@g0nz0uk said in C64 mapping buttons to custom keys?:
Do you know how to bind a button to space bar? Or bring up a virtual Keyboard?
@Pyjamarama said in C64 mapping buttons to custom keys?:
I cannot find a way to map other emulator actions like eg Warp to my 360 pad buttons e.g right trigger
I've put together a guide here that deals with mapping keyboard keys to the controller using software already available in RetroPie. I personally run a map for C64 that binds most elements of the interface to my controller. Warp and the virtual keyboard cannot be bound to a certain key, but the virtual keyboard can be accessed from the menu and the menu can be mapped, making it at least accessible from the controller. Also, warp can be set to start at launch and will usually detect when the game has loaded and stop itself, but in the rare occasion it fails, you can just pull up the menu with your controller and stop it manually.