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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    N64 crashes after 10 min

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    crashn64
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    • RanmaR
      Ranma
      last edited by

      Thanks for posting this up as I would never have known otherwise. I've updated mine from source this morning and after a brief play it does indeed seem to be fixed. However I'll have a more extensive session tonight and see how it goes.

      I've said it before and I'll say it again - it's a minor miracle that N64 runs at all on the Pi. The fact that it runs as well as it does is really absolutely amazing and I cannot thank the developers enough. Superb work imho.

      1 Reply Last reply Reply Quote 1
      • RanmaR
        Ranma
        last edited by

        Quick questions about updating from source here:

        At what point do changes made to the source code pass into the binary update? Does it all come through on the next system update? Is there a way for a user to check when the updates made to source have been passed to the binary package? Many thanks.

        dankcushionsD 1 Reply Last reply Reply Quote 0
        • dankcushionsD
          dankcushions Global Moderator @Ranma
          last edited by

          @Ranma typically all core and additional binaries are updated when there's a new retropie image released. beyond that, it's whenever it's deemed worthwhile.

          GLideN64 might report its version in the /dev/shm/runcommand.log - not sure!

          RanmaR 1 Reply Last reply Reply Quote 1
          • RanmaR
            Ranma @dankcushions
            last edited by

            @dankcushions said in N64 crashes after 10 min:

            @Ranma typically all core and additional binaries are updated when there's a new retropie image released. beyond that, it's whenever it's deemed worthwhile.

            GLideN64 might report its version in the /dev/shm/runcommand.log - not sure!

            Awesome! Thanks for the details. :-)

            1 Reply Last reply Reply Quote 0
            • quicksilverQ
              quicksilver
              last edited by quicksilver

              @BuZz would it be worth updating the mupen64plus binaries now as opposed to waiting for next retropie version release? The current binary has the nasty gliden64 crash bug.

              @thelostsoul also worth noting that the current mupen64plus version from source seems to solve the Yoshi's story glitch issue when using gliden64.

              BuZzB 1 Reply Last reply Reply Quote 0
              • BuZzB
                BuZz administrators @quicksilver
                last edited by

                @quicksilver I wasn't aware the crash bug was ever fixed? Got a reference?

                To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                quicksilverQ 1 Reply Last reply Reply Quote 0
                • quicksilverQ
                  quicksilver @BuZz
                  last edited by

                  @BuZz I don't think the bug was fixed intentionally. Unfortunately I don't know which commit inadvertently fixed the problem. I just happened to update from source around the beginning of January and the problem was solved. I have tested multiple games with gliden64 and left them running for several hours each and the crash issue is gone. I made a comment in this thread about it about a month ago. I also updated the GitHub issue tracker saying that the issue appeared to be fixed but I never got a response back there. Not sure if my word is enough to go on or someone with a little more clout needs to confirm.

                  shavecatS 1 Reply Last reply Reply Quote 0
                  • shavecatS
                    shavecat @quicksilver
                    last edited by

                    @quicksilver
                    I have the same issue,
                    got to say i also tried it .
                    if i keep a game ruining it can go for hours , but if i really play(not let it just be on running on the screen) more then half an hour at glitch out....

                    quicksilverQ 1 Reply Last reply Reply Quote 0
                    • quicksilverQ
                      quicksilver @shavecat
                      last edited by

                      @shavecat the issue is solved for me whether I am playing or just letting the game run by itself. I should mention the glitch occured around 20-30 mins of a game running whether you were playing or not didn't matter.

                      If you update mupen64plus from source the issue is resolved. Have you updated mupen64plus from source?

                      shavecatS 2 Replies Last reply Reply Quote 0
                      • shavecatS
                        shavecat @quicksilver
                        last edited by

                        @quicksilver
                        OMG!?!
                        U kidding me right ?? ;)
                        will update now <3 !

                        1 Reply Last reply Reply Quote 0
                        • shavecatS
                          shavecat @quicksilver
                          last edited by

                          @quicksilver
                          Im Getting an error ,
                          Could not succssfully bulid mupen64plus - n 64 emulator MUPEN Plus
                          (Gliden64/projects/cmake/plugin/Release/mupen64plus-video-Gldien64.so not found).

                          quicksilverQ 1 Reply Last reply Reply Quote 0
                          • quicksilverQ
                            quicksilver @shavecat
                            last edited by

                            @shavecat did you update retropie setup script first?

                            shavecatS 1 Reply Last reply Reply Quote 0
                            • BuZzB
                              BuZz administrators
                              last edited by

                              It's not building currently. Upstream issue with GlideN64 plugin due to

                              [ 53%] Building CXX object CMakeFiles/mupen64plus-video-GLideN64.dir/Graphics/OpenGLContext/opengl_Attributes.cpp.o
                              /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp: In function ‘void initGLFunctions()’:
                              /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:10:47: error: ‘g_eglGetNativeClientBufferANDROID’ was not declared in this scope
                               #define GL_GET_PROC_ADR(proc_type, proc_name) g_##proc_name = (proc_type) dlsym(gles2so, #proc_name);
                                                                             ^
                              /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:245:2: note: in expansion of macro ‘GL_GET_PROC_ADR’
                                GL_GET_PROC_ADR(PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC, eglGetNativeClientBufferANDROID);
                                ^~~~~~~~~~~~~~~
                              /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:245:18: error: ‘PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC’ was not declared in this scope
                                GL_GET_PROC_ADR(PFNEGLGETNATIVECLIENTBUFFERANDROIDPROC, eglGetNativeClientBufferANDROID);
                                                ^
                              /home/pi/RetroPie-Setup/tmp/build/mupen64plus/GLideN64/src/Graphics/OpenGLContext/GLFunctions.cpp:10:64: note: in definition of macro ‘GL_GET_PROC_ADR’
                               #define GL_GET_PROC_ADR(proc_type, proc_name) g_##proc_name = (proc_type) dlsym(gles2so, #proc_name);
                                                                                              ^~~~~~~~~
                              CMakeFiles/mupen64plus-video-GLideN64.dir/build.make:1094: recipe for target 'CMakeFiles/mupen64plus-video-GLideN64.dir/Graphics/OpenGLContext/GLFunctions.cpp.o' failed
                              

                              cause by commit:

                              commit f209304d0b052dd53fcaadfa9f21055ab9f489d5
                              Author: fzurita <fzurita@gmail.com>
                              Date:   Sun Feb 3 22:00:29 2019 -0500
                              
                                  Add support for Android EGL Image Public API
                              

                              I've not had a chance to debug further or report upstream yet. Will do that shortly.

                              To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                              1 Reply Last reply Reply Quote 0
                              • shavecatS
                                shavecat @quicksilver
                                last edited by

                                @quicksilver
                                yes i did ,
                                mupen64plus only that dont work the update from source .
                                the lr-mupen64plus works.

                                1 Reply Last reply Reply Quote 0
                                • BuZzB
                                  BuZz administrators
                                  last edited by

                                  https://github.com/gonetz/GLideN64/issues/2005

                                  I'm going to temporarily lock RetroPie to the previous commit until this is resolved.

                                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                  shavecatS 1 Reply Last reply Reply Quote 0
                                  • shavecatS
                                    shavecat @BuZz
                                    last edited by

                                    @BuZz
                                    so the issue not only on my pi ?
                                    it will get fix ? :)

                                    BuZzB 1 Reply Last reply Reply Quote 0
                                    • BuZzB
                                      BuZz administrators @shavecat
                                      last edited by BuZz

                                      @shavecat I have reported the issue upstream. I will do a workaround for RetroPie in the time being. patience! :)

                                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                      shavecatS 1 Reply Last reply Reply Quote 0
                                      • shavecatS
                                        shavecat @BuZz
                                        last edited by

                                        @BuZz
                                        Thank u <3

                                        1 Reply Last reply Reply Quote 0
                                        • BuZzB
                                          BuZz administrators
                                          last edited by

                                          RetroPie-Setup is patched to use the commit before the one that broke it (so just before Feb 3rd). Binaries have been updated.

                                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                                          shavecatS 1 Reply Last reply Reply Quote 1
                                          • shavecatS
                                            shavecat @BuZz
                                            last edited by

                                            @BuZz
                                            So update from Binary will work ok ? ( no glitch ? )

                                            quicksilverQ 1 Reply Last reply Reply Quote 0
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