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    • A

      MayFlash F500 Config Setup

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash f500 config gamepad
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    • A

      Quit to RetroPie from stick?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support quit mayflash
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      A

      @Crush

      I hold the Start button, which I set somewhere doing the initial setup, but now I'll be darned if I can find where that was. Now that I'm thinking of it, it could be that I set that in RetroArch without really paying attention, which would explain why this is happening. heheh

      I recall seeing something in EmulationStation, but not being happy with the options. I'll take a look again.

    • RacerboyR

      Mayflash 2-Port N64 USB Adapter - MF103 with Retropie

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash mf103 n64
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      RacerboyR

      Adapter seems to be working great, tried out some more games over the weekend and I'm loving it so far. I was also able to map the table of hotkey combos (updated above), except the "Input State Slot Increase/Decrease" triggers at the same time that I go to Save or Load which is mapped to D-Pad right/left.

      All retroarch.cfg:

      input_state_slot_increase = "right" input_state_slot_decrease = "left"

      N64 retroarch.cfg:

      input_state_slot_decrease = "nul" input_state_slot_decrease_axis = "-3" input_state_slot_decrease_btn = "nul" input_state_slot_decrease_mbtn = "nul" input_state_slot_increase = "nul" input_state_slot_increase_axis = "+3" input_state_slot_increase_btn = "nul" input_state_slot_increase_mbtn = "nul"

      -3 and +3 are C-Button left and right. If I set the All config to "nul", they won't work in any other emulator, correct? Should -3 and +3 be mapped to input_state_slot_increase/decrease instead of the ones with "_axis"?

    • R

      WISE (Mayflash) 3-in-1 PS2/Gamecube/Xbox USB adapter only picking up one controller.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash usb adapter linux controller issu detection
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    • J

      advmame, dolphin bar, and wii controller gun

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support advmame 3.9 pi4 mayflash dolphin bar wii controller
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      mituM

      That being said, you should try one of the other MAME emulators - Mame2003 has mouse support and RetroArch seems to detect your mouse. As a plus, it supports absolute pointing devices.

    • R

      Mayflash Wireless Sensor DolphinBar + Wii Remote not working (power issue)?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash dolphinbar light gun advmame 1.4 wiimote
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      R

      @Efriim

      Thank you! This fixed it. Player 2 is not set up yet as I am waiting for the second dolphinbar to arrive from Amazon which is tomorrow :)

    • T

      Guide: Setting up the Mayflash N64 adapter for Retropie

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 mayflash adapter guide walkthrough
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      C

      @traptedmind - Thank you for posting this! The googledrive link appears to require access. Can you post the contents of the .cfg file to the thread?

      Thank you!

    • T

      Is anyone in a guide for setting up N64 Mayflash Adapter for Retropie?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming n64 mayflash adapter
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      R4LR

      I also wrote this once:

      https://retropie.org.uk/forum/topic/12836/guide-how-to-n64-controller-setup-with-micro-s-n64-pcb-converter-and-mayflash-usb-adapter

      If you wanted to compare. :)

    • M

      Questions regarding generic Wii Pro controller on x86 install

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming controller bluetooth mayflash wii
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      ClydeC

      Thanks for the update, it's interesting to follow your way to a working solution.

      Yeah, it seems that it is a kind of game of chance to get the right BT controllers for the Pi, may it be that I was lucky or you and @gpmcty were unlucky.

      And yes, it seems to be either direct connection without the home key, or using an adapter. Ironically, I'm fine with my adapter although I don't use the home key anyway. :)

    • S

      After countless hours of troubleshooting, my Mayflash N64 USB adapter does not work.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash n64 nintendo 64 retroarch emulationstatio
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    • Z

      Help setting up Mayflash GC Adapter

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash retropie n64
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      Z

      I figured it out (Wii U), thank you so much!

    • S

      two mayflash adapters with four n64 controllers, only one working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 controller mayflash multiplayer
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      edmaul69E

      @sony_simon my compatibility is far better in lr-mupen than the standalone. I get so much lag and many games just black screen in the standalone.

    • R4LR

      GUIDE/HOW-TO: N64 Controller Setup With Micro's N64 PCB Converter And Mayflash USB Adapter

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 controller mayflash micros pcb
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    • N

      Cannot Edit Controller Config File

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash n64 config file
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    • V

      Mayflash N64 adapter not working - "not configured"

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller n64 mayflash usb gamepad
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      J

      I got mine working as well, the trick, I think was to copy in the ini file (changing the name) and let the config file generate it's own information based on the ini file (device id etc). I did set the number to 0 (full manual) for the controller, but it doesn't seem to matter as it changes back automatically once you launch a mupen64* emulator.

      The controller will only work in mupen64 emulators though, so I may still return the adapter for something better. N64 is SOOOO much better with a real N64 controller though.

      Not sure why this failed for me the first time, I think by taking in the cfg file I corrupted something.

    • N

      Mayflash Controllers Not Functioning When Rom is Launched

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash n64 snes
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      edmaul69E

      @NoOddJob as @polish-potato said. On any mayflash adapters i have used, player 1 and 2 are backward. If that
      isnt it then re set up your controller. Write down what numbers all the buttons are. Now open up the

      /opt/retropie/configs/all/retroarch/autoconfig/

      folder. Now find the configs for your controllers. Verify if if the numbers match. If they do then run

      sudo jstest /dev/input/js0

      Now push the buttons and verify if the buttons match there. If they dont, then change your config file to match the jstest.

    • S

      Alternative dongles to Mayflash for Wii U Pro

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming wii u pro mayflash bluetooth
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      A

      Yeah I got mine as well and besides no random button presses, the controllers are also much more responsive, which made me forget about really needing wired controllers for certain games!

    • R

      Mayflash Sega Saturn Adaptor 2nd controller not recognised

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash saturn controller help
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      S

      @mitu Thanks! It worked. I didn't have to re-install the lr-beetle-Saturn emulator, but rather run an update after deleting the config file. thanks!

    • sergioadS

      Some systems you can play with a N64 Mayflash USB adapter

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming mayflash systems nintendo 64 alternative
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