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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mayflash dolphinbar and AdvanceMAME 1.4

    Scheduled Pinned Locked Moved Help and Support
    mayflashdolphinbaradvancemameadvmamelight gun
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    • M
      mrmartin79 @BGallagherLA
      last edited by

      @bgallagherla Thanks for that advice! I paired the wiimote via the RetroArch>Bluetooth settings and got Lethal Enforcers running to the point of fun! However, it only works with Mode 2 on the dolphinbar.. it did not work with mode 1 for me.
      Also, I had to map button 1 > trigger pull but after that I wasted an hour. My wife didn't appreciate how many quarters this saved.

      Several other questions I have not see on the forum yet:

      • When I'm in Advmame and hit Tab to setup controls the select bar scrolls unless I balance the wiimote just perfectly. Is there anyway to prevent this? Its a real pain to try and balance the wiimote while using the keyboard to get to the correct control area.

      • advmame-1.4.rc should contain all the changes I make while in the Tab menus but changes don't seem to save. I have reset the permissions on the .rc file to 777 and will try again but not sure if this is a different issue ? I would like to set default controller configs for all advmame games since I am only using advmame for lightgun games.

      Alright, now to get more of these roms working! So far DuckHunt and LE1 worked for me.

      Best!

      B 1 Reply Last reply Reply Quote 0
      • B
        BGallagherLA @mrmartin79
        last edited by

        @mrmartin79 Glad you got it working! Strange about mode 2 though, always worked on Mode 1 for me, but I've heard others have to change theirs to 2. I have about 50 games that work with this setup.

        As for the balancing act, it is quite the pain, but I guess i've just gotten used to it, and/or learned how to balance it well. As for the advmame-1.4.rc... I honestly have no clue about all of that.

        Anyway, someone asked for my list of working gun games in AdvMame earlier so here are the ones I have got working. I actually added a bunch more last night, but many don't seem to be working - though that's probably a romset/rom issue more than anything. Still, a good rule of thumb is the older the game, the better chance it will work. Others have said they have Area 51 working, but it has yet to work with me, and many games with 3D graphics seem to be too much for the Pi. Also I have a Pi 2, so that's prob another issue. Anyway here's my gun game list as of now.

        Alien 3
        Bang!
        Beast Busters
        Blood Bros. (Set 1)
        Born To Fight
        Bubble Trouble (Japan, Rev C)
        Cheyenne
        Chiller
        Clay Pigeon (Version 2.0)
        Crackshot (Version 2.0)
        D-Day
        Dragon Gun
        Ghost Pilots
        Ghoul Panic
        Laser Ghost (World)
        Last Bronx
        Lethal Enforcers (11/19/92)
        Lethal Enforcers II
        Lethal Justice
        Line of Fire
        Lord of Gun (USA)
        Mad Dog McGree
        Mechanized Attack
        NY Captor
        Narc
        Ninja Assault
        Operation Thunderbolt
        Operation Wolf
        Polict10 (Police Trainer)
        Riot
        Shootout
        Showdown
        Space Gun
        Steel Gunner
        Terminator 2
        The Tin Star
        Under Fire
        Vs. Duck Hunt
        Vs. Freedom Force
        Vs. Gunsmoke
        Vs. Hogan's Alley
        Wanted
        Who dun It
        Zero Point
        Zero Point 2
        Zombie Raid

        M HurricaneFanH 2 Replies Last reply Reply Quote 1
        • M
          mrmartin79 @BGallagherLA
          last edited by mrmartin79

          @bgallagherla did you have to configure controls for each game? I know some have slightly different control schemes like Operation Wolf's 2nd button but just wondering what is typical.

          Is Mad Dog McGree via Dosbox?

          B F 2 Replies Last reply Reply Quote 0
          • HurricaneFanH
            HurricaneFan @BGallagherLA
            last edited by

            @bgallagherla Is there any romset that has House of the Dead or Time Crisis working?

            B 1 Reply Last reply Reply Quote 0
            • B
              BGallagherLA @mrmartin79
              last edited by

              @mrmartin79 Nope. All of then worked with the crosshairs moving and the trigger button working without any configuration or calibration. The only one i had to map a button for was Operation Wolf and (i think Operation THunderbolt too), since there is an extra button for the grenades. If you dont map the Wiimote's "A" button to that, then it basically makes both the trigger and grenade button as one button - i.e. you fire all your grenades first right away, before using your regular bullets. But for the rest, its just the trigger and that worked automatically. And I use my keyboard for Select/Insert Coin (5) and Start (1) although I should map those to my other Wiimote buttons.

              Re: Mad Dog, i dont know, i have Dosbox games but haven't tried any light gun games on that yet.

              1 Reply Last reply Reply Quote 0
              • B
                BGallagherLA @HurricaneFan
                last edited by

                @hurricanefan Time Crisis technically works but it's SUPER laggy, not even worth it. I think it was the same for HOTD. Games with more advanced graphics like that seem to not mesh well on a Pi, but would probably run nicely on a PC setup, etc.

