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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Problem with 1 legit ps3 controller and not another

    Scheduled Pinned Locked Moved Help and Support
    ps3 driversixaxisbluetoothbluetooth.servi
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    • mituM
      mitu Global Moderator @edmaul69
      last edited by

      @edmaul69 You can re-use the GUID ES assigns in the es_config.cfg - it's per controller model. There's a whole list you can compare and find your controller at https://github.com/gabomdq/SDL_GameControllerDB/blob/master/gamecontrollerdb.txt.

      edmaul69E 1 Reply Last reply Reply Quote 0
      • edmaul69E
        edmaul69 @mitu
        last edited by

        @mitu the problem with the es guid is its only on my ps3 controllers. I will look at all this info to figure out how to get a guid for my dolphinbar. Thanks guys.

        EfriimE 1 Reply Last reply Reply Quote 0
        • EfriimE
          Efriim @edmaul69
          last edited by Efriim

          @edmaul69
          To take the fun out of what was posted, here is the executable binary that was made from parts of the SDL code. It is explained better in the link.

          edmaul69E 4 Replies Last reply Reply Quote 0
          • edmaul69E
            edmaul69 @Efriim
            last edited by

            @Efriim thanks.

            1 Reply Last reply Reply Quote 0
            • edmaul69E
              edmaul69 @Efriim
              last edited by edmaul69

              This post is deleted!
              1 Reply Last reply Reply Quote 0
              • edmaul69E
                edmaul69 @Efriim
                last edited by edmaul69

                This post is deleted!
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                • edmaul69E
                  edmaul69 @Efriim
                  last edited by edmaul69

                  @Efriim ok there is something im not getting. The second answer says compile with

                  gcc -o sdl2-joystick sdl2-joystick.c `pkg-config ––libs ––cflags sdl2`
                  

                  Then it says save following as sdl2-joystick.c..... So i stuck this in /home/pi and compiled. Now what?

                  EfriimE 1 Reply Last reply Reply Quote 0
                  • EfriimE
                    Efriim @edmaul69
                    last edited by

                    @edmaul69
                    Save the file sdl2-joystick.c with the c code copied to it. Then compile it with gcc.

                    edmaul69E 2 Replies Last reply Reply Quote 0
                    • edmaul69E
                      edmaul69 @Efriim
                      last edited by

                      @Efriim i did that. I dont know what to do after that to get the guid.

                      EfriimE 1 Reply Last reply Reply Quote 0
                      • EfriimE
                        Efriim @edmaul69
                        last edited by

                        @edmaul69
                        After the code is compiled; with a controller plugged in; run the executable ./sdl2-joystick.

                        If there is no controller plugged in there won't be any output

                        edmaul69E 1 Reply Last reply Reply Quote 0
                        • edmaul69E
                          edmaul69 @Efriim
                          last edited by

                          @Efriim luckily i dont have to run anything. i found out all the controllers you have plugged in shows their guid in the es_input.cfg file. thanks for all the help.

                          EfriimE 1 Reply Last reply Reply Quote 0
                          • EfriimE
                            Efriim @edmaul69
                            last edited by

                            @edmaul69
                            the output looks like this

                            050000004c0500006802000000810000 "Sony PLAYSTATION(R)3 Controller" axes:6 buttons:17 hats:0 balls:0
                            

                            where the first segment is the GUID

                            1 Reply Last reply Reply Quote 0
                            • edmaul69E
                              edmaul69 @Efriim
                              last edited by edmaul69

                              @Efriim so running ./sdl-joystick i come up with this for the dolphinbar:

                              03000000790000000318000011010000 "HJZ Mayflash Wiimote PC Adapter" axes:4 button                                                                                                             s:12 hats:1 balls:0
                              

                              so this and another mayflash wii adapter i have when i add them to the gamecontrollerdb.txt, the hats dont work. i set the hats exactly like other hats in the file. not sure if i am doing something wrong. i removed the second analog stick do to the c64 mini emulator duplicating the sticks.

                              03000000790000000318000011010000,HJZ Mayflash Wiimote PC Adapter,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b1,guide:b11,platform:Linux,
                              
                              EfriimE 1 Reply Last reply Reply Quote 0
                              • EfriimE
                                Efriim @edmaul69
                                last edited by

                                @edmaul69 I haven't looked at gamecontrollerdb.txt since I back when I used lakka. I got to take a nap though but I'll get back on to this, maybe you gotta look deeper in the system

                                edmaul69E 1 Reply Last reply Reply Quote 1
                                • edmaul69E
                                  edmaul69 @Efriim
                                  last edited by

                                  @Efriim cool. Just let me know your thoughts. Thank you.

                                  EfriimE 1 Reply Last reply Reply Quote 0
                                  • EfriimE
                                    Efriim @edmaul69
                                    last edited by Efriim

                                    @edmaul69
                                    I only searched for that controller and found some dated stuff, I mean the patch might already be applied.
                                    https://bugzilla.kernel.org/show_bug.cgi?id=115841

                                    I think it says that there was a patch applied to the kernel modules so that the dolphin bar will map this button correctly, when using dolphin bar mode 3. I also see a line that you could add to the kernel cmdline.txt that is something like the same fix.

                                    Does the nintendo mayflash adapter use a different name than the dolphinbar?

                                    edmaul69E 1 Reply Last reply Reply Quote 0
                                    • edmaul69E
                                      edmaul69 @Efriim
                                      last edited by

                                      @Efriim that is what it is sold as. What is listed above is the name it is seen as in linux.

                                      HJZ Mayflash Wiimote PC Adapter

                                      EfriimE 1 Reply Last reply Reply Quote 0
                                      • EfriimE
                                        Efriim @edmaul69
                                        last edited by

                                        @edmaul69
                                        Oh, I was thinking you had both the adpater and the dolphin bar.

                                        edmaul69E EfriimE 2 Replies Last reply Reply Quote 0
                                        • edmaul69E
                                          edmaul69 @Efriim
                                          last edited by

                                          @Efriim i have another wii classic controller adapter made by mayflash that has the same issue.

                                          1 Reply Last reply Reply Quote 0
                                          • EfriimE
                                            Efriim @Efriim
                                            last edited by Efriim

                                            @Efriim
                                            extracted from the bugzilla link there is this
                                            usbhid.quirks=0x79:0x1843:0x40
                                            that can be added to the /boot/cmdline.txt

                                            for the adapter where I think you will replace the 0x79:0x1843:0x40
                                            with the vendor:product id of yours, I don't know what the third number is (0x40)
                                            usbhid.quirks=0x79:0x1803:0x40
                                            it could be worth a try,
                                            `evtest event4 |grep -E "ID|Test|BTN|ABS"
                                            will give the product ID vendor ID.

                                            SDL only reads the gamecontrollerdb.txt

                                            edmaul69E 2 Replies Last reply Reply Quote 0
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