@pjft said in [ES-dev Bug Report] "Hidden" filter fails at system level after entering a subfolder and returning:
@roslof Well, check fps as well
I can create a new thread if desired, since this work is a bit off topic -- but for now, here we go:
First off, my theme is heavy, leveraging (among other things) one large 1160x1080 .jpg per system, and using roughly 80-90 systems.
VRAM LIMIT is set to 200Mb
I ran through the flow again (UI MODE from FULL --> KIOSK --> FULL) using the ES flow, and there is definitely a major performance hit during and after each subsequent load for the duration of the session.
Most notable side affects:
Load times increase dramatically
Navigation through the systems UI* eventually becomes uncontrollable, as the system continues to move through games, and player input is ignored
FPS tanks during step #2 above
At idle, ES reports Tex Max increases dramatically:
At Boot: 626.99
After two (2) Swaps: 930.43
All other stats remain the same after swaps.
Also, at idle, using htop, some stats increase:
VIRT: 899M --> 937M
RES: 653M --> 687M
CPU: 25.7% --> 32.2%
MEM: 38.6% --> 40.6%
However, when hitting F4 to exit ES, then typing "exit" at console to re-launch ES, everything going back to original values. I believe using QUIT | RESTART EMULATIONSTATION also clears the performance problem.
Lastly, an early check indicates a similar, if not identical issue when switching ES Themes back and forth.
Again, hope this information is helpful.