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  • Real scoreboard for Daphne

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    mediamogulM

    In the interest of continuity for those affected in the future, this conversation continues here.

  • Daphne black screen

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    caver01C

    @trekdrop said in Daphne black screen:

    One big question... Do you have badlands running?

    I just tried Bandlands. I cannot get it to work. Same issue. Same weird writes in the log file. Black screen.

    I did remove the DAT file and it actually did the parsing just fine and when it first started, I saw a glimpse of the "Wanted" sign, which is the first image you see when the game loads, but after maybe a frame of that video, it went black and stayed black. I exited after waiting 10 minutes or so.

  • Daphne problems

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    H

    @caver01 thanks

  • Daphne PS4 Joystick Input file

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  • Daphne MACH3 no sound :(

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    BuZzB

    You can also set a specific post as the answer too. - by clicking the 3 dots icon on a post (I have done this for this thread)

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    A

    I tried using a fresh 3.8.1 image for the zero, and the issue is still there. This is driving me nuts. Only thing connected to the Zero is a wifi and keyboard, only thing attached to my Pi3 is ethernet and keyboard.

  • Daphne - libglew-dev

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    P

    Hmmm..I think I have tracked the source of my issues but I cannot explain why I get thise errors
    https://retropie.org.uk/forum/topic/4378/golang-installation-my-source-of-problems

  • 0 Votes
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    ThakT

    Hi!

    Sadly no, i don't know how to skip the constant set up of time and date at each launch...
    I never used Daphne so no i don't have a config fot it.

    Sorry i can't help you for this one :(

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    @qix77 yeah no stress don't Rush as I have it on PS3 and rarely play that I just love the attract mode it's awsome.

  • Daphne not exiting correctly.

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    OneSwitchO

    ...fresh ROM for AstronBelt has it working better. Enemy craft shooting again, collision detect working. Only bad thing is that when the "disc" is changing scene I often get a flash of an explosion out of context for what's happening in the game. I tried deleting the DAT file and re-parsing the files but no joy. If anyone has any experience of this and fixing it, I'd appreciate any pointers.

    Strangely Galaxy Ranger seems spot on.

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    I'm having a similar issue. Thought I'd post here rather than start a new topic, hope that's OK.

    My problem is the game starts up and runs fine as long as I leave it in demo mode. The demo loop runs the video and sound just fine. But when I start a game I see Dirk run across the bridge and then the screen goes black. I can hear the game running but can't see anything. By pressing random controls sometimes I'll get the death scene or if I'm lucky, a level I can actually play before it all goes dark again. I've deleted the .dat and parsed many times with the same result.

    I'm hoping someone can help me sort this out, thanks. Here's my ls output:

    pi@retropie:~ $ ls -Rla /home/pi/RetroPie/roms/daphne/
    /home/pi/RetroPie/roms/daphne/:
    total 16
    drwxr-xr-x 4 pi pi 4096 Jan 19 14:37 .
    drwxr-xr-x 63 pi pi 4096 Jan 18 19:15 ..
    drwxr-xr-x 2 pi pi 4096 Jan 19 21:09 lair.daphne
    drwxr-xr-x 2 pi pi 4096 Jan 19 19:58 roms

    /home/pi/RetroPie/roms/daphne/lair.daphne:
    total 103684
    drwxr-xr-x 2 pi pi 4096 Jan 19 21:09 .
    drwxr-xr-x 4 pi pi 4096 Jan 19 14:37 ..
    -rw-r--r-- 1 pi pi 16316 Jan 19 21:10 lair.dat
    -rw-r--r-- 1 pi pi 893769849 Jan 19 14:42 lair.m2v
    -rw-r--r-- 1 pi pi 27496826 Jan 19 14:17 lair.ogg
    -rw-r--r-- 1 pi pi 19 Jan 19 20:10 lair.txt

    /home/pi/RetroPie/roms/daphne/roms:
    total 28
    drwxr-xr-x 2 pi pi 4096 Jan 19 19:58 .
    drwxr-xr-x 4 pi pi 4096 Jan 19 14:37 ..
    -rw-r--r-- 1 pi pi 17906 Jan 19 19:49 lair.zip
    pi@retropie:~ $

  • 0 Votes
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    RiverstormR

    @jimd0586 said in Dragon's Lair from Daphne Download, what to do when no lair.zip file:

    @Finhead

    I would upload a screenshot of my jstest but I have been unable to upload screenshots. When I run jstest it has the on:off for each button, but for my joystick it is an axes: and then either a positive or - negative number

    @jimd0586 Don't over think it. Don't worry about the axis values, they are for the joysticks and not the buttons (except Left Top and Right Top are axis values).

    It's not really difficult at all. Below is the default dainput.ini. I didn't do much with KEY_UP, KEY_DOWN, KEY_LEFT and KEY_RIGHT except remove the values 5, 7, 8, 6 (if you want to use those buttons for another function). The joystick automatically worked I only had to modify the buttons.

    Say you want to change action button 1 (KEY_BUTTON1 is the sword in Dragon's Lair). Just run jstest, press a button. If it highlights button 3 then add 1 to the number (3+1=4). 3 is the button and the +1 is because button 0 is reserved so you need to add 1. Every button is the value+1 and 0 is never used. Each line has 3 numbers (the first 2 are keyboard inputs and the last one is for the joystick). Now just find the line below you want to modify (names are self explanatory if not the Wiki explains them) and change the last number which is 14 to the new number which is 4 and that's it. Do this for each button you want to change. Example below.

    Original line:
    KEY_BUTTON1 = 306 97 14

    New line:
    KEY_BUTTON1 = 306 97 4

    # Daphne custom keyboard and joystick mapping # # Each input is mapped to 2 keyboard keys and one joystick button. # A joystick's first analog stick is also automatically mapped. # # The first two numbers are SDL keyboard codes (or 0 for "none") # Find keyboard codes here: # http://www.daphne-emu.com/mediawiki/index.php/KeyList # # The third number is the joystick button code (or 0 for "none") # Since 0 is reserved for special meaning, joystick button 0 is identified # as 1 here. Button 1 is identified as 2, and so on. # # Find the button you want to map by running: # jstest /dev/input/js0 [KEYBOARD] KEY_UP = 273 114 5 KEY_DOWN = 274 102 7 KEY_LEFT = 276 100 8 KEY_RIGHT = 275 103 6 KEY_BUTTON1 = 306 97 14 KEY_BUTTON2 = 308 115 15 KEY_BUTTON3 = 32 113 16 KEY_START1 = 49 0 4 KEY_START2 = 50 0 0 KEY_COIN1 = 53 0 1 KEY_COIN2 = 54 0 0 KEY_SKILL1 = 304 119 0 KEY_SKILL2 = 122 105 0 KEY_SKILL3 = 120 107 0 KEY_SERVICE = 57 0 0 KEY_TEST = 283 0 0 KEY_RESET = 284 0 0 KEY_SCREENSHOT = 293 0 0 KEY_QUIT = 27 113 17 END
  • Daphne and 8bitdo

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    @theroamer
    Sorry was on holiday the last days without internet. Happy that everything works for you too. Any progress with kodi controls?