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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mad Dog McCree Dos Box Help

    Scheduled Pinned Locked Moved Help and Support
    dos gamesdosboxhelpraspberry pi 3braspberrypi
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    • E
      escc1986 @BuZz
      last edited by escc1986

      @BuZz yes i tagged you .

      i tagged you to bring my post to your attention and others due to i have seen other dobox tutorials and you have seemed to help ... hope you may help , but my apologies for any bother

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      • E
        escc1986
        last edited by

        Im in need of Help Very Similar to this Post

        https://retropie.org.uk/forum/topic/20659/dos-box-directory-doesn-t-exist

        1 Reply Last reply Reply Quote 0
        • shavecatS
          shavecat
          last edited by

          i got the it on a atuoexec.bat

          [autoexec]
          @ECHO OFF
          MOUNT -u C
          MOUNT C /media/usb0/roms/pcwin/MADDOGMC
          IMGMOUNT D /media/usb0/roms/pcwin/MADDOGMC/CD/MADDOG.ISO -t iso
          c:
          cd MadDog > NUL
          cls
          maddog
          exit
          
          

          change the names for the directory and see that u got the cd iso with that
          hope it helps good luck :)

          E 1 Reply Last reply Reply Quote 0
          • E
            escc1986 @shavecat
            last edited by escc1986

            @shavecat said in Mad Dog McCree Dos Box Help:

            [autoexec]
            @ECHO OFF
            MOUNT -u C
            MOUNT C /media/usb0/roms/pcwin/MADDOGMC
            IMGMOUNT D /media/usb0/roms/pcwin/MADDOGMC/CD/MADDOG.ISO -t iso
            c:
            cd MadDog > NUL
            cls
            maddog
            exit

            Any Chance you can change the Directorys to fit my pi ... it didnt work for me when i tried

            my results were the same page as the last picture .

            or anyway you could make me .bat file ....

            shavecatS 1 Reply Last reply Reply Quote 0
            • shavecatS
              shavecat @escc1986
              last edited by shavecat

              @escc1986
              here u go change your file to that -

              [autoexec]
              @ECHO OFF
              MOUNT -u C
              MOUNT C /home/pi/RetroPie/roms/pc/MADDOGMC
              IMGMOUNT D /home/pi/RetroPie/roms/pc/MADDOGMC/CD/MADDOG.ISO -t iso
              c:
              cd MadDog > NUL
              cls
              maddog
              exit
              

              Just put your MADDOG folder in that name folder in the pc folder .
              pc/MADDOGMC/MADDOG
              and cd iso image in a folder -
              pc/MADDOGMC/CD/MADDOG.ISO
              .
              pay attention all the names need to be the same (with big letters)
              or u can change it.
              hope it helps ;)
              8fcc20dd-896c-4b72-99cb-cb22ff361339-image.png

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              • E
                escc1986
                last edited by

                I Appreciate This Thank you

                i will give it a try ...

                1 Reply Last reply Reply Quote 0
                • E
                  escc1986
                  last edited by

                  i didnt get it to work :(

                  1 Reply Last reply Reply Quote 0
                  • E
                    escc1986
                    last edited by

                    However this Method Worked

                    21.PNG

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                    • E
                      escc1986
                      last edited by

                      @shavecat

                      I guess the only Problem now is i am not getting any sound or volume

                      Any Tips or Suggesting ?

                      i also have a freeze up regarding the sound issue

                      hows everything on your end , did you have sound issues ?

                      shavecatS 1 Reply Last reply Reply Quote 0
                      • shavecatS
                        shavecat @escc1986
                        last edited by

                        @escc1986
                        hey glad u got it working !
                        no sound issues on my side , that u need to check :)

                        u know u also have the same game in sega-cd ...

                        1 Reply Last reply Reply Quote 1
                        • E
                          escc1986
                          last edited by escc1986

                          @shavecat

                          Thank you , very nice words from you ... yeahh its great to finally get it to work .... i like this version alot since dos is where i played this game as a young lad

                          yeah no sound for me ... im going to see if i can reinstall and take a picture of the sound settings ? maby you can recoomend me a settings for soundblaster ?