                F 1 Reply Last reply Reply Quote 0
                • F
                  Febbweiss @mrmartin79
                  last edited by

                  @mrmartin79 Yes, Mad Dog works well via Dosbox.

                  1 Reply Last reply Reply Quote 0
                  • F
                    Febbweiss @BGallagherLA
                    last edited by

                    @bgallagherla I tried HOTD and Virtua Cop but there were no 3D graphics even on my PC. I think these roms don't work because of dumps and 3D libraries (no OpenGL support).

                    1 Reply Last reply Reply Quote 0
                    • F
                      Febbweiss @BGallagherLA
                      last edited by

                      @bgallagherla said in Mayflash dolphinbar and AdvanceMAME 1.4:

                      @mrmartin79 First thing, it should be mode 1 on DolphinBar. Second, you also have to pair the Wiimote to the on-board Bluetooth in your Pi, if you have a Pi 3. If you have a Pi 2 (like I do), you need a Bluetooth dongle.

                      I use the mode 2 and didn't pair my Wiimote with the raspberry on-board Bluetooth... Only with the Dolphin bar...

                      B M 2 Replies Last reply Reply Quote 0
                      • B
                        BGallagherLA @Febbweiss
                        last edited by

                        @febbweiss Hmm interesting about mode 2. Whatever works though!

                        edmaul69E 1 Reply Last reply Reply Quote 0
                        • M
                          mrmartin79
                          last edited by mrmartin79

                          I was able to get Area51 working without a problem. Just had to add the CHD file to the "images" directory. Or look at the advmame.rc file for images path. Then I put the rom in the roms folder.

                          I have also switched my DolphinBar to Mode 1. It still seems to work alright but I am struggling with the config. When I hit Tab and change Controller Config for All Games it works until I exit. But settings don't stick. From reading I believe the advmame-1.4.rc file should be changed but it does not. I have even reset permissions to 777.

                          Would someone with a working setup be able to post their .rc file so I can compare what I'm working on?

                          1 Reply Last reply Reply Quote 0
                          • M
                            mrmartin79 @Febbweiss
                            last edited by

                            @febbweiss

                            Yes, I saw signs that this worked as well.... As I understood the DolphinBar it handles the controller pairing. I will unpair and experiment with this more.

                            1 Reply Last reply Reply Quote 0
                            • M
                              mrmartin79
                              last edited by

                              UPDATES:
                              I was able to get Area51 working without a problem. Just added the CHD file to the "image" directory. For me this was /home/pi/.advance/image but just look at the advmame-1.4.rc file for dir_image parameter.

                              I have also switched my DolphinBar to Mode 1. It still seems to work alright but I am struggling with the config. When I hit Tab and change Controller Config for All Games it works until I exit. But settings don't stick. From reading I believe the advmame-1.4.rc file should be changed but it does not. I have even reset permissions to 777 but it doesn't seem to help... so I have added my settings to the .rc file.

                              Currently I have the following setup:
                              Trigger = fire
                              A btn = 2ndary fire ala Op Wolf
                              1 button = p1 coin in
                              2 button = p1 start
                              Home button = exit advmame back to emulationstation

                              Here's what my .rc file looks like:

