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    Development of module-script generator for lr-mess, lr-mame and mame standalone

    예약됨 고정됨 잠김 이동됨 Ideas and Development
    developmentlr-messmamelr-mamescripts
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    • DTEAMD
      DTEAM @JimmyFromTheBay
      마지막 수정자: DTEAM

      @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

      (1) Any chance of adding a coco3 fork? As far as I can tell nothing emulates it on the 4, and it's got a few cool games - it was the original home of Donkey Kong Remix.
      (2) I can't for the life of me figure out what BIOS files lr-mess-archimedes wants. The current MAME ROMset has nothing called "archimedes.zip" in it and I've got various things with "risc" in their names in my BIOS folder but I still get the dreaded Box With Blurry Word In The Middle Crash. Any clues?
      (3) Quite a few systems (most notably coco and dragon32, for me) are currently sort-of functional, which is to say that everything appears to work and games load, but then don't run properly. (eg The King/Donkey King, which keeps looping back to the menus when you try to choose the difficulty.)
      I imagine this is a problem with lr-mess itself rather than the system-specific forks, but if lr-mess gets updated to fix it will we have to install all the individual systems again?

      For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
      https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

      bash generate-desired-systems.sh only (and write the systems you want)

      or try this
      https://retropie.org.uk/forum/topic/29682/development-of-module-script-generator-for-lr-mess-and-mame-standalone/288

      (2) For achimedes , some need BIOSes and some not. The only BIOSes you need are aa310, aa4000 and aa5000 (I think, but I'm not 100% sure)

      (3) Maybe @Folly could help you on that one. You can also try with MAME standalone.

      J 2 답글 마지막 답글 답글 인용 1
      • FollyF
        Folly @JimmyFromTheBay
        마지막 수정자: Folly

        @jimmyfromthebay

        Note about the locations where to put the bios files in the first place :

        • BIOS files for the Valerino module-scripts have to be in :
          /home/pi/RetroPie/BIOS
        • BIOS files for the generated FollyMaddy module-scripts have to be in :
          /home/pi/RetroPie/BIOS/mame

        Note about https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00 :
        I just updated important things of the readme.md of the above link, as it was a bit outdated.

        (2)
        I checked for you the bios part for Archimedes.
        You can get all information out of "mame standalone".
        This way we know what types can be generated by the script.

        /opt/retropie/emulators/mame/mame -listdevices |grep Driver|grep Archimedes
        Driver a7000 (Archimedes A7000):
        Driver a7000p (Archimedes A7000+):
        Driver aa305 (Archimedes 305):
        Driver aa310 (Archimedes 310):
        Driver aa4101 (Archimedes 410/1):
        Driver aa4201 (Archimedes 420/1):
        Driver aa440 (Archimedes 440):
        Driver aa4401 (Archimedes 440/1):
        Driver aa540 (Archimedes 540):
        

        You said you had installed the Valerino module-script "lr-mess-archimedes".
        This will install 'aa305' and 'aa310'.
        If you want to check what bios files have to be inside the .zip package you simply do :
        ( that way you can check your .zip files )

        /opt/retropie/emulators/mame/mame -listroms aa310
        

        From the 'mame-0.231-merged' package there are indeed 3 bios files for Archimedes aa310, aa4000 and aa5000, as @DTEAM said. I think you should use those 3.

        If anything fails after a run, check the /dev/shm/runcommand.log if there is still a missing bios file.
        If something is missing you will see something like 'TRIED IN aa310"

        (3)
        Perhaps I will try for myself.
        But indeed, lr-mess will sometimes quit for no obvious reason.
        I had somewhat that same problem with supracan.
        No idea why this actually happens.
        It could be, that it has something to do with how we load lr-mess, and the rom, with the run_mess.sh script.
        Mame standalone doesn't seem to have that problem.
        So as @DTEAM said, you should try 'mame standalone' also.
        To use 'mame standalone' this way, you have to generate and install a module-script that is generated by our script generator.
        That way you get also mame lines to pick from when you load a rom.

        Edit :
        I played a bit with them, seems there are some issues indeed.
        Not only in lr-mess but also in mame standalone.
        Looking in the hash tables, they say, most games should work.
        Not sure what is causing this.
        Btw. I have more luck with dragon32.

        J 1 답글 마지막 답글 답글 인용 0
        • J
          JimmyFromTheBay @Folly
          마지막 수정자:

          From the 'mame-0.231-merged' package there are indeed 3 bios files for Archimedes aa310, aa4000 and aa5000, as @DTEAM said. I think you should use those 3.

