@morpie said in RPI 4.2 Mame 2003 SF2 button mapping changed?:
I never changed my config and haven't gone into ES to confirm if there is a difference but when I use FBA my buttons are A-OK in Gunsmoke. Lr-Mame, no... Weird.
Also curious... when others are inputting buttons... do you follow the GitHub diagrams or the labels on your controller? That may flip things if you aren't careful. But you'd notice in other emulators. 360 pad has the buttons labeled so that A and B and X and Y are swapped... I see lots of people mentioning buttons. If I press my A button when it asks and B when it asks, I would have them reversed... Which made console games I am more familiar with just weird.
it's tricky but they had to choose a standard, and the SNES pad was it. i think when you bind through emulationstation/retroarch it says 'B (bottom)', 'A (right)', etc, but even if you go by the positions, the layout might feel better but you'll still have situations where a game will tell you to press the 'A' button, and then you'll have to press your 'B' button, etc.
so i just use a SNES-type pad :)