                              debug_crash no
                              debug_rawsound no
                              debug_speedmark no
                              device_alsa_device default
                              device_alsa_mixer channel
                              device_color_bgr15 yes
                              device_color_bgr16 yes
                              device_color_bgr24 yes
                              device_color_bgr32 yes
                              device_color_bgr8 yes
                              device_color_palette8 yes
                              device_color_yuy2 yes
                              device_joystick auto
                              device_keyboard raw
                              device_mouse auto
                              device_raw_firstkeyhack no
                              device_raw_mousedev[0] auto
                              device_raw_mousedev[1] auto
                              device_raw_mousedev[2] auto
                              device_raw_mousedev[3] auto
                              device_raw_mousetype[0] pnp
                              device_raw_mousetype[1] pnp
                              device_raw_mousetype[2] pnp
                              device_raw_mousetype[3] pnp
                              device_sdl_samples 512
                              device_sound alsa
                              device_video fb
                              device_video_cursor off
                              device_video_doublescan yes
                              device_video_fastchange no
                              device_video_interlace yes
                              device_video_output auto
                              device_video_overlaysize auto
                              device_video_singlescan yes
                              dir_artwork /home/pi/RetroPie/roms/mame-advmame/artwork:/home/pi/RetroPie/roms/arcade/artwork
                              dir_diff /home/pi/.advance/diff
                              dir_hi /home/pi/.advance/hi
                              dir_image /home/pi/.advance/image:/opt/retropie/emulators/advmame/1.4/share/advance/image:/home/pi/RetroPie/roms/mame-advmame/chd
                              dir_inp /home/pi/.advance/inp
                              dir_memcard /home/pi/.advance/memcard
                              dir_nvram /home/pi/.advance/nvram
                              dir_rom /home/pi/RetroPie/roms/mame-advmame:/home/pi/RetroPie/roms/arcade
                              dir_sample /home/pi/RetroPie/roms/mame-advmame/samples:/home/pi/RetroPie/roms/arcade/sample
                              dir_snap /home/pi/.advance/snap
                              dir_sta /home/pi/.advance/sta
                              display_adjust none
                              display_antialias yes
                              display_artwork_backdrop yes
                              display_artwork_bezel no
                              display_artwork_crop yes
                              display_artwork_overlay yes
                              display_aspectx 4
                              display_aspecty 3
                              display_beam 1
                              display_brightness 1
                              display_buffer no
                              display_color auto
                              display_expand 1
                              display_flicker 0
                              display_flipx no
                              display_flipy no
                              display_frameskip auto
                              display_gamma 1
                              display_intensity 1.5
                              display_interlaceeffect none
                              display_magnify auto
                              display_magnifysize 640
                              display_mode auto
                              display_pausebrightness 1
                              display_resize fractional
                              display_resizeeffect auto
                              display_restore yes
                              display_rgbeffect none
                              display_rol no
                              display_ror no
                              display_scanlines no
                              display_skipcolumns auto
                              display_skiplines auto
                              display_translucency yes
                              display_vsync no
                              display_width 640
                              display_height 480
                              include 
                              input_hotkey yes
                              input_idleexit 0
                              input_map[bill1] auto
                              input_map[coin1] keyboard[0,pgup] or keyboard[0,5]
                              input_map[coin2] auto
                              input_map[coin3] auto
                              input_map[coin4] auto
                              input_map[coin5] auto
                              input_map[coin6] auto
                              input_map[coin7] auto
                              input_map[coin8] auto
                              input_map[event10] auto
                              input_map[event11] auto
                              input_map[event12] auto
                              input_map[event13] auto
                              input_map[event14] auto
                              input_map[event1] auto
                              input_map[event2] auto
                              input_map[event3] auto
                              input_map[event4] auto
                              input_map[event5] auto
                              input_map[event6] auto
                              input_map[event7] auto
                              input_map[event8] auto
                              input_map[event9] auto
                              input_map[interlock] auto
                              input_map[p1_button10] auto
                              input_map[p1_button1] joystick_button[0,left]
                              input_map[p1_button2] joystick_button[0,right]
                              input_map[p1_button3] auto
                              input_map[p1_button4] auto
                              input_map[p1_button5] auto
                              input_map[p1_button6] auto
                              input_map[p1_button7] auto
                              input_map[p1_button8] auto
                              input_map[p1_button9] auto
                              input_map[p1_dial_down] auto
                              input_map[p1_dial_left] auto
                              input_map[p1_dial_right] auto
                              input_map[p1_dial_up] auto
                              input_map[p1_dialx] auto
                              input_map[p1_dialy] auto
                              input_map[p1_doubleleft_down] auto
                              input_map[p1_doubleleft_left] auto
                              input_map[p1_doubleleft_right] auto
                              input_map[p1_doubleleft_up] auto