          Yep, those seem to make it boot up. Many thanks to you both :)

          Btw. I have more luck with dragon32.

          Fingers crossed :)

          Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

          1 답글 마지막 답글 답글 인용 0
          • J
            JimmyFromTheBay @DTEAM
            마지막 수정자:

            @dteam said in Development of module-script generator for lr-mess and mame standalone:

            For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
            https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

            bash generate-desired-systems.sh only

            I'm afraid that single sentence alone is beyond my grasp of Linux and gives me the absolute heebies :( I'd already looked at that thread but simply couldn't make any sense of it.

            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

            FollyF 1 답글 마지막 답글 답글 인용 0
            • FollyF
              Folly @JimmyFromTheBay
              마지막 수정자:

              @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

              @dteam said in Development of module-script generator for lr-mess and mame standalone:

              For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
              https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

              bash generate-desired-systems.sh only

              I'm afraid that single sentence alone is beyond my grasp of Linux and gives me the absolute heebies :( I'd already looked at that thread but simply couldn't make any sense of it.

              Are you able to paste a file into your /home/pi/RetroPie-Setup/scriptmodules/supplementary ?
              Then you can use the front-end script.

              Just do these few steps :

              • Download this file and extract it :
                https://github.com/FollyMaddy/RetroPie-Share/archive/refs/heads/main.zip

              • Copy 00-workdir-00/add-mamedev-systems-test6.sh to
                /home/pi/RetroPie-Setup/scriptmodules/supplementary/add-mamedev-systems-test6.sh

              • Run RetroPie-Setup and go to :

                • Configuration / tools
                • add-mamedev-systems

              Now you can install the handhelds, other systems and download artwork and create overlays for running handhelds with lr-mess

              2021-06-09-080708_1600x900_scrot.png

              Is this within your grasp ?

              J 1 답글 마지막 답글 답글 인용 1
              • J
                JimmyFromTheBay @Folly
                마지막 수정자:

                @folly said in Development of module-script generator for lr-mess and mame standalone:

                Just do these few steps :

                Download this file and extract it :
                https://github.com/FollyMaddy/RetroPie-Share/archive/refs/heads/main.zip

                Copy 00-workdir-00/add-mamedev-systems-test6.sh to
                /home/pi/RetroPie-Setup/scriptmodules/supplementary/add-mamedev-systems-test6.sh

                Run RetroPie-Setup and go to :

                Configuration / tools
                add-mamedev-systems

                Now you can install the handhelds, other systems and download artwork and create overlays for running handhelds with lr-mess

                This is EXACTLY the sort of simple instruction set for dim-witted Linuphobes that I need. Thank you :)

                Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                FollyF 1 답글 마지막 답글 답글 인용 0
                • DTEAMD
                  DTEAM
                  마지막 수정자:

                  @folly said in Development of module-script generator for lr-mess and mame standalone:

                  Then you can use the front-end script.
                  Just do these few steps :

                  Download this file and extract it :
                  https://github.com/FollyMaddy/RetroPie-Share/archive/refs/heads/main.zip

                  Copy 00-workdir-00/add-mamedev-systems-test6.sh to
                  /home/pi/RetroPie-Setup/scriptmodules/supplementary/add-mamedev-systems-test6.sh

                  Run RetroPie-Setup and go to :

                  Configuration / tools
                  add-mamedev-systems

                  Now you can install the handhelds, other systems and download artwork and create overlays for running handhelds with lr-mess

                  Hi @Folly, maybe you could add that post as an instruction in your first post and on GitHub.

                  FollyF 1 답글 마지막 답글 답글 인용 0
                  • FollyF
                    Folly @DTEAM
                    마지막 수정자: Folly

                    @dteam

                    Yes I can do that.
                    Will look at it where I can put it in.

                    I also want somewhat the same description in the github readme.
                    I have to read that a few times and I will try to improve that also.

                    1 답글 마지막 답글 답글 인용 0
                    • FollyF
                      Folly @JimmyFromTheBay
                      마지막 수정자: Folly

                      @jimmyfromthebay

                      This is EXACTLY the sort of simple instruction set for dim-witted Linuphobes that I need. Thank you :)

                      Haha, great to hear !

                      Btw :
                      Besides me and @DTEAM,
                      I think you will be the first one that will try the front end.

                      Please let us know how it goes ,so we can learn from your experience.

                      DTEAMD 1 답글 마지막 답글 답글 인용 0
                      • DTEAMD
                        DTEAM @Folly
                        마지막 수정자: DTEAM

                        @folly
                        Honestly, if you are able to separate the arcade games from the rest, I think it could be on the official version of Retropie or at least tested by others to be added to it.

