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    (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b)

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    mariomario 64nintendo 64sm64sm64pc
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    • DolphinCubeD
      DolphinCube @A Former User
      last edited by

      @luddo183 here is what I did
      Step 1: Get the essental files for configuring
      Step 2: Get SM64ex
      Step 3: Build it then delete everything in the build folder
      Step 4: Drag and drop everything to the SM64EX root folder
      Step 5: Build it again and everything starts to show up EXECPT for the executable

      Please help me!

      Oh! And here are the folders It comes with:
      -levels
      -sound
      -textures
      and a patch file also. I think something is in the wrong place

      ? 1 Reply Last reply Reply Quote 0
      • ?
        A Former User @DolphinCube
        last edited by

        @theautisticgamer
        2 things:
        Did you run

        rm -rf build
        

        and did you run it with external data 1?

        1 Reply Last reply Reply Quote 0
        • S
          sglueckspilz @A Former User
          last edited by

          Hey there,

          maybe you have a Tipp for me.

          I am playing arround with my PI 4.
          I installed Retropie 4.7. and updated to 4.7.9 yesterday.

          I have installed Mario64 in default Emulator.
          Running good.

          The I have installed the SM64PC Version.
          Also is running good.

          Then I haved installed die SM64EX Version with sm64redrawn-master
          I have tried in different ways.
          Also with - git checkout 685efc81c

          Mario is starting, but it is unplayable slow. Audio is also lagging.

          Have you any tipps for me? Have I forgottend something. I have read some post, that I have to enable opengl options???

          I have done:

          sudo apt install build-essential git python3 libaudiofile-dev libglew-dev libglfw3-dev libusb-1.0.0 libsdl2-dev

          git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git

          Copy Mario Rom + redawn package to
          <pre>sm64ex
          ┗ build
          ┗ us_pc
          ┗ res
          ┗ gfx
          ┣ actors
          ┣ levels
          ┗ textures</pre>

          rm -rf build

          And startet the Game with
          #!/bin/bash
          /home/pi/sm64ex/build/<ROM=REGION>_pc/sm64.us.f3dex2e.arm %U

          Do you know why is the game so slow and the normal PC Version running good?

          Thanks you!

          ? 2 Replies Last reply Reply Quote 0
          • ?
            A Former User @sglueckspilz
            last edited by A Former User

            @sglueckspilz
            It might be OpenGL but otherwise I see no problems.

            1 Reply Last reply Reply Quote 0
            • ?
              A Former User @sglueckspilz
              last edited by

              @sglueckspilz
              Actually @Krakatoa showed these instructions for sm64 redrawn:
              Build sm64ex with the sm64redrawn texture pack - Assumes you are building us versions

              Step 1: Run this command

              Sudo apt install build-essential git python3 libaudiofile-dev libglew-dev libglfw3-dev libusb-1.0.0 libsdl2-dev

              Step 2: Git clone sm64ex

              git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git
              Step 3: Take your .z64 file of Super Mario 64 and put it in the files. Note change the code to your rom name in your roms directory.

              cp RetroPie/roms/n64/Mario.z64 sm64ex/baserom.us.z64

              Step 4: Build

              cd sm64ex
              make VERSION=us TARGET_RPI=1 -j4

              Step 5: rm -rf build

              Step 6: Create a build folder and a gfx and res folder under the sm64ex folder
              build\us_pc\res\gfx
              <pre>sm64ex
              ┗ build
              ┗ us_pc
              ┗ res
              ┗ gfx
              ┣ actors
              ┣ levels
              ┗ textures</pre>

              <b>(Master Clone)</b>
              If you git clone the master you can just copy the gfx folder into your res directory and that's it.

              Step 7: download the zip package sm64redrawn sm64redrawn and unzip

              step 8: copy the contents of the gfx folder and alt folder from the extracted sm64redrawn zip into the res folder created in step 6 (alt folder contains icon updates etc.)

              step 9: cd sm64ex

              Step 10:

              make VERSION=us TARGET_RPI=1 -j4 EXTERNAL_DATA=1
              Step 9: Create a .sh file, name it sm64pc.sh, and put the following code in it:

              #!/bin/bash
              /home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm %U
              Step 10: Move the .sh file into /home/pi/RetroPie/roms/ports

              S 1 Reply Last reply Reply Quote 0
              • S
                sglueckspilz @A Former User
                last edited by

                @luddo183

                Thanks!

                I have rebuild again. This it is running a little little better now. mmmhh

                I noticed if I switch to windowed mo de, the game is running already in normal speed.
                But then it is only in the left corner. 640*480 on an Full HD Screen :-(

                Maybe I will setup the pi 4 complety new.
                Are there some checks that I can do?

                Thank you

                ? 1 Reply Last reply Reply Quote 0
                • ?
                  A Former User @sglueckspilz
                  last edited by

                  @sglueckspilz
                  For what?

                  1 Reply Last reply Reply Quote 0
                  • vic-viper-001V
                    vic-viper-001
                    last edited by vic-viper-001

                    I usually fail at pi-related installations, but managed to get this working on my first try. Major kudos for these instructions! I do have one question however...