                              input_map[p1_doubleright_down] auto
                              input_map[p1_doubleright_left] auto
                              input_map[p1_doubleright_right] auto
                              input_map[p1_doubleright_up] auto
                              input_map[p1_down] auto
                              input_map[p1_left] auto
                              input_map[p1_lightgun_down] auto
                              input_map[p1_lightgun_left] auto
                              input_map[p1_lightgun_right] auto
                              input_map[p1_lightgun_up] auto
                              input_map[p1_lightgunx] auto
                              input_map[p1_lightguny] auto
                              input_map[p1_mahjong_a] auto
                              input_map[p1_mahjong_b] auto
                              input_map[p1_mahjong_bet] auto
                              input_map[p1_mahjong_c] auto
                              input_map[p1_mahjong_chance] auto
                              input_map[p1_mahjong_chi] auto
                              input_map[p1_mahjong_d] auto
                              input_map[p1_mahjong_double_up] auto
                              input_map[p1_mahjong_e] auto
                              input_map[p1_mahjong_f] auto
                              input_map[p1_mahjong_flip_flop] auto
                              input_map[p1_mahjong_g] auto
                              input_map[p1_mahjong_h] auto
                              input_map[p1_mahjong_i] auto
                              input_map[p1_mahjong_j] auto
                              input_map[p1_mahjong_k] auto
                              input_map[p1_mahjong_kan] auto
                              input_map[p1_mahjong_l] auto
                              input_map[p1_mahjong_m] auto
                              input_map[p1_mahjong_n] auto
                              input_map[p1_mahjong_pon] auto
                              input_map[p1_mahjong_reach] auto
                              input_map[p1_mahjong_ron] auto
                              input_map[p1_mahjong_score] auto
                              input_map[p1_mouse_down] auto
                              input_map[p1_mouse_left] auto
                              input_map[p1_mouse_right] auto
                              input_map[p1_mouse_up] auto
                              input_map[p1_mousex] auto
                              input_map[p1_mousey] auto
                              input_map[p1_paddle_down] auto
                              input_map[p1_paddle_left] auto
                              input_map[p1_paddle_right] auto
                              input_map[p1_paddle_up] auto
                              input_map[p1_paddlex] auto
                              input_map[p1_paddley] auto
                              input_map[p1_pedalbrake] auto
                              input_map[p1_pedalbrake_push] auto
                              input_map[p1_pedalbrake_release] auto
                              input_map[p1_pedalgas] auto
                              input_map[p1_pedalgas_push] auto
                              input_map[p1_pedalgas_release] auto
                              input_map[p1_pedalother] auto
                              input_map[p1_pedalother_push] auto
                              input_map[p1_pedalother_release] auto
                              input_map[p1_right] auto
                              input_map[p1_stick_backward] auto
                              input_map[p1_stick_down] auto
                              input_map[p1_stick_forward] auto
                              input_map[p1_stick_left] auto
                              input_map[p1_stick_right] auto
                              input_map[p1_stick_up] auto
                              input_map[p1_stickx] auto
                              input_map[p1_sticky] auto
                              input_map[p1_stickz] auto
                              input_map[p1_trackball_down] auto
                              input_map[p1_trackball_left] auto
                              input_map[p1_trackball_right] auto
                              input_map[p1_trackball_up] auto
                              input_map[p1_trackballx] auto
                              input_map[p1_trackbally] auto
                              input_map[p1_up] auto
                              input_map[p2_button10] auto
                              input_map[p2_button1] auto
                              input_map[p2_button2] auto
                              input_map[p2_button3] auto
                              input_map[p2_button4] auto
                              input_map[p2_button5] auto
                              input_map[p2_button6] auto
                              input_map[p2_button7] auto
                              input_map[p2_button8] auto
                              input_map[p2_button9] auto
                              input_map[p2_dial_down] auto
                              input_map[p2_dial_left] auto
                              input_map[p2_dial_right] auto
                              input_map[p2_dial_up] auto
                              input_map[p2_dialx] auto
                              input_map[p2_dialy] auto
                              input_map[p2_doubleleft_down] auto
                              input_map[p2_doubleleft_left] auto
                              input_map[p2_doubleleft_right] auto
                              input_map[p2_doubleleft_up] auto
                              input_map[p2_doubleright_down] auto
                              input_map[p2_doubleright_left] auto
                              input_map[p2_doubleright_right] auto
                              input_map[p2_doubleright_up] auto
                              input_map[p2_down] auto
                              input_map[p2_left] auto
                              input_map[p2_lightgun_down] auto
                              input_map[p2_lightgun_left] auto
                              input_map[p2_lightgun_right] auto
                              input_map[p2_lightgun_up] auto
                              input_map[p2_lightgunx] auto
                              input_map[p2_lightguny] auto
                              input_map[p2_mahjong_a] auto
                              input_map[p2_mahjong_b] auto
                              input_map[p2_mahjong_bet] auto
                              input_map[p2_mahjong_c] auto
                              input_map[p2_mahjong_chance] auto
                              input_map[p2_mahjong_chi] auto
                              input_map[p2_mahjong_d] auto
                              input_map[p2_mahjong_double_up] auto
                              input_map[p2_mahjong_e] auto
                              input_map[p2_mahjong_f] auto
                              input_map[p2_mahjong_flip_flop] auto
                              input_map[p2_mahjong_g] auto
                              input_map[p2_mahjong_h] auto
                              input_map[p2_mahjong_i] auto
                              input_map[p2_mahjong_j] auto
                              input_map[p2_mahjong_k] auto
