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    (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b)

    Scheduled Pinned Locked Moved Ideas and Development
    mariomario 64nintendo 64sm64sm64pc
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    • DolphinCubeD
      DolphinCube @A Former User
      last edited by

      @luddo183 well it does have a patch file and it says to put it in the "Patches" folder. I created one but It didnt do anything at all

      ? 1 Reply Last reply Reply Quote 0
      • ?
        A Former User @DolphinCube
        last edited by

        @theautisticgamer
        Hmmm.... how are you building it?

        DolphinCubeD 1 Reply Last reply Reply Quote 0
        • DolphinCubeD
          DolphinCube @A Former User
          last edited by

          @luddo183 here is what I did
          Step 1: Get the essental files for configuring
          Step 2: Get SM64ex
          Step 3: Build it then delete everything in the build folder
          Step 4: Drag and drop everything to the SM64EX root folder
          Step 5: Build it again and everything starts to show up EXECPT for the executable

          Please help me!

          Oh! And here are the folders It comes with:
          -levels
          -sound
          -textures
          and a patch file also. I think something is in the wrong place

          ? 1 Reply Last reply Reply Quote 0
          • ?
            A Former User @DolphinCube
            last edited by

            @theautisticgamer
            2 things:
            Did you run

            rm -rf build
            

            and did you run it with external data 1?

            1 Reply Last reply Reply Quote 0
            • S
              sglueckspilz @A Former User
              last edited by

              Hey there,

              maybe you have a Tipp for me.

              I am playing arround with my PI 4.
              I installed Retropie 4.7. and updated to 4.7.9 yesterday.

              I have installed Mario64 in default Emulator.
              Running good.

              The I have installed the SM64PC Version.
              Also is running good.

              Then I haved installed die SM64EX Version with sm64redrawn-master
              I have tried in different ways.
              Also with - git checkout 685efc81c

              Mario is starting, but it is unplayable slow. Audio is also lagging.

              Have you any tipps for me? Have I forgottend something. I have read some post, that I have to enable opengl options???

              I have done:

              sudo apt install build-essential git python3 libaudiofile-dev libglew-dev libglfw3-dev libusb-1.0.0 libsdl2-dev

              git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git

              Copy Mario Rom + redawn package to
              <pre>sm64ex
              ┗ build
              ┗ us_pc
              ┗ res
              ┗ gfx
              ┣ actors
              ┣ levels
              ┗ textures</pre>

              rm -rf build

              And startet the Game with
              #!/bin/bash
              /home/pi/sm64ex/build/<ROM=REGION>_pc/sm64.us.f3dex2e.arm %U

              Do you know why is the game so slow and the normal PC Version running good?

              Thanks you!

              ? 2 Replies Last reply Reply Quote 0
              • ?
                A Former User @sglueckspilz
                last edited by A Former User

                @sglueckspilz
                It might be OpenGL but otherwise I see no problems.

                1 Reply Last reply Reply Quote 0
                • ?
                  A Former User @sglueckspilz
                  last edited by

                  @sglueckspilz
                  Actually @Krakatoa showed these instructions for sm64 redrawn:
                  Build sm64ex with the sm64redrawn texture pack - Assumes you are building us versions

                  Step 1: Run this command

                  Sudo apt install build-essential git python3 libaudiofile-dev libglew-dev libglfw3-dev libusb-1.0.0 libsdl2-dev

                  Step 2: Git clone sm64ex

                  git clone --single-branch --branch nightly https://github.com/sm64pc/sm64ex.git
                  Step 3: Take your .z64 file of Super Mario 64 and put it in the files. Note change the code to your rom name in your roms directory.

                  cp RetroPie/roms/n64/Mario.z64 sm64ex/baserom.us.z64

                  Step 4: Build

                  cd sm64ex
                  make VERSION=us TARGET_RPI=1 -j4

                  Step 5: rm -rf build

                  Step 6: Create a build folder and a gfx and res folder under the sm64ex folder
                  build\us_pc\res\gfx
                  <pre>sm64ex
                  ┗ build
                  ┗ us_pc
                  ┗ res
                  ┗ gfx
                  ┣ actors
                  ┣ levels
                  ┗ textures</pre>

                  <b>(Master Clone)</b>
                  If you git clone the master you can just copy the gfx folder into your res directory and that's it.

                  Step 7: download the zip package sm64redrawn sm64redrawn and unzip

                  step 8: copy the contents of the gfx folder and alt folder from the extracted sm64redrawn zip into the res folder created in step 6 (alt folder contains icon updates etc.)

                  step 9: cd sm64ex

                  Step 10:

                  make VERSION=us TARGET_RPI=1 -j4 EXTERNAL_DATA=1
                  Step 9: Create a .sh file, name it sm64pc.sh, and put the following code in it:

                  #!/bin/bash
                  /home/pi/sm64ex/build/us_pc/sm64.us.f3dex2e.arm %U
                  Step 10: Move the .sh file into /home/pi/RetroPie/roms/ports

                  S 1 Reply Last reply Reply Quote 0
                  • S
                    sglueckspilz @A Former User
                    last edited by

                    @luddo183

                    Thanks!

                    I have rebuild again. This it is running a little little better now. mmmhh

                    I noticed if I switch to windowed mo de, the game is running already in normal speed.
                    But then it is only in the left corner. 640*480 on an Full HD Screen :-(

                    Maybe I will setup the pi 4 complety new.
                    Are there some checks that I can do?