                    I have splashscreens for everything in my Retropie setup. It's the splashscreens from this post:
                    https://retropie.org.uk/forum/topic/4611/runcommand-system-splashscreens

                    Has anybody found a way to change this initial screen:
                    P_20210614_191615.jpg

                    Into something like this:
                    launching.png

                    1 Reply Last reply Reply Quote 0
                    • retropieuser555R
                      retropieuser555
                      last edited by

                      So I recently got ahold of the Retroflag GPI case which runs a pi 0 w. Out of sheer curiosity, if I attempted to build this, will it just fail outright? Has anyone tried it yet (granted I expect a slow framerate but I'm curious how slow)

                      Pi 5 4GB

                      Retroflag GPI with raspberry pi zero 2 w/ wifi

                      Retroachievements:- lovelessrapture

                      1 Reply Last reply Reply Quote 0
                      • M
                        MissingThe80s
                        last edited by

                        I've tried this. Followed all the instructions, but I get an error. Can anyone help me out?

                        /usr/bin/ld: cannot find -lGLESv2
                        collect2: error: ld returned 1 exit status
                        Makefile:1031: recipe for target 'build/us_pc/sm64.us.f3dex2e.arm' failed
                        make: *** [build/us_pc/sm64.us.f3dex2e.arm] Error 1
                        rm build/us_pc/bin/ccm_skybox.c build/us_pc/bin/bbh_skybox.c build/us_pc/bin/clouds_skybox.c build/us_pc/bin/wdw_skybox.c build/us_pc/bin/water_skybox.c build/us_pc/bin/bits_skybox.c build/us_pc/bin/bitfs_skybox.c build/us_pc/bin/ssl_skybox.c build/us_pc/bin/cloud_floor_skybox.c build/us_pc/sound/sequences/00_sound_player.o build/us_pc/bin/bidw_skybox.c
                        
                        
                        1 Reply Last reply Reply Quote 0
                        • W WhiteT982 referenced this topic on
                        • DolphinCubeD
                          DolphinCube
                          last edited by

                          so compiled the game and the second I boot it up I get a segmentation fault. It does load the settings but then it gives me that error. Is there a fix for that?

                          retropieuser555R 1 Reply Last reply Reply Quote 0
                          • retropieuser555R
                            retropieuser555 @DolphinCube
                            last edited by

                            @TheAutisticGamer segment fault is sometimes because it's built on a machine that's different architecture. Are you using a pi4 or a PC/x64 machine by any chance?

                            Pi 5 4GB

                            Retroflag GPI with raspberry pi zero 2 w/ wifi

                            Retroachievements:- lovelessrapture

                            DolphinCubeD 1 Reply Last reply Reply Quote 0
                            • DolphinCubeD
                              DolphinCube @retropieuser555
                              last edited by

                              @retropieuser555 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):

                              @TheAutisticGamer segment fault is sometimes because it's built on a machine that's different architecture. Are you using a pi4 or a PC/x64 machine by any chance?

                              yeah im using a pi 4. Is that the problem?

                              retropieuser555R 1 Reply Last reply Reply Quote 0
                              • retropieuser555R
                                retropieuser555 @DolphinCube
                                last edited by

                                @TheAutisticGamer pi4 should be fine. Have you got your code you used? TARGET_RPI=1 should get you the pi4 version no problem

                                Pi 5 4GB

                                Retroflag GPI with raspberry pi zero 2 w/ wifi

                                Retroachievements:- lovelessrapture

                                DolphinCubeD 1 Reply Last reply Reply Quote 0
                                • DolphinCubeD
                                  DolphinCube @retropieuser555
                                  last edited by

                                  @retropieuser555 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):

                                  @TheAutisticGamer pi4 should be fine. Have you got your code you used? TARGET_RPI=1 should get you the pi4 version no problem

                                  lemme try recompiling it. I did use that command. It could be the fact that I was trying to use a mod that could require something the pi doesnt have. But IDK

                                  1 Reply Last reply Reply Quote 1
                                  • R
                                    rasbon94
                                    last edited by

                                    This might be a little late and i am aware that this is an old post. I tried following the guide but is seems i am stuck at step 3. it wont recognize as a directory. has anybody else encountered this. must admit i am quite new to this.

                                    retropieuser555R 1 Reply Last reply Reply Quote 0
                                    • retropieuser555R
                                      retropieuser555 @rasbon94
                                      last edited by

                                      @rasbon94 you can also manually copy the .z64 file into the folder if you have an app that lets you explore via SSH /SFTP, if that's any help to you?

                                      Pi 5 4GB

                                      Retroflag GPI with raspberry pi zero 2 w/ wifi

                                      Retroachievements:- lovelessrapture

                                      R 1 Reply Last reply Reply Quote 0
                                      • R
                                        rasbon94 @retropieuser555
                                        last edited by

                                        @retropieuser555 thanks a lot that seemed to have done the trick :)

                                        1 Reply Last reply Reply Quote 1
                                        • retropieuser555R
                                          retropieuser555
                                          last edited by

                                          Just a side note. I attempted this on Pi 5 with bookworm and it works perfectly fine. I haven't attempted any of the high res mods but hopefully they'll work given the higher specs

                                          Pi 5 4GB

                                          Retroflag GPI with raspberry pi zero 2 w/ wifi

                                          Retroachievements:- lovelessrapture

                                          1 Reply Last reply Reply Quote 0
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