                              input_map[p2_mahjong_kan] auto
                              input_map[p2_mahjong_l] auto
                              input_map[p2_mahjong_m] auto
                              input_map[p2_mahjong_n] auto
                              input_map[p2_mahjong_pon] auto
                              input_map[p2_mahjong_reach] auto
                              input_map[p2_mahjong_ron] auto
                              input_map[p2_mahjong_score] auto
                              input_map[p2_mouse_down] auto
                              input_map[p2_mouse_left] auto
                              input_map[p2_mouse_right] auto
                              input_map[p2_mouse_up] auto
                              input_map[p2_mousex] auto
                              input_map[p2_mousey] auto
                              input_map[p2_paddle_down] auto
                              input_map[p2_paddle_left] auto
                              input_map[p2_paddle_right] auto
                              input_map[p2_paddle_up] auto
                              input_map[p2_paddlex] auto
                              input_map[p2_paddley] auto
                              input_map[p2_pedalbrake] auto
                              input_map[p2_pedalbrake_push] auto
                              input_map[p2_pedalbrake_release] auto
                              input_map[p2_pedalgas] auto
                              input_map[p2_pedalgas_push] auto
                              input_map[p2_pedalgas_release] auto
                              input_map[p2_pedalother] auto
                              input_map[p2_pedalother_push] auto
                              input_map[p2_pedalother_release] auto
                              input_map[p2_right] auto
                              input_map[p2_stick_backward] auto
                              input_map[p2_stick_down] auto
                              input_map[p2_stick_forward] auto
                              input_map[p2_stick_left] auto
                              input_map[p2_stick_right] auto
                              input_map[p2_stick_up] auto
                              input_map[p2_stickx] auto
                              input_map[p2_sticky] auto
                              input_map[p2_stickz] auto
                              input_map[p2_trackball_down] auto
                              input_map[p2_trackball_left] auto
                              input_map[p2_trackball_right] auto
                              input_map[p2_trackball_up] auto
                              input_map[p2_trackballx] auto
                              input_map[p2_trackbally] auto
                              input_map[p2_up] auto
                              input_map[p3_button10] auto
                              input_map[p3_button1] auto
                              input_map[p3_button2] auto
                              input_map[p3_button3] auto
                              input_map[p3_button4] auto
                              input_map[p3_button5] auto
                              input_map[p3_button6] auto
                              input_map[p3_button7] auto
                              input_map[p3_button8] auto
                              input_map[p3_button9] auto
                              input_map[p3_dial_down] auto
                              input_map[p3_dial_left] auto
                              input_map[p3_dial_right] auto
                              input_map[p3_dial_up] auto
                              input_map[p3_dialx] auto
                              input_map[p3_dialy] auto
                              input_map[p3_doubleleft_down] auto
                              input_map[p3_doubleleft_left] auto
                              input_map[p3_doubleleft_right] auto
                              input_map[p3_doubleleft_up] auto
                              input_map[p3_doubleright_down] auto
                              input_map[p3_doubleright_left] auto
                              input_map[p3_doubleright_right] auto
                              input_map[p3_doubleright_up] auto
                              input_map[p3_down] auto
                              input_map[p3_left] auto
                              input_map[p3_lightgun_down] auto
                              input_map[p3_lightgun_left] auto
                              input_map[p3_lightgun_right] auto
                              input_map[p3_lightgun_up] auto
                              input_map[p3_lightgunx] auto
                              input_map[p3_lightguny] auto
                              input_map[p3_mahjong_a] auto
                              input_map[p3_mahjong_b] auto
                              input_map[p3_mahjong_bet] auto
                              input_map[p3_mahjong_c] auto
                              input_map[p3_mahjong_chance] auto
                              input_map[p3_mahjong_chi] auto
                              input_map[p3_mahjong_d] auto
                              input_map[p3_mahjong_double_up] auto
                              input_map[p3_mahjong_e] auto
                              input_map[p3_mahjong_f] auto
                              input_map[p3_mahjong_flip_flop] auto
                              input_map[p3_mahjong_g] auto
                              input_map[p3_mahjong_h] auto
                              input_map[p3_mahjong_i] auto
                              input_map[p3_mahjong_j] auto
                              input_map[p3_mahjong_k] auto
                              input_map[p3_mahjong_kan] auto
                              input_map[p3_mahjong_l] auto
                              input_map[p3_mahjong_m] auto
                              input_map[p3_mahjong_n] auto
                              input_map[p3_mahjong_pon] auto
                              input_map[p3_mahjong_reach] auto
                              input_map[p3_mahjong_ron] auto
                              input_map[p3_mahjong_score] auto
                              input_map[p3_mouse_down] auto
                              input_map[p3_mouse_left] auto
                              input_map[p3_mouse_right] auto
                              input_map[p3_mouse_up] auto
                              input_map[p3_mousex] auto
                              input_map[p3_mousey] auto
                              input_map[p3_paddle_down] auto
                              input_map[p3_paddle_left] auto
                              input_map[p3_paddle_right] auto
                              input_map[p3_paddle_up] auto
                              input_map[p3_paddlex] auto
                              input_map[p3_paddley] auto
                              input_map[p3_pedalbrake] auto
                              input_map[p3_pedalbrake_push] auto
                              input_map[p3_pedalbrake_release] auto
                              input_map[p3_pedalgas] auto
                              input_map[p3_pedalgas_push] auto
                              input_map[p3_pedalgas_release] auto
                              input_map[p3_pedalother] auto
                              input_map[p3_pedalother_push] auto
