• Mayflash F300 switch settings

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  • 0 Votes
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    ShizzmoneyS

    I got this to work..its weird...I set it at dinput, and x/y and the thing just mapped (now the stick is mapped to Y-1, X-0)

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    C

    Here's an idea, would not assigning any buttons to the d1 or d2 pads and purely using the joystick as the Analog controls work for the riencast and still be able to move around the other emulators and menus?

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    doctorstorkD

    Can a programmer possible explain what this means. It is beyond my ability to decipher:

    It is related to my problem of the joystick not working while the button do work with my Mayflash F300

    What steps will reproduce the problem? 1. Use hori fighting stick mini 3. 2. Try using the stick. 3. Does not work,

    What is the expected output? What do you see instead? Stick working.

    What version of the product are you using? On what operating system? Rasbian, mame4all compiled from change set: ea85746014e2c2a85665f2a4d4a4b87e819a5287.

    Please provide any additional information below. I made a patch that works for me.

    Attachments
    patch.txt 1.23KB
    [diff --git a/src/rpi/input.cpp b/src/rpi/input.cpp
    index 10dc318..14eb69f 100644
    --- a/src/rpi/input.cpp
    +++ b/src/rpi/input.cpp
    @@ -672,14 +672,38 @@ extern SDL_Joystick* myjoy[4];

    int is_joy_axis_pressed (int axis, int dir, int joynum)
    {

    if (!myjoy[joynum]) return 0;

    if (joynum > 3 || !myjoy[joynum]) return 0;

    int hats = SDL_JoystickNumHats(myjoy[joynum]);

    if (hats * 2 > axis) {

    // Each hat has two axis Uint8 hat = SDL_JoystickGetHat(myjoy[joynum], axis / 2); int sub_axis = axis & 1; /* Normal controls */ if (dir == 1) { if (sub_axis == 0) return (hat & SDL_HAT_LEFT) != 0; return (hat & SDL_HAT_UP) != 0; } else if (dir == 2) { //right down if (sub_axis == 0) return (hat & SDL_HAT_RIGHT) != 0; return (hat & SDL_HAT_DOWN) != 0; } return 0;

    }

    /* Ajust for hat axis */

    axis -= hats * 2;

    /* Normal controls */
    if(dir == 1) { //left up

    if(SDL_JoystickGetAxis(myjoy[joynum], axis) < -12000) return true; if(SDL_JoystickGetAxis(myjoy[joynum], axis) < -12000) return true; }
    if(dir == 2) { //right down if(SDL_JoystickGetAxis(myjoy[joynum], axis) > 12000) return true; if(SDL_JoystickGetAxis(myjoy[joynum], axis) > 12000) return true;

    }

    return 0;]
    Comment #1

    Posted on May 27, 2015 by Happy Monkey
    Thanks so much for this! It worked great for my same stick.

    How I used this patch:

    --from the console on the pi mkdir mame4all cd mame4all git init git pull git://git.code.sf.net/p/mame4allpi/code/ --download patch and copy into mame4all directory (I used WinSCP and had renamed mine sticks.patch) git apply sticks.patch make --after quite a while it should finish and you'll have a file "mame" right there in your mame4all directory, cp it to where ever your mame launches from, I am using retropie so I: cd /opt/retropie/emulators/mame4all and then: sudo cp /home/pi/mame4all/mame mame

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    flopF

    Cool! this guy made an arcade stick from and old ps3 controller: