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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Pi4 MAME2010 crashing on Tab menu > Inputs

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    mame2010crashcontrols
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    • G
      grant2258 Banned
      last edited by grant2258

      rm -rf mame2010-libretro
      

      then do the above

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      • S
        Simrose @grant2258
        last edited by

        @grant2258 said in Pi4 MAME2010 crashing on Tab menu > Inputs:

        rm -f mame2010-libretro
        rm: cannot remove 'mame2010-libretro': Is a directory

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          grant2258 Banned
          last edited by grant2258

          its rm -rf you posted that as i was editing it. I think ill compile a binary for people probably easier that way

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          • S
            Simrose
            last edited by Simrose

            @grant2258 said in Pi4 MAME2010 crashing on Tab menu > Inputs:

            git clone https://github.com/grant2258/mame2010-libretro.git
            cd mame2010-libretro
            git checkout input
            make platform=rpi4 -j8
            sudo cp mame2010_libretro.so /opt/retropie/libretrocores/lr-mame2010/

            Thanks its installing now.

            The remove command worked and used this post you made
            git clone https://github.com/grant2258/mame2010-libretro.git
            cd mame2010-libretro
            git checkout input
            make platform=rpi4 -j8
            sudo cp mame2010_libretro.so /opt/retropie/libretrocores/lr-mame2010/

            Im hopeing this will help with player 2 controls for some reason mortal kombat 2 etc the circle button does not do anything. Cant low kick on player 2. It will be great if it works afterwards.

            Thanks
            Sim

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              grant2258 Banned
              last edited by

              should be good for 4 players :)

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                Simrose @grant2258
                last edited by Simrose

                @grant2258
                It was compiling but at the end it didnt install
                ill have to do it again as i closed putty and show message thanks.

                pi@retropie:~ $ git clone https://github.com/grant2258/mame2010-libretro
                fatal: destination path 'mame2010-libretro' already exists and is not anirectory.
                pi@retropie:~ $ cd mame2010-libretro
                pi@retropie:~/mame2010-libretro $ git checkout input
                Already on 'input'
                Your branch is up to date with 'origin/input'.
                pi@retropie:~/mame2010-libretro $ make platform=rpi4 -j8^C
                pi@retropie:~/mame2010-libretro $ sudo cp mame2010_libretro.so /opt/retropie/libretrocores/lr-mame2010/
                cp: cannot create regular file '/opt/retropie/libretrocores/lr-mame2010/': Not a directory
                pi@retropie:~/mame2010-libretro $

                EDIT
                I just had to create a lr-mame2010 directory and it worked now to test
                mame2010_libretro is in the lr-mame2010 folder from your install

                So I have the new core installed from you, I just need some config to launch the emulator. As before installing i removed the emulator from setup, I can see in retropie setup it says installed via unknown lr-mame2010 so i must be close in getting it working.

                I think i solved it the long way around sorry im not really confident with this.

                I backed up the new core you made then installed via binary
                so i have the config to launch the emulator
                then run just this code

                git clone https://github.com/grant2258/mame2010-libretro.git
                cd mame2010-libretro
                git checkout input
                make platform=rpi4 -j8
                now its doing its installing lots of code
                when that finishes ill copy over the new core over the binary one as root user
                so hopefully when finished it will all be good.

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                  grant2258 Banned
                  last edited by grant2258

                  yes you need to install the mame2010 package first on thing to note if it stops compiling just go back to the mame2010-libretro
                  directory

                  the other commands before this just grabed the source and checkout the branch no need to worry about them again

                  make platform=rpi4 -j8
                  sudo cp mame2010_libretro.so /opt/retropie/libretrocores/lr-mame2010/
                  
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                  • S
                    Simrose @grant2258
                    last edited by Simrose

                    @grant2258
                    So the Controls are wrong for Mortal kombwt
                    Compared to arcade and mame 2003, megadrive etc
                    But they all can be mapped now which is wonderful
                    Thanks
                    Sim

                    This is how I set it now for Mortal kombat to be the same as mame 2003 and layout of how Mortal kombat games are on most platforms.

                    Auto 0 key z button 4
                    Auto 3 key a button 1
                    Auto 1 key x button 5
                    Auto 2 key S button 3
                    Auto 4 key q button 2
                    Auto 5 key w button 6
                    Auto 6 button 8
                    Auto 7 button 7

                    Its working really well
                    Thank you again

                    Is their a way to get dpad working and not just analog.

                    Thanks
                    Sim

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                      grant2258 Banned
                      last edited by grant2258

                      there is some mapping that was there you need to turn it on in the options and restart the core. I left them off by default because i havent tested them. So if you turn it on (then restart) and load up street fighter 2 it should map properly. Again this isint my mapping its what was there

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                        Simrose @grant2258
                        last edited by

                        @grant2258
                        Can you please explain where options how to enable
                        Thanks
                        Sim

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                          grant2258 Banned @Simrose
                          last edited by

                          @Simrose like any other retroarch core option select +x to get to rgui

                          then goto options

                          its the first option automapping turn it on close the core and restart

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                          • S
                            Simrose @grant2258
                            last edited by Simrose

                            @grant2258 thanks for that sorry I'm learning.

                            Edit
                            Works perfect😊
                            It would be great to be able to enable dpad also
                            Thanks
                            Sim

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                            • S
                              Simrose @grant2258
                              last edited by

                              @grant2258
                              A huge thanks to you
                              Amazing to have it working now
                              Very happy
                              Sim

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                                grant2258 Banned
                                last edited by

                                I have some other things im working on at the moment but ou can can set up in input general it just needs auto mapped

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                                • S
                                  Simrose @grant2258
                                  last edited by

                                  @grant2258
                                  I couldn't get dpad to work but I know it's my lack of knowledge.
                                  Good luck with your other projects
                                  Main thing is everything else working great.
                                  Thanks
                                  Sim

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                                  • pjftP
                                    pjft @grant2258
                                    last edited by

                                    @grant2258 Sorry for the delay here!

                                    I compiled your version and it seemed to work as intended. I was unable to get the "auto-remapping" to work, even after restarting, but it's probably on me.

                                    The fact that the emulator no longer crashes allows the user to remap the controls as intended - thanks!

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                                      Simrose @pjft
                                      last edited by

                                      @pjft
                                      Auto remapping worked on mine just to let you know I had it off and controls were messed up on most games put to on and now fine

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                                        grant2258 Banned @pjft
                                        last edited by grant2258

                                        @pjft make sure youve do a git pull. if you messed with the game mappings and such i wont map propperly because you changed your cfg files. Also if you didnt do a clean compile do a touch src/emu/*.c I tested with sf2 on windows and linux works fine for me dont know about the rest of the mappings because i just used what was there in the first place

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                                        • pjftP
                                          pjft @grant2258
                                          last edited by

                                          @grant2258 It might have been from the previous game mappings then - I tested it with some of the games I had been playing before!

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                                            grant2258 Banned @Simrose
                                            last edited by grant2258

                                            @Simrose said in Pi4 MAME2010 crashing on Tab menu > Inputs:

                                            @grant2258
                                            I couldn't get dpad to work but I know it's my lack of knowledge.
                                            Good luck with your other projects
                                            Main thing is everything else working great.
                                            Thanks
                                            Sim

                                            The dpad will work if you map it properly in input->general->player1 controls I dont want to make another frankenmame by doing this a silly way. There is a reason its set to analog it uses the 9x9 joystick grid for mapping 4 way ect. Im not quit happy with the defaut analog setting in the ini i would suggest you set the saturation to 1.0 it on 0.86

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