                              input_map[p3_pedalother_release] auto
                              input_map[p3_right] auto
                              input_map[p3_stick_backward] auto
                              input_map[p3_stick_down] auto
                              input_map[p3_stick_forward] auto
                              input_map[p3_stick_left] auto
                              input_map[p3_stick_right] auto
                              input_map[p3_stick_up] auto
                              input_map[p3_stickx] auto
                              input_map[p3_sticky] auto
                              input_map[p3_stickz] auto
                              input_map[p3_trackball_down] auto
                              input_map[p3_trackball_left] auto
                              input_map[p3_trackball_right] auto
                              input_map[p3_trackball_up] auto
                              input_map[p3_trackballx] auto
                              input_map[p3_trackbally] auto
                              input_map[p3_up] auto
                              input_map[p4_button10] auto
                              input_map[p4_button1] auto
                              input_map[p4_button2] auto
                              input_map[p4_button3] auto
                              input_map[p4_button4] auto
                              input_map[p4_button5] auto
                              input_map[p4_button6] auto
                              input_map[p4_button7] auto
                              input_map[p4_button8] auto
                              input_map[p4_button9] auto
                              input_map[p4_dial_down] auto
                              input_map[p4_dial_left] auto
                              input_map[p4_dial_right] auto
                              input_map[p4_dial_up] auto
                              input_map[p4_dialx] auto
                              input_map[p4_dialy] auto
                              input_map[p4_doubleleft_down] auto
                              input_map[p4_doubleleft_left] auto
                              input_map[p4_doubleleft_right] auto
                              input_map[p4_doubleleft_up] auto
                              input_map[p4_doubleright_down] auto
                              input_map[p4_doubleright_left] auto
                              input_map[p4_doubleright_right] auto
                              input_map[p4_doubleright_up] auto
                              input_map[p4_down] auto
                              input_map[p4_left] auto
                              input_map[p4_lightgun_down] auto
                              input_map[p4_lightgun_left] auto
                              input_map[p4_lightgun_right] auto
                              input_map[p4_lightgun_up] auto
                              input_map[p4_lightgunx] auto
                              input_map[p4_lightguny] auto
                              input_map[p4_mahjong_a] auto
                              input_map[p4_mahjong_b] auto
                              input_map[p4_mahjong_bet] auto
                              input_map[p4_mahjong_c] auto
                              input_map[p4_mahjong_chance] auto
                              input_map[p4_mahjong_chi] auto
                              input_map[p4_mahjong_d] auto
                              input_map[p4_mahjong_double_up] auto
                              input_map[p4_mahjong_e] auto
                              input_map[p4_mahjong_f] auto
                              input_map[p4_mahjong_flip_flop] auto
                              input_map[p4_mahjong_g] auto
                              input_map[p4_mahjong_h] auto
                              input_map[p4_mahjong_i] auto
                              input_map[p4_mahjong_j] auto
                              input_map[p4_mahjong_k] auto
                              input_map[p4_mahjong_kan] auto
                              input_map[p4_mahjong_l] auto
                              input_map[p4_mahjong_m] auto
                              input_map[p4_mahjong_n] auto
                              input_map[p4_mahjong_pon] auto
                              input_map[p4_mahjong_reach] auto
                              input_map[p4_mahjong_ron] auto
                              input_map[p4_mahjong_score] auto
                              input_map[p4_mouse_down] auto
                              input_map[p4_mouse_left] auto
                              input_map[p4_mouse_right] auto
                              input_map[p4_mouse_up] auto
                              input_map[p4_mousex] auto
                              input_map[p4_mousey] auto
                              input_map[p4_paddle_down] auto
                              input_map[p4_paddle_left] auto
                              input_map[p4_paddle_right] auto
                              input_map[p4_paddle_up] auto
                              input_map[p4_paddlex] auto
                              input_map[p4_paddley] auto
                              input_map[p4_pedalbrake] auto
                              input_map[p4_pedalbrake_push] auto
                              input_map[p4_pedalbrake_release] auto
                              input_map[p4_pedalgas] auto
                              input_map[p4_pedalgas_push] auto
                              input_map[p4_pedalgas_release] auto
                              input_map[p4_pedalother] auto
                              input_map[p4_pedalother_push] auto
                              input_map[p4_pedalother_release] auto
                              input_map[p4_right] auto
                              input_map[p4_stick_backward] auto
                              input_map[p4_stick_down] auto
                              input_map[p4_stick_forward] auto
                              input_map[p4_stick_left] auto
                              input_map[p4_stick_right] auto
                              input_map[p4_stick_up] auto
                              input_map[p4_stickx] auto
                              input_map[p4_sticky] auto
                              input_map[p4_stickz] auto
                              input_map[p4_trackball_down] auto
                              input_map[p4_trackball_left] auto
                              input_map[p4_trackball_right] auto
                              input_map[p4_trackball_up] auto
                              input_map[p4_trackballx] auto
                              input_map[p4_trackbally] auto
                              input_map[p4_up] auto
                              input_map[safequit] auto
                              input_map[service] auto
                              input_map[service_coin1] auto
                              input_map[service_coin2] auto
                              input_map[service_coin3] auto
                              input_map[service_coin4] auto
                              input_map[service_coin5] auto
                              input_map[service_coin6] auto
                              input_map[service_coin7] auto
                              input_map[service_coin8] auto
