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    MAME development: lr-mame2003 Updates

    Scheduled Pinned Locked Moved Ideas and Development
    mamelr-mame2003updatedevelopment
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    • S
      space invader
      last edited by space invader

      Solved! I had enabled the option but didn't know how to map the second player to the y-axis. After some hard thinking, up and down and it works. :)

      dankcushions, any more improvements to come in your schedule??

      Anyway, many thanks for your effort.

      dankcushionsD 1 Reply Last reply Reply Quote 0
      • dankcushionsD
        dankcushions Global Moderator @space invader
        last edited by

        @space-invader my to-do list is in the first post.

        I think using more than one trackball/mouse in retroarch MIGHT be fixable. I'll look into that in a week or so :)

        S 1 Reply Last reply Reply Quote 2
        • GreenHawk84G
          GreenHawk84
          last edited by

          @dankcushions , you may want to consider "fixing default aspect ratio for CPS2 games" to "all games" in Mame2003. I am finding that everything is outside of what it should be. Mortal Kombat plays stretched, Donkey Kong is not 3:4, etc.

          dankcushionsD 1 Reply Last reply Reply Quote 0
          • dankcushionsD
            dankcushions Global Moderator @GreenHawk84
            last edited by

            @GreenHawk84 it's not everything, but there is a general problem. I gave cps2 games as examples.

            1 Reply Last reply Reply Quote 0
            • GreenHawk84G
              GreenHawk84
              last edited by

              I would enjoy to ship you a six pack of beer for this work.

              1 Reply Last reply Reply Quote 0
              • S
                space invader @dankcushions
                last edited by

                @dankcushions said in MAME development: lr-mame2003 Updates:

                @space-invader my to-do list is in the first post.

                I think using more than one trackball/mouse in retroarch MIGHT be fixable. I'll look into that in a week or so :)

                It would be awesome! Waiting for your great job!

                1 Reply Last reply Reply Quote 0
                • dankcushionsD
                  dankcushions Global Moderator
                  last edited by

                  aspect ratio problems have now been fixed :)

                  previously some games would appear at the wrong ratio (eg blasteroids stretched, street fighter 2/alpha stretched, mortal kombat stretched). now corrected via https://github.com/libretro/mame2003-libretro/pull/53

                  you should now never need to use custom aspect ratios to get it to look correct.

                  herb_fargusH BuZzB RiverstormR 3 Replies Last reply Reply Quote 4
                  • herb_fargusH
                    herb_fargus administrators @dankcushions
                    last edited by

                    @dankcushions :D brilliant

                    If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                    Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                    1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators @dankcushions
                      last edited by

                      @dankcushions nice one! could feed that one to mame2010 also :-)

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                      dankcushionsD 1 Reply Last reply Reply Quote 0
                      • GreenHawk84G
                        GreenHawk84
                        last edited by

                        @dankcushions said in MAME development: lr-mame2003 Updates:

                        aspect ratio problems have now been fixed :)

                        Dude nice!!

                        1 Reply Last reply Reply Quote 0
                        • BrockBoytsB
                          BrockBoyts
                          last edited by

                          Awesome work man!

                          I updated Lr-Mame2003 today via "source." I went to launch Battletoads and it is still stretched. Do I need to update again today to get the new update to fix it? Thanks!

                          dankcushionsD 1 Reply Last reply Reply Quote 0
                          • dankcushionsD
                            dankcushions Global Moderator @BrockBoyts
                            last edited by

                            @BrockBoyts said in MAME development: lr-mame2003 Updates:

                            Awesome work man!

                            I updated Lr-Mame2003 today via "source." I went to launch Battletoads and it is still stretched. Do I need to update again today to get the new update to fix it? Thanks!

                            thanks :) it was updated when i posted last (21 hrs ago) so i think so, as battletoads is approx 4:3 on this version (just tested)

                            BrockBoytsB 1 Reply Last reply Reply Quote 0
                            • BrockBoytsB
                              BrockBoyts @dankcushions
                              last edited by

                              @dankcushions So is the correct way to update Lr-Mame2003 in the retropie menu and update via "source"?

                              1 Reply Last reply Reply Quote 0
                              • BuZzB
                                BuZz administrators
                                last edited by

                                you can update from binary - the binaries have been updated.

                                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                1 Reply Last reply Reply Quote 0
                                • RiverstormR
                                  Riverstorm @dankcushions
                                  last edited by

                                  @dankcushions said in MAME development: lr-mame2003 Updates:

                                  you should now never need to use custom aspect ratios to get it to look correct.

                                  Thanks Dank for all the amazing updates to MAME!

                                  1 Reply Last reply Reply Quote 0
                                  • dankcushionsD
                                    dankcushions Global Moderator @BuZz
                                    last edited by

                                    @BuZz said in MAME development: lr-mame2003 Updates:

                                    @dankcushions nice one! could feed that one to mame2010 also :-)

                                    thanks! so i checked mame2010 out - it has the same issue and it should have a similar fix, but i couldn't quickly fix it as there's some annoying stuff in the way it was written. here's where i'd want to fix it: https://github.com/libretro/mame2010-libretro/blob/master/src/osd/retro/retromapper.c#L144

                                    but the machine being run isn't initialised till after, here: https://github.com/libretro/mame2010-libretro/blob/master/src/osd/retro/retromain.c#L222

                                    so really either the init needs to happen sooner, or the retro_av_info needs to be reset after the init.

                                    anyway, i logged the issue: https://github.com/libretro/mame2010-libretro/issues/20

                                    1 Reply Last reply Reply Quote 0
                                    • GreenHawk84G
                                      GreenHawk84
                                      last edited by

                                      @dankcushions , still attempting DCS audio fix or is it impossible?

                                      dankcushionsD 1 Reply Last reply Reply Quote 0
                                      • dankcushionsD
                                        dankcushions Global Moderator @GreenHawk84
                                        last edited by

                                        @GreenHawk84 said in MAME development: lr-mame2003 Updates:

                                        @dankcushions , still attempting DCS audio fix or is it impossible?

                                        I'm not working on it right now but it's not impossible, just not much point me looking at it when there's stuff out there I can get fixed easier.

                                        GreenHawk84G 1 Reply Last reply Reply Quote 0
                                        • GreenHawk84G
                                          GreenHawk84 @dankcushions
                                          last edited by

                                          @dankcushions, righto, well it is your own time, but I do hope it can be done. Very much so..

                                          1 Reply Last reply Reply Quote 0
                                          • T
                                            Twitch0815
                                            last edited by

                                            Would love to see Ki support, for 2003

                                            I have it working in lr-mame2014 and lr-mame on a x86 build

                                            1 Reply Last reply Reply Quote 0
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