                        I retested It this morning (add-mamedev-systems-test6.sh), and It's awsome!

                        FollyF 1 답글 마지막 답글 답글 인용 1
                        • FollyF
                          Folly @DTEAM
                          마지막 수정자: Folly

                          @dteam

                          Indeed it's amazing ;-)
                          Thanks for the compliment, again ^^.
                          BTW. I got an extra star again today on github !

                          Still not sure how to separate arcade from the rest.
                          Because of the beautiful weather a bit less busy with programming.
                          I have to dig into that later again.

                          Edit: added the front-end mini tutorial in the first post.

                          1 답글 마지막 답글 답글 인용 1
                          • J
                            JimmyFromTheBay @DTEAM
                            마지막 수정자:

                            @dteam said in Development of module-script generator for lr-mess and mame standalone:

                            For (1) follow the instructions "How to install" (link below) and if you have any problems let us know.
                            https://github.com/FollyMaddy/RetroPie-Share/tree/main/00-scripts-00

                            I ran the installer and what a fantastic piece of work it is - all the handheld systems running smoothly and all the artwork downloaded and installed too. Incredible :)

                            Unfortunately, coco3 didn't go so well. It hit an error that was too fast for me to read and I'm not sure where to look for (all I know in terms of logs is dev/shm), and crashed straight back to EmulationStation :(

                            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                            FollyF 1 답글 마지막 답글 답글 인용 1
                            • FollyF
                              Folly @JimmyFromTheBay
                              마지막 수정자: Folly

                              @jimmyfromthebay

                              Thanks for the compliment and letting us know how it went 😊

                              I will try that coco3, curious if it will work.

                              I tried "dkong.zip" from the "coco_flop" using runcommandline "mame-system-coco3-flop1"

                              I can play the game using the numpad keys ! (0 = coin and jump, 2=down,8=up,4=left,6=right)
                              Works also good with lr-mess. (advice: turn off the Retroarch hotkeys or use scroll-lock)
                              Just do : DIR -> will list the files.
                              Then do : LOAD"DONKEY.BAS" or LOAD"DONKEY" if the "." doesn't work !
                              Use these joystick settings for lr-mess : see link

                              2021-06-09-222632_800x600_scrot-resized.png 2021-06-09-222138_800x600_scrot-resized.png 2021-06-09-222312_800x600_scrot-resized.png 2021-06-09-222401_800x600_scrot-resized.png2021-06-09-222926_800x600_scrot-resized.png2021-06-09-223031_800x600_scrot-resized.png 2021-06-09-223137_800x600_scrot-resized.png 2021-06-10-205111_800x600_scrot-resized.png

                              J 2 답글 마지막 답글 답글 인용 0
                              • J
                                JimmyFromTheBay @Folly
                                마지막 수정자:

                                @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                                c3a.jpg

                                c3b.jpg

                                Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                H FollyF 2 답글 마지막 답글 답글 인용 0
                                • H
                                  hhtien1408 @JimmyFromTheBay
                                  마지막 수정자:

                                  @DTEAM @dmmarti @Folly @valerino
                                  Great news for Super Acan Funtech
                                  The lastest official MAME 0.233 can emulate sound already.
                                  Check the youtube video

                                  FollyF DTEAMD 2 답글 마지막 답글 답글 인용 1
                                  • FollyF
                                    Folly @hhtien1408
                                    마지막 수정자: Folly

                                    @hhtien1408

                                    That looks/sounds really good !

                                    1 답글 마지막 답글 답글 인용 0
                                    • FollyF
                                      Folly @JimmyFromTheBay
                                      마지막 수정자: Folly

                                      @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                      @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                                      It looks like you have a corrupted module-script inside your RetroPie-Setup.

                                      Did you see it at the end of the install of coco3 ?

                                      Do you also see this when starting the RetroPie-Setup ?

                                      Can you see in the experimental packackages if coco3 is installed ?
                                      2021-06-10-070516_1600x900_scrot.png

                                      J 1 답글 마지막 답글 답글 인용 0
                                      • J
                                        JimmyFromTheBay @Folly
                                        마지막 수정자: JimmyFromTheBay

                                        @folly said in Development of module-script generator for lr-mess and mame standalone:

                                        @jimmyfromthebay said in Development of module-script generator for lr-mess and mame standalone:

                                        @folly I have very little idea what I'm doing here, but this is what happens if I try to install coco3 from the script.