                          1 Reply Last reply Reply Quote 1
                          • E
                            escc1986
                            last edited by

                            @shavecat

                            ok right now im at the Sound Settings of the installation screen for " Mad Dog McCree " game

                            What Settings Do You Prefer ?

                            IMG_6425.PNG

                            shavecatS 1 Reply Last reply Reply Quote 0
                            • shavecatS
                              shavecat @escc1986
                              last edited by shavecat

                              @escc1986
                              Got to say i never change anything there in the sound options or even go there.
                              check another msdos game , u have sound with it ?
                              this is my dosbox-SVN.conf - (in the folder retropie/configs/pc)

                              # This is the configuration file for DOSBox SVN. (Please use the latest version of DOSBox)
                              # Lines starting with a # are comment lines and are ignored by DOSBox.
                              # They are used to (briefly) document the effect of each option.
                              
                              [sdl]
                              #       fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)
                              #       fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox.
                              #   fullresolution: What resolution to use for fullscreen: original, desktop or a fixed size (e.g. 1024x768).
                              #                     Using your monitor's native resolution with aspect=true might give the best results.
                              #                     If you end up with small window on a large screen, try an output different from surface.On Windows 10 with display scaling (Scale and layout) set to a value above 100%, it is recommended
                              #                     to use a lower full/windowresolution, in order to avoid window size problems.
                              # windowresolution: Scale the window to this size IF the output device supports hardware scaling.
                              #                     (output=surface does not!)
                              #           output: What video system to use for output.
                              #                     Possible values: surface, overlay.
                              #         autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock)
                              #      sensitivity: Mouse sensitivity. The optional second parameter specifies vertical sensitivity (e.g. 100,-50).
                              #      waitonerror: Wait before closing the console if dosbox has an error.
                              #         priority: Priority levels for dosbox. Second entry behind the comma is for when dosbox is not focused/minimized.
                              #                     pause is only valid for the second entry.
                              #                     Possible values: lowest, lower, normal, higher, highest, pause.
                              #       mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the default value.
                              #     usescancodes: Avoid usage of symkeys, might not work on all operating systems.
                              
                              fullscreen = true
                              fulldouble       = false
                              fullresolution = desktop
                              windowresolution = original
                              output = overlay
                              autolock         = true
                              sensitivity      = 100
                              waitonerror      = true
                              priority         = higher,normal
                              mapperfile       = mapper-SVN.map
                              usescancodes = false
                              
                              [dosbox]
                              # language: Select another language file.
                              #  machine: The type of machine DOSBox tries to emulate.
                              #             Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
                              # captures: Directory where things like wave, midi, screenshot get captured.
                              #  memsize: Amount of memory DOSBox has in megabytes.
                              #             This value is best left at its default to avoid problems with some games,
                              #             though few games might require a higher value.
                              #             There is generally no speed advantage when raising this value.
                              
                              language = 
                              machine  = svga_s3
                              captures = capture
                              memsize  = 16
                              
                              [render]
                              # frameskip: How many frames DOSBox skips before drawing one.
                              #    aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!
                              #    scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,
                              #              then the scaler will be used even if the result might not be desired.
                              #              To fit a scaler in the resolution used at full screen may require a border or side bars,
                              #              to fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work.
                              #              Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.
                              
                              frameskip = 0
                              aspect    = false
                              scaler = none
                              
                              [cpu]
                              #      core: CPU Core used in emulation. auto will switch to dynamic if available and
                              #              appropriate.
                              #              Possible values: auto, dynamic, normal, simple.
                              #   cputype: CPU Type used in emulation. auto is the fastest choice.
                              #              Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
                              #    cycles: Amount of instructions DOSBox tries to emulate each millisecond.
                              #              Setting this value too high results in sound dropouts and lags.
                              #              Cycles can be set in 3 ways:
                              #                'auto'          tries to guess what a game needs.
                              #                                It usually works, but can fail for certain games.
                              #                'fixed #number' will set a fixed amount of cycles. This is what you usually
                              #                                need if 'auto' fails (Example: fixed 4000).
                              #                'max'           will allocate as much cycles as your computer is able to
                              #                                handle.
                              #              Possible values: auto, fixed, max.
                              #   cycleup: Amount of cycles to decrease/increase with keycombos.(CTRL-F11/CTRL-F12)
                              # cycledown: Setting it lower than 100 will be a percentage.
                              
