel) and have the "channel select menu" overlay graphics (not sure if it is called that way.. I mean the green boxes you created) on the right side.

            If w is the width in pixels of the "menu" then custom viewport width = 1920-w
            Height should be calculated according to the desired screen ratio (or just kept @1080 but that would cause a distortion of the game area).
            With the correct ratio for the custom viewport dimension, I'd suggest to position it in the middle vertically.

            edmaul69E 1 Reply Last reply Reply Quote 1
            • edmaul69E
              edmaul69 @UDb23
              last edited by

              @UDb23 these are 1920x1080 with everything on the left side transparent. I have everything working for 1080. Is there a way to make the game display to the left without the custom viewport? Because i need it to be moved over to the left is why i have to use custom viewport. Otherwise i am going to have to have to leave a bunch of hashtagged custom viewports and people will have to choose their resolution manually. That or label it as 1080 only.

              UDb23U 2 Replies Last reply Reply Quote 0
              • edmaul69E
                edmaul69
                last edited by edmaul69

                i updated the first post with a link to download the 1920x1080 only overlays. I hope people can enjoy them.

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                • edmaul69E
                  edmaul69
                  last edited by edmaul69

                  deleted

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                  • edmaul69E
                    edmaul69 @mediamogul
                    last edited by

                    @mediamogul unfortunately because i have to shift the game screen to the left, i probably will have to make an overlay config for every wide screen resolution there might be.

                    mediamogulM 1 Reply Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @meleu
                      last edited by

                      @meleu i signed up to github, but i have no clue where to go to upload my overlays.

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                      • mediamogulM
                        mediamogul Global Moderator @edmaul69
                        last edited by

                        @edmaul69

                        @mediamogul unfortunately because i have to shift the game screen to the left, i probably will have to make an overlay config for every wide screen resolution there might be.

                        Ouch! I can see how that's less than ideal.

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        edmaul69E 1 Reply Last reply Reply Quote 0
                        • UDb23U
                          UDb23 @edmaul69
                          last edited by

                          @edmaul69 said in Nintendo Playchoice-10 Overlays Interest Check:

                          Is there a way to make the game display to the left without the custom viewport?

                          Unfortunately I'm not aware of a way to define "relative" or parametric coordinates for the viewport. There's a scale option (multiplier for the original game resolution) but, afaik, that would center position the game area and still not parametric.

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                          • edmaul69E
                            edmaul69 @mediamogul
                            last edited by

                            @mediamogul i have like 75 configs for nes. Plus 52 x3-5 for mame folders. Then having to edit that many per screen resolution. Lots of work. I somehow missed a couple nes configs with the email i sent you. Download on post 1 have them if you want them. Can you tell me what mame/arcade folders use mame. I know mame-libretro and mame4all. I dont know what the other folders are called as i had to create my own for mame2010

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                            • UDb23U
                              UDb23 @edmaul69
                              last edited by

                              @edmaul69 There actually is a way to position the overlay with relative coordinates: check here.
                              Still I could not find any relative positiong for the viewport... so it's still a no go.

                              edmaul69E 1 Reply Last reply Reply Quote 0
                              • edmaul69E
                                edmaul69 @UDb23
                                last edited by

                                @UDb23 yeah the overlay is already 1920x1080 so no need to position that. :) im just fearing the hundreds of configs i will have to edit if i decide to do other resolutions.

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                                • A
                                  Andymadness
                                  last edited by

                                  I hate to be a bother and bump this post but I really need to know something. For over 7 years now I've been trying to find a way to emulate the playchoice 10 menu with multiple games (currently mame allows only one playchoice game at a time to be ran) and after searching and searching trying to find alternative emus and what not I nearly had given up until I saw this post. I see that in the above screenshots there are menus with multiple games in them. Is this from the actual emulator or part of the design of the overlay (I.e. am I looking at screenshot of a mame setup that actually has working playchoice menus or am I looking at a fabricated image that imitates a working menu)? If these menus are indeed emulated is there anyone that can tell me how they did it or at least point me in a direction that will hopefully lead to the answer? I would be most appreciative to anyone who can help. Thanks in advance! :)

                                  edmaul69E 1 Reply Last reply Reply Quote 0
                                  • edmaul69E
                                    edmaul69 @Andymadness
                                    last edited by

                                    @andymadness no it is not emulating the menus. I created overlays to look like the menus so you had all the instructions to go with the game.

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                                    • A
                                      Andymadness
                                      last edited by

                                      @edmaul69 Aww :( well my search continues. Thank you for responding. Also very awesome job on the overlays. :)

                                      edmaul69E 2 Replies Last reply Reply Quote 0
                                      • edmaul69E
                                        edmaul69 @Andymadness
                                        last edited by

                                        @andymadness thanks.

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                                        • edmaul69E
                                          edmaul69 @Andymadness
                                          last edited by

                                          @andymadness i already have the background graphics done, as it was part of another theme i was working on, i just finished the theme i was working on, so i am going to be creating a playchoice 10 theme. I have the font and everything. I need someone to edit the font for the - to be 4 dots instead, but i numbered and added the dashes and everything to make my playchoice-10 rom list look like the playchoice-10.

                                          1 Reply Last reply Reply Quote 1
                                          • GreenHawk84G
                                            GreenHawk84 @edmaul69
                                            last edited by GreenHawk84

                                            @edmaul69 Thanks for clarifying shaders sitting underneath overlays! Now I just need to figure out how to do overlays and shaders together. For overlays I have gamename.cfg.zip files in my ROMs folders and gamename.cfg with gamename.png files in retroarch>overlays folder.

                                            edmaul69E 1 Reply Last reply Reply Quote 0
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