                    Thank you

                    ? 1 Reply Last reply Reply Quote 0
                    • ?
                      A Former User @sglueckspilz
                      last edited by

                      @sglueckspilz
                      For what?

                      1 Reply Last reply Reply Quote 0
                      • vic-viper-001V
                        vic-viper-001
                        last edited by vic-viper-001

                        I usually fail at pi-related installations, but managed to get this working on my first try. Major kudos for these instructions! I do have one question however...

                        I have splashscreens for everything in my Retropie setup. It's the splashscreens from this post:
                        https://retropie.org.uk/forum/topic/4611/runcommand-system-splashscreens

                        Has anybody found a way to change this initial screen:
                        P_20210614_191615.jpg

                        Into something like this:
                        launching.png

                        1 Reply Last reply Reply Quote 0
                        • retropieuser555R
                          retropieuser555
                          last edited by

                          So I recently got ahold of the Retroflag GPI case which runs a pi 0 w. Out of sheer curiosity, if I attempted to build this, will it just fail outright? Has anyone tried it yet (granted I expect a slow framerate but I'm curious how slow)

                          Pi 5 4GB

                          Retroflag GPI with raspberry pi zero 2 w/ wifi

                          Retroachievements:- lovelessrapture

                          1 Reply Last reply Reply Quote 0
                          • M
                            MissingThe80s
                            last edited by

                            I've tried this. Followed all the instructions, but I get an error. Can anyone help me out?

                            /usr/bin/ld: cannot find -lGLESv2
                            collect2: error: ld returned 1 exit status
                            Makefile:1031: recipe for target 'build/us_pc/sm64.us.f3dex2e.arm' failed
                            make: *** [build/us_pc/sm64.us.f3dex2e.arm] Error 1
                            rm build/us_pc/bin/ccm_skybox.c build/us_pc/bin/bbh_skybox.c build/us_pc/bin/clouds_skybox.c build/us_pc/bin/wdw_skybox.c build/us_pc/bin/water_skybox.c build/us_pc/bin/bits_skybox.c build/us_pc/bin/bitfs_skybox.c build/us_pc/bin/ssl_skybox.c build/us_pc/bin/cloud_floor_skybox.c build/us_pc/sound/sequences/00_sound_player.o build/us_pc/bin/bidw_skybox.c
                            
                            
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                            • W WhiteT982 referenced this topic on
                            • DolphinCubeD
                              DolphinCube
                              last edited by

                              so compiled the game and the second I boot it up I get a segmentation fault. It does load the settings but then it gives me that error. Is there a fix for that?

                              retropieuser555R 1 Reply Last reply Reply Quote 0
                              • retropieuser555R
                                retropieuser555 @DolphinCube
                                last edited by

                                @TheAutisticGamer segment fault is sometimes because it's built on a machine that's different architecture. Are you using a pi4 or a PC/x64 machine by any chance?

                                Pi 5 4GB

                                Retroflag GPI with raspberry pi zero 2 w/ wifi

                                Retroachievements:- lovelessrapture

                                DolphinCubeD 1 Reply Last reply Reply Quote 0
                                • DolphinCubeD
                                  DolphinCube @retropieuser555
                                  last edited by

                                  @retropieuser555 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):

                                  @TheAutisticGamer segment fault is sometimes because it's built on a machine that's different architecture. Are you using a pi4 or a PC/x64 machine by any chance?

                                  yeah im using a pi 4. Is that the problem?

                                  retropieuser555R 1 Reply Last reply Reply Quote 0
                                  • retropieuser555R
                                    retropieuser555 @DolphinCube
                                    last edited by

                                    @TheAutisticGamer pi4 should be fine. Have you got your code you used? TARGET_RPI=1 should get you the pi4 version no problem

                                    Pi 5 4GB

                                    Retroflag GPI with raspberry pi zero 2 w/ wifi

                                    Retroachievements:- lovelessrapture

                                    DolphinCubeD 1 Reply Last reply Reply Quote 0
                                    • DolphinCubeD
                                      DolphinCube @retropieuser555
                                      last edited by

                                      @retropieuser555 said in (GUIDE) How to add Super Mario 64 PC to Retropie(Pi4 and Pi3b):

                                      @TheAutisticGamer pi4 should be fine. Have you got your code you used? TARGET_RPI=1 should get you the pi4 version no problem

                                      lemme try recompiling it. I did use that command. It could be the fact that I was trying to use a mod that could require something the pi doesnt have. But IDK

                                      1 Reply Last reply Reply Quote 1
                                      • R
                                        rasbon94
                                        last edited by

                                        This might be a little late and i am aware that this is an old post. I tried following the guide but is seems i am stuck at step 3. it wont recognize as a directory. has anybody else encountered this. must admit i am quite new to this.

                                        retropieuser555R 1 Reply Last reply Reply Quote 0
                                        • retropieuser555R
                                          retropieuser555 @rasbon94
                                          last edited by

                                          @rasbon94 you can also manually copy the .z64 file into the folder if you have an app that lets you explore via SSH /SFTP, if that's any help to you?

                                          Pi 5 4GB

                                          Retroflag GPI with raspberry pi zero 2 w/ wifi

                                          Retroachievements:- lovelessrapture

                                          R 1 Reply Last reply Reply Quote 0
                                          • R
                                            rasbon94 @retropieuser555
                                            last edited by

                                            @retropieuser555 thanks a lot that seemed to have done the trick :)

                                            1 Reply Last reply Reply Quote 1
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