• 0 Votes
    4 Posts
    2k Views
    M

    Hmm. Now I'm wondering where the setting is for bilinear filtering is located at. EDIT: Found it. Everything is now good. Thank you for the help.

  • 0 Votes
    8 Posts
    1k Views
    S

    @mitu ok now i'm having the same problem again probably my fix didn't fix it as i thought

    What fixed it was going in quick menu > controls >
    And making device type go retropad and analog to digital to none
    And then going to option and changing pad 1 from default to analog

    But now that doesnt work any more
    The fix now is puting user device type to retropad w/ analog
    And analog to digital to left analog
    And change pad 1 type to default

    But that doesnt even fix it

    Every time i launch this game the controller will work in the menu but when the game start i cant move or do anything unless i go into retroarch quick menu and changing retropad w/ analog to retropad and analog to digital to none

    And then change it back to retropad w/ analog and analog to digita to left analog

    I can't figure this out

  • 0 Votes
    4 Posts
    696 Views
    ClydeC

    @mikeylikesit33 said in RetroArch GUI on my Hotkey?:

    No idea what was wrong, as the CFG's were still all the same as before I upgraded my Retropie per Ultraedit File Compares... but there was something funky somewhere.

    As glad as I am for you that your problem is solved, the nuclear way of solving it made sure that neither you nor we may learn what caused it.

  • retroarch.cfg not saving

    Help and Support
    2
    0 Votes
    2 Posts
    1k Views
    mituM

    You probably changed some permissions for the file/folder containing it. Don't delete folders nilly/willy, this will probably cause other errors.
    Check the permissions for the /opt/retropie/configs/all/ folder and make sure the pi user can write to that folder. Easiest would be to re-install the RetroArch package, this will apply the correct permissions on the config files.

  • 0 Votes
    37 Posts
    9k Views
    pjftP

    @barbudreadmon Sounds great. I'll look into it when I'm back - traveling for work this week.

    Many thanks, and keep up the great work!

  • 0 Votes
    1 Posts
    1k Views
    No one has replied
  • 2 Votes
    13 Posts
    7k Views
    AlturisA

    Hmm... I recently updated as well and am seeing that my overlays now stretch over onto the game display when they didn't used to. But I am not using the aspect ratio indexing at all.

    My Frogger cfg for example:

    input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezels/Final_Arcade_Frogger.cfg input_overlay_enable = true input_overlay_opacity = 0.900000 input_overlay_scale = 1.000000 video_shader_enable = "true" video_shader = "~/.config/retroarch/shaders/crt-pi-curvature-vertical.glslp"