                              core = dynamic
                              cputype   = auto
                              cycles = max
                              cycleup   = 10
                              cycledown = 20
                              
                              [mixer]
                              #   nosound: Enable silent mode, sound is still emulated though.
                              #      rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
                              #              Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                              # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
                              #              Possible values: 1024, 2048, 4096, 8192, 512, 256.
                              # prebuffer: How many milliseconds of data to keep on top of the blocksize.
                              
                              nosound   = false
                              rate      = 44100
                              blocksize = 1024
                              prebuffer = 25
                              
                              [midi]
                              #     mpu401: Type of MPU-401 to emulate.
                              #               Possible values: intelligent, uart, none.
                              # mididevice: Device that will receive the MIDI data from MPU-401.
                              #               Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
                              # midiconfig: Special configuration options for the device driver. This is usually the id or part of the name of the device you want to use (find the id/name with mixer/listmidi).
                              #               Or in the case of coreaudio, you can specify a soundfont here.
                              #               When using a Roland MT-32 rev. 0 as midi output device, some games may require a delay in order to prevent 'buffer overflow' issues.
                              #               In that case, add 'delaysysex', for example: midiconfig=2 delaysysex
                              #               See the README/Manual for more details.
                              
                              mpu401     = intelligent
                              mididevice = alsa
                              midiconfig = 128:0
                              
                              [sblaster]
                              #  sbtype: Type of Soundblaster to emulate. gb is Gameblaster.
                              #            Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
                              #  sbbase: The IO address of the soundblaster.
                              #            Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
                              #     irq: The IRQ number of the soundblaster.
                              #            Possible values: 7, 5, 3, 9, 10, 11, 12.
                              #     dma: The DMA number of the soundblaster.
                              #            Possible values: 1, 5, 0, 3, 6, 7.
                              #    hdma: The High DMA number of the soundblaster.
                              #            Possible values: 1, 5, 0, 3, 6, 7.
                              # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
                              # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
                              #            Possible values: auto, cms, opl2, dualopl2, opl3, opl3gold, none.
                              #  oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).
                              #            Possible values: default, compat, fast, mame.
                              # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
                              #            Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.
                              
                              sbtype  = sb16
                              sbbase  = 220
                              irq     = 7
                              dma     = 1
                              hdma    = 5
                              sbmixer = true
                              oplmode = auto
                              oplemu  = default
                              oplrate = 44100
                              
                              [gus]
                              #      gus: Enable the Gravis Ultrasound emulation.
                              #  gusrate: Sample rate of Ultrasound emulation.
                              #             Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                              #  gusbase: The IO base address of the Gravis Ultrasound.
                              #             Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
                              #   gusirq: The IRQ number of the Gravis Ultrasound.
                              #             Possible values: 5, 3, 7, 9, 10, 11, 12.
                              #   gusdma: The DMA channel of the Gravis Ultrasound.
                              #             Possible values: 3, 0, 1, 5, 6, 7.
                              # ultradir: Path to Ultrasound directory. In this directory
                              #             there should be a MIDI directory that contains
                              #             the patch files for GUS playback. Patch sets used
                              #             with Timidity should work fine.
                              
                              gus      = false
                              gusrate  = 44100
                              gusbase  = 240
                              gusirq   = 5
                              gusdma   = 3
                              ultradir = C:\ULTRASND
                              
                              [speaker]
                              # pcspeaker: Enable PC-Speaker emulation.
                              #    pcrate: Sample rate of the PC-Speaker sound generation.
                              #              Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                              #     tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
                              #              Possible values: auto, on, off.
                              # tandyrate: Sample rate of the Tandy 3-Voice generation.
                              #              Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
                              #    disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
                              
                              pcspeaker = true
                              pcrate    = 44100
                              tandy     = auto
                              tandyrate = 44100
                              disney    = true
                              
                              [joystick]
                              #  joysticktype: Type of joystick to emulate: auto (default), none,
                              #                  2axis (supports two joysticks),
                              #                  4axis (supports one joystick, first joystick used),
                              #                  4axis_2 (supports one joystick, second joystick