                              input_map[start1] keyboard[0,pgdn] or keyboard[0,1]
                              input_map[start2] auto
                              input_map[start3] auto
                              input_map[start4] auto
                              input_map[start5] auto
                              input_map[start6] auto
                              input_map[start7] auto
                              input_map[start8] auto
                              input_map[tilt] auto
                              input_map[ui_add_cheat] auto
                              input_map[ui_cancel] keyboard[0,esc] or keyboard[0,lwin]
                              input_map[ui_cocktail] auto
                              input_map[ui_configure] auto
                              input_map[ui_delete_cheat] auto
                              input_map[ui_down] keyboard[0,down]
                              input_map[ui_edit_cheat] auto
                              input_map[ui_end] keyboard[0,enter]
                              input_map[ui_frameskip_dec] auto
                              input_map[ui_frameskip_inc] auto
                              input_map[ui_help] auto
                              input_map[ui_home] auto
                              input_map[ui_left] auto
                              input_map[ui_load_state] auto
                              input_map[ui_mode_next] auto
                              input_map[ui_mode_pred] auto
                              input_map[ui_on_screen_display] auto
                              input_map[ui_pan_down] auto
                              input_map[ui_pan_left] auto
                              input_map[ui_pan_right] auto
                              input_map[ui_pan_up] auto
                              input_map[ui_pause] auto
                              input_map[ui_record_start] auto
                              input_map[ui_record_stop] auto
                              input_map[ui_reset_machine] auto
                              input_map[ui_right] auto
                              input_map[ui_save_cheat] auto
                              input_map[ui_save_state] auto
                              input_map[ui_select] keyboard[0,enter] or joystick_button[0,left]
                              input_map[ui_show_fps] auto
                              input_map[ui_show_gfx] auto
                              input_map[ui_show_profiler] auto
                              input_map[ui_snapshot] auto
                              input_map[ui_startup] auto
                              input_map[ui_throttle] auto
                              input_map[ui_toggle_cheat] auto
                              input_map[ui_toggle_crosshair] auto
                              input_map[ui_toggle_debug] auto
                              input_map[ui_toggle_ui] auto
                              input_map[ui_turbo] auto
                              input_map[ui_up] keyboard[0,up]
                              input_map[ui_watch_value] auto
                              input_map[volume_down] auto
                              input_map[volume_up] auto
                              input_steadykey no
                              lcd_server none
                              lcd_speed 4
                              lcd_timeout 500
                              misc_bios default
                              misc_cheat no
                              misc_cheatfile cheat.dat
                              misc_difficulty none
                              misc_eventdebug no
                              misc_eventfile event.dat
                              misc_freeplay no
                              misc_hiscorefile hiscore.dat
                              misc_lang none
                              misc_languagefile english.lng
                              misc_mutedemo no
                              misc_quiet yes
                              misc_safequit no
                              misc_smp no
                              misc_timetorun 0
                              record_sound yes
                              record_sound_time 15
                              record_video yes
                              record_video_interleave 2
                              record_video_time 15
                              script_coin1 
                              script_coin2 
                              script_coin3 
                              script_coin4 
                              script_emulation 
                              script_event1 
                              script_event10 
                              script_event11 
                              script_event12 
                              script_event13 
                              script_event14 
                              script_event2 
                              script_event3 
                              script_event4 
                              script_event5 
                              script_event6 
                              script_event7 
                              script_event8 
                              script_event9 
                              script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
                              script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
                              script_led3 
                              script_play 
                              script_safequit 
                              script_start1 
                              script_start2 
                              script_start3 
                              script_start4 
                              script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
                              script_video wait(!event()); set(kdb, 0);
                              sound_adjust auto
                              sound_equalizer_highvolume 0
                              sound_equalizer_lowvolume 0
                              sound_equalizer_midvolume 0
                              sound_latency 0.2
                              sound_mode auto
                              sound_normalize no
                              sound_samplerate 44100
                              sound_samples yes
                              sound_volume -3
                              sync_fps auto
                              sync_resample auto
                              sync_speed 1
                              sync_startuptime auto
                              sync_turbospeed 3
                              ui_color[help_other] 000000 808080
                              ui_color[help_p1] 000000 ffff00
                              ui_color[help_p2] 000000 00ff00
                              ui_color[help_p3] 000000 ff0000
                              ui_color[help_p4] 000000 00ffff
                              ui_color[interface] 000000 ffffff
                              ui_color[select] 000000 afffff
                              ui_color[tag] 247ef0 ffffff
                              ui_font auto
                              ui_fontsize auto
                              ui_helpimage auto
                              ui_translucency 0.8
                              

