• WiiMote as air mouse in RetroPie

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    @dankcushions said in WiiMote as air mouse in RetroPie:

    yes.

    eg http://blog.petrockblock.com/forums/topic/wiimote-support-out-of-the-box/

    It seems I have to read the wiki with more attention...

    Thanks a lot !

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    @PiE81 Joymap is a strange one. I found that version 0.4 didn't work with my PS3 controller so I ended up sticking with version 0.3 whereas other users reported the reverse. You could experiment with different versions and see if there are any that work for you.

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  • UAE4Arm XBOXDRV - Mouse in Pad - F12

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    kormikK

    @Pyjamarama said in UAE4Arm XBOXDRV - Mouse in Pad - F12:

    I have put them in the opt/retropie/configs/amiga/emulators.cfg

    uae4all = "/home/pi/RetroPie/roms/amiga/+Start\ UAE4All.sh" default="uae4arm" uae4arm="/home/pi/RetroPie/roms/amiga/+Start\ UAE4Arm.sh %ROM%" --ui-axismap x1=REL_X:10,y1=REL_Y:10 \ --ui-buttonmap y=BTN_LEFT,x=BTN_RIGHT,back=KEY_F12 \

    but it does not do anything. I must be doing something wrong...

    It requires a bit more effort unfortunately.

    Take a look at my solution that by the way enables per-game joypad mapping config.

    The +Start UAE4Arm.sh script has been modified to look for a file with the same name as the .uae config, but having .script extension. The .script file can contain things you might want to get executed before launching the game and after it is closed.

    /opt/retropie/configs/amiga/emulators.cfg uae4arm line:

    uae4arm="/home/pi/RetroPie/roms/amiga/+Start\ UAE4Arm.sh %ROM%"

    /home/pi/RetroPie/roms/amiga/+Start UAE4Arm.sh

    #!/bin/bash pushd "/opt/retropie/emulators/uae4arm" config=$1 script=$(echo $config | awk -F\. '{print $1}').script if [ -f "$script" ]; then /bin/bash "$script" "before" fi if [ -n "$config" ]; then ./uae4arm -f "$config" else ./uae4arm fi if [ -f "$script" ]; then /bin/bash "$script" "after" fi popd

    Now the fun part - an example specific for Slam Tilt (and my pad) - Slam Tilt.script:
    (note: my config name is Slam Tilt.uae)

    #!/usr/bin/env bash case $1 in "before") sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event0 \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --device-name "Media-Tech Wireless Pad" \ --evdev-absmap ABS_X=x1,ABS_Y=y1 \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_C=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_TL2=guide,BTN_SELECT=back,BTN_TR2=start \ --ui-buttonmap tl=KEY_SPACE,tr=KEY_SPACE,lb=KEY_A,rb=KEY_L,a=KEY_ENTER,b=KEY_S,x=KEY_Y,start=KEY_F1,guide=KEY_ESC,back=BTN_LEFT,y=KEY_UP \ --ui-axismap y1=KEY_DOWN,x1=KEY_LEFT \ & ;; "after") sudo pkill -9 xboxdrv ;; *) echo "Need a paramter: 'before' or 'after'" esac

    Obviously, you should tune the absmap, keymap, buttonmap and axismap lines to suit your needs (/opt/retropie/supplementary/xboxdrv/bin/xboxdrv --help-all and evtest /dev/input/event0 are your friends).

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    mediamogulM

    @CaelThunderwing

    I really couldn't advise anything on that other than another search through vogons.org. I play a lot of DOS games, but installing Windows 3.1 has never been anything I wanted to put myself through. Maybe I'm being unfair, but I remember it as being an unintuitive and unforgiving environment when it came to hardware integration. The Keymapper is of course an option, so at least you have a contingency plan if all else fails.

  • Use mouse in Retropie menu?

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    mediamogulM

    @kraken0667

    I did a google search to confirm my belief that mouse support is not possible in Emulation Station and found that there are quite a fair amount of people who have asked the same question on different forums within the past several years. Each time the question went unanswered, but for what it's worth, I really don't believe it's possible.

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    I know this thread is a bit old, but I can confirm that the Mayflash Genesis / Mega Drive adapter does indeed work with Retropie / UAE4ARM for Amiga emulation. I haven't had a chance to play with it too much but I was able to play Datastorm in simultaneous two player mode with two original Konix Speedking joysticks. I could move around happily and fire my guns - cool! I didn't have time to try out any other games or joysticks, but initial results are good. The Mayflash adapter is way cheaper than any other 9 pin adapter I could find (especially dual) so this was a real win.

    Couple of things to mention though...

    -Configuring the input confused me for while because I wanted to set the fire button to B. However I discovered that you can't skip button A during setup. I therefore set fire to A and assumed I would need to edit it manually in the config file afterwards. However when I launched the game, the fire button worked just fine, so no need to change. Button settings are below.

    -Bizarrely even though I had configured the input, pushing the joystick right in the Emulation Station screen, opens up the EmulationStation menu, as though I have pressed Start/Select. Works fine in the game though. This is not really a problem as I can use the keyboard to navigate or just cycle left though the menu!

    -In UAE4ARM you will need load the rp-a500 config and set input Port 1 & Port 2 to the Mayflash and save.

    D-pad Up - Button 12
    D-pad Down - Button 14
    D-pad Left - Button 15
    D-pad Right - Button 13
    A / Fire - Button 0
    (Oddly these mappings differ to what is shown on the Mayflash packaging)

  • Bluetooth mouse supported?

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    edmaul69E

    Yeah retroarch isnt very good for mouse support most of the emulators dot work but dosbox does for pc dos games