@whereismax123 If i recall correctly you have to shoot at the bottom of the screen, which is a bit problematic, cause you cant aim too far down and not 1 pixel higher.
It would have been so much better if you could bind a button to shoot offscreen.
My Question is Could you use 2 Dolphen bars and use 2 wiimotes to play 2 player ligh gun games on the pi4 ... if so does any one know how to do it ?
I've never tried (I only have one bar) but I think that's how it is supposed to work. I suppose you use the bar in mode 2? This mode only supports one connected Wiimote. :(
or Could you use 2 wii motes on 1 bar ?
This would work in mode 4, right? This mode is used for the dolphin emulator, and I think it doesn't work with Retropie without proper drivers.
There is a link I found recently, where someone made a high-precision Wiimote "driver" that works with 4 IR LEDs around the TV set. I suppose that this works a little like the Sinden Gun, but I have not come around to try this. Maybe if you have the time and dedication you could try this. Maybe it even works with multipe Wiimotes, I don't know?!
Theory : im thinking but not certain , but maby i can have/enable duel mouse then it could work possibly ... but how do you enable duel mouse on retroarch on pi4 ?
for mame2003 games
As I said, I have never tried this. Maybe you can in a fist step try getting it to work with one Dolphin Bar (in mode 2) and a regular mouse?
I actually do already have the Dreamcast version loaded in my Pi , I just wanted to try the Naomi version due to I have never played the arcade version and sometimes there are little things here and there they may have changed or become different
Just something about the Arcade version games I enjoy better , possibly because the infinite amount of credits by coins possible , or the service menus to change the lives , difficulty and such .. I don't know for sure ... Call me weird I guess
I do enjoy your input and advice , Thank you for that
Maby this version on Flycast is a bit wonky and needs more configuration within the core itself by the developers
@stoo Having lots of differences between FBNeo & MAME for system16 based hardware isn't surprising, system16 is a historical driver for Final Burn (first FB driver and first emulator to run that hardware, the emulator's name is actually based on "After Burner"), current FBNeo driver is built upon that initial driver. You should report the glitches at https://github.com/finalburnneo/FBNeo/issues, we can't fix what we don't know about :)
I'm in the same situation as you... I would love to play games like Time Crisis with my DolphinBar and my Wiimote as "the Light Gun" in the DIY Arcade machine that I'm currently building, but... PCSX-Rearmed doesn't detect my Wiimote as "the Light Gun"... Only recognizes standard controls, nothing more... It's very frustrating...
Hope someone could do a simple and easy to follow tutorial on how to make the Light Guns to work with this core, and also make sure that all of the other games still work the same as they do right now with the unmodified core already available from the RetroPie Setup.
Hope that this topic gets more atention.