RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. portrait
    Log in to post
    • All categories
    • cnotoC

      ES Theme Building Tool for Mac?

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes theme edit portrait
      4
      0 Votes
      4 Posts
      474 Views
      cnotoC

      Thanks all. I found the theme building youtube videos from RetroHursty. Super helpful. Ive made some modifications to an existing theme to make something I am happy with.

    • A

      Display rotation moving forward

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development ideas rotation portrait
      8
      0 Votes
      8 Posts
      2k Views
      mituM

      @duckmefast That only rotates the display 180 deg. - 90 or 270 deg. rotations are still not supported by the Pi4 via config.txt.

    • rkosterR

      Emulationstation font size in portrait

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development portrait vertical
      6
      0 Votes
      6 Posts
      1k Views
      rkosterR

      I tested this out by building from source, and yes, it is definitely an improvement. Since the font is taller than it is wide, though, the percentages could probably be manually tweaked even further... I may get set up for dev and mess about.

    • fellegF

      How to flip TATE 180 degrees?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support tate mode tate mame2003 portrait orientation
      3
      0 Votes
      3 Posts
      1k Views
      fellegF

      bump, sorry

    • P

      Switching to dispmanx video driver affects all vertical games rotation, Retropie 4.0.2 ...

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support portrait landscape retropie 4.0.2 dispmanx
      2
      1 Votes
      2 Posts
      2k Views
      mediamogulM

      The dispmanx video driver for RetroArch seems to be in somewhat of an unfinished state. I recently switched over to it myself to reduce latency and the first thing I noticed was that the onscreen yellow text was no longer visible. This is such a key element of RetroArch that you can bet the libretro guys aren't through with it's implementation yet. How long it will take to finish it up is anyone's guess and there is always the possibility that it will remain as is, but after switching to a wired controller and dispmanx, I personally believe the trade off is worth it for the more responsive controls. Otherwise beating hyper-sensitive control scenarios like the turbo tunnels in 'Battletoads' would be an impossibility.

    • M

      Switching from Landscape to Portrait

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support landscape portrait
      34
      0 Votes
      34 Posts
      25k Views
      caver01C

      @pkg04011979 said in Switching from Landscape to Portrait:

      @caver01 hi where do you add the text to rotate the display?

      Scroll up to HERE to my post from 12 months back. . .