                                        It looks like you have a corrupted module-script inside your RetroPie-Setup.

                                        That was weird - I'd literally just formatted an SD card, installed Retropie on it and run nothing but your script. But I updated RetroPie-Setup and all the Coco stuff is installed now :)

                                        Sadly it now crashes on the "Initialising" screen. Should I have the BIOS files (I've got all these CoCo ones from the 0.232 set) somewhere other than in pi>RetroPIe>BIOS?

                                        cocobios.jpg

                                        Do they need to be in a special folder or something? This is the runcommand.log:

                                        Parameters: 
                                        Executing: /opt/retropie/emulators/mame/mame -v -c -ui_active coco3 -flop1 "/home/pi/RetroPie/roms/coco3/Pac-Man (emulated).DSK"
                                        Attempting load of mame.ini
                                        Parsing mame.ini
                                        Attempting load of mame.ini
                                        Parsing mame.ini
                                        Attempting load of horizont.ini
                                        Attempting load of computer.ini
                                        Attempting load of raster.ini
                                        Attempting load of source/coco3.ini
                                        Attempting load of coco.ini
                                        Attempting load of coco3.ini
                                        Reading translation file English: 1 strings, original table at word offset 7, translated table at word offset 9
                                        Loaded 0 translations from file English
                                        Starting plugin data...
                                        Starting plugin hiscore...
                                        Attempting load of mame.ini
                                        Parsing mame.ini
                                        Attempting load of mame.ini
                                        Parsing mame.ini
                                        Attempting load of horizont.ini
                                        Attempting load of computer.ini
                                        Attempting load of raster.ini
                                        Attempting load of source/coco3.ini
                                        Attempting load of coco.ini
                                        Attempting load of coco3.ini
                                        Available videodrivers: x11 KMSDRM RPI dummy 
                                        Current Videodriver: KMSDRM
                                        	Display #0
                                        		Renderdrivers:
                                        			    opengl (0x0)
                                        			 opengles2 (0x0)
                                        			  opengles (0x0)
                                        			  software (0x0)
                                        Available audio drivers: 
                                        	alsa                
                                        	sndio               
                                        	dsp                 
                                        	disk                
                                        	dummy               
                                        Build version:      0.232 (mame0232)
                                        Build architecure:  
                                        Build defines 1:    SDLMAME_UNIX=1 SDLMAME_X11=1 SDLMAME_LINUX=1 
                                        Build defines 1:    LSB_FIRST=1 
                                        SDL/OpenGL defines: SDL_COMPILEDVERSION=2009 USE_OPENGL=1 
                                        Compiler defines A: __GNUC__=8 __GNUC_MINOR__=3 __GNUC_PATCHLEVEL__=0 __VERSION__="8.3.0" 
                                        Compiler defines B: __unix__=1 
                                        Compiler defines C: __USE_FORTIFY_LEVEL=0 
                                        Enter init_monitors
                                        Adding monitor screen0 (1920 x 1080)
                                        Leave init_monitors
                                        Enter sdlwindow_init
                                        Using SDL native texturing driver (SDL 2.0+)
                                        Loaded opengl shared library: <default>
                                        
