This is great info even for those of us who are not using standard HD video resolutions. Anyone building an arcade cabinet using dirt cheap 17 or 19-inch LCDs typically find them running 1280x1024 resolution, and although 1024p is not 1080p, it's certainly better than 720, and I can definitely attest to how nice the CRT-PI shader looks at 1024.
It's also handy to know that the shader looks best when it has 4x game resolution to render the scanline and shadow mask effects. This has come up in a few other threads over the past few months--people building hand-held devices that have tiny screens sometimes ask about using the CRT-PI shader. I had always thought you would need extra pixels to make the CRT effect look nice. I guess my advice was sound. Good info all around.