                              Here are a few addl. items I'm working on:

                              • Lethal Enforcers 2 - can't reload
                              • How to fix lag when pulling trigger/firing.. this really sucks for T2 or Op Wolf where there is machine gun action?

                              Cheers!

                              B 2 Replies Last reply Reply Quote 0
                              • B
                                BGallagherLA @mrmartin79
                                last edited by

                                @mrmartin79 Interesting. I must have put the CHD in the wrong folder then. Will investigate later tonight.

                                Also, I just noticed this last night - the "all games" config doesn't work. But if you go into "This game," they do stick. Yeah, you gotta go in and map stuff for every game, but you only have to do it once. Why the "all games" thing doesn't work is beyond me, but thats the way it is I guess. I have a similar button setup but didn't think about mapping the home button to exit. Will have to do that as well.

                                As for Lethal Enforcers 2... i have the same problem, and don't know why. With the first Lethal Enforcers, I can reload, but only if I'm aiming at the bottom off screen not on sides or top. Could be because my DolphinBar is on the bottom of my TV instead of top.

                                As for this .rc file, can you give me the path where I can find/edit this thing on mine? I still don't know a whole lot about tweaking settings/files through Putty/SSH and other methods. Thanks!

                                M 2 Replies Last reply Reply Quote 1
                                • M
                                  mrmartin79 @BGallagherLA
                                  last edited by

                                  @bgallagherla Sure thing... the config file is at

                                  /opt/retropie/configs/mame-advmame

                                  Also, you should make a backup of it before you start editing. so duplicate it to bak_advmame-1.4.rc etc...

                                  If something is wrong in this file advmame will throw an error and not start. (errors from this file can be found in the /dev/shm/runcommand.log file it took me a few tries to figure out keyboard/button usage.)

                                  1 Reply Last reply Reply Quote 1
                                  • M
                                    mrmartin79 @BGallagherLA
                                    last edited by

                                    @bgallagherla For the CHD, I dropped the unzipped folder named "area51mx" into the image directory. Inside that folder is the "area51mx.chd" file.

                                    Hope that helps... Works pretty well although the mouse/trigger lag still annoys me.

                                    1 Reply Last reply Reply Quote 2
                                    • B
                                      BGallagherLA @mrmartin79
                                      last edited by

                                      @mrmartin79 said in Mayflash dolphinbar and AdvanceMAME 1.4:

                                      dir_image /home/pi/.advance/image:/opt/retropie/emulators/advmame/1.4/share/advance/image:/home/pi/RetroPie/roms/mame-advmame/chd

                                      OK, so this is your dir_image path above, take from the .rc file you shared in previous post. Here's the entry from mine:

                                      dir_image /home/pi/RetroPie/roms/mame-advmame

                                      It looks like you're redirecting this file to two different places (opt/retropie/emulators/advmame/1.4/share/advance/image - and /home/pi/RetroPie/roms/mame-advmame/chd) or am I totally off base?

                                      I tried putting the unzipped folder with CHD file in /home/pi/.advance/image but it didn't work. Will keep tweaking, just kinda confused...

                                      M 1 Reply Last reply Reply Quote 0
                                      • M
                                        mrmartin79 @BGallagherLA
                                        last edited by mrmartin79

                                        @bgallagherla yeah sorry for that... the files should work in either of those locs... I created a new chd directory as seen by the last path. That is where is put my areamx folder > chd file but it should work in any of those paths. The : is an OR.

                                        What error message do you get from the /dev/shm/runcommand.log?

                                        B 1 Reply Last reply Reply Quote 0
                                        • B
                                          BGallagherLA @mrmartin79
                                          last edited by

                                          @mrmartin79 Something about how it was an "invalid" CHD file. I dunno. I tried putting it damn near everywhere. I'll see if i can find a different CHD file. Maybe mine was corrupt or something.

                                          M 1 Reply Last reply Reply Quote 0
                                          • M
                                            mrmartin79 @BGallagherLA
                                            last edited by

                                            @bgallagherla Get the .106 from the internet archive that's what I'm using.

                                            Another update after more testing. I switched the dolphinbar to Mode 2 and the trigger lag went away.. so this is definitely the mode to use! I also unpaired my wiimote from the RetroArch Bluetooth settings. This didn't resolve anything but I'm pretty sure there is no reason to pair it... Emulation Station seems to see it as a keyboard regardless. I can navigate most menus using the wiimote but can't select things... Need to hunt for settings there...

                                            As mentioned elsewhere, in Mode 2 you lose access to the 1 & 2 buttons but it seems to work with + = coin, HOME = start, and - = exit. At least thats the way its working for me at the moment.. I have made some changes to the .rc file to reflect using Mode 2.

                                            At the moment Op Wolf, Term2, and Lethal Enforcers work quite well and are very playable.

                                            B 1 Reply Last reply Reply Quote 1
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