                                        Hints:
                                        	SDL_FRAMEBUFFER_ACCELERATION             (NULL)
                                        	SDL_RENDER_DRIVER                        (NULL)
                                        	SDL_RENDER_OPENGL_SHADERS                (NULL)
                                        	SDL_RENDER_SCALE_QUALITY                 (NULL)
                                        	SDL_RENDER_VSYNC                         (NULL)
                                        	SDL_VIDEO_X11_XVIDMODE                   (NULL)
                                        	SDL_VIDEO_X11_XINERAMA                   (NULL)
                                        	SDL_VIDEO_X11_XRANDR                     (NULL)
                                        	SDL_GRAB_KEYBOARD                        (NULL)
                                        	SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS         (NULL)
                                        	SDL_IOS_IDLE_TIMER_DISABLED              (NULL)
                                        	SDL_IOS_ORIENTATIONS                     (NULL)
                                        	SDL_XINPUT_ENABLED                       (NULL)
                                        	SDL_GAMECONTROLLERCONFIG                 (NULL)
                                        	SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS     (NULL)
                                        	SDL_ALLOW_TOPMOST                        (NULL)
                                        	SDL_TIMER_RESOLUTION                     (NULL)
                                        	SDL_RENDER_DIRECT3D_THREADSAFE           (NULL)
                                        	SDL_VIDEO_ALLOW_SCREENSAVER              (NULL)
                                        	SDL_ACCELEROMETER_AS_JOYSTICK            (NULL)
                                        	SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK   (NULL)
                                        	SDL_VIDEO_WIN_D3DCOMPILER                (NULL)
                                        	SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT      (NULL)
                                        	SDL_VIDEO_MAC_FULLSCREEN_SPACES          (NULL)
                                        	SDL_MOUSE_RELATIVE_MODE_WARP             (NULL)
                                        	SDL_RENDER_DIRECT3D11_DEBUG              (NULL)
                                        	SDL_VIDEO_HIGHDPI_DISABLED               (NULL)
                                        	SDL_WINRT_PRIVACY_POLICY_URL             (NULL)
                                        	SDL_WINRT_PRIVACY_POLICY_LABEL           (NULL)
                                        	SDL_WINRT_HANDLE_BACK_BUTTON             (NULL)
                                        Leave sdlwindow_init
                                        Enter sdl_info::create
                                        Leave renderer_sdl2::create
                                        window: using renderer opengl
                                        renderer: flag SDL_RENDERER_ACCELERATED
                                        renderer: flag SDL_RENDERER_TARGETTEXTURE
                                        Audio: Start initialization
                                        Audio: Driver is alsa
                                        Audio: frequency: 44100, channels: 2, samples: 512
                                        sdl_create_buffers: creating stream buffer of 22528 bytes
                                        Audio: End initialization
                                        Keyboard: Start initialization
                                        Input: Adding keyboard #0: System keyboard (device id: System keyboard)
                                        Keyboard: Registered System keyboard
                                        Keyboard: End initialization
                                        Mouse: Start initialization
                                        Input: Adding mouse #0: System mouse (device id: System mouse)
                                        Mouse: Registered System mouse
                                        Mouse: End initialization
                                        Joystick: Start initialization
                                        Input: Adding joystick #0: USBGamepad (device id: 03000000790000001100000010010000)
                                        Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
                                        Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
                                        Joystick:   ...  Physical id 0 mapped to logical id 1
                                        Joystick:   ...  Does not have haptic capability
                                        Input: Adding joystick #1: USBGamepad (device id: 03000000790000001100000010010000)
                                        Joystick: USB Gamepad  [GUID 03000000790000001100000010010000]
                                        Joystick:   ...  2 axes, 10 buttons 0 hats 0 balls
                                        Joystick:   ...  Physical id 1 mapped to logical id 2
                                        Joystick:   ...  Does not have haptic capability
                                        Joystick: End initialization
                                        Searching font Liberation Sans in -. path/s
                                        font Liberation Sans|Regular is not TrueType or BDF, using MAME default
                                        Input: Autoenabling mouse due to presence of a mouse
                                        Input: Autoenabling mouse due to presence of a mouse
                                        Input: Autoenabling mouse due to presence of a mouse
                                        Input: Autoenabling mouse due to presence of a mouse
                                        coco3.rom NOT FOUND (tried in coco3 coco)
                                        disk11.rom NOT FOUND (tried in coco_fdc_v11 coco3 coco)
                                        Fatal error: Required files are missing, the machine cannot be run.
                                        sdl_kill: closing audio
                                        Enter sdlwindow_exit
                                        Leave sdlwindow_exit
                                        
                                        

                                        But coco3.rom and disk11.rom are in pi>RetroPie/BIOS/coco3.zip, so I can only assume coco3.zip should be somewhere else.

                                        cc3.jpg

                                        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

                                        FollyF 1 답글 마지막 답글 답글 인용 0
                                        • FollyF
                                          Folly @JimmyFromTheBay
                                          마지막 수정자: Folly

                                          @jimmyfromthebay

                                          You have to put the bios files in : ~/RetroPie/BIOS/mame/coco3.zip

                                          Really no idea what you did and what's wrong.

                                          Can't really tell, but perhaps you have a broken SD that has gone read-only.
                                          You can see that if you put files on it and later after a reboot they are gone again.
                                          Or delete a file and after a reboot they are back again.
                                          Then it's time to buy a new SD card.

                                          From my own experience, SD cards don't have a long lifetime,
                                          I am now using a good old fashioned hard-drive on my pi4.
                                          Faster over USB3.0 and far more reliable and lives much longer !

                                          J 1 답글 마지막 답글 답글 인용 0
                                          • J
                                            JimmyFromTheBay @Folly
                                            마지막 수정자:

                                            @folly Ah, the problem was that I didn't have them in the MAME folder. Cheers, will sort that out :)

                                            Thanks for your patience, and for this awesome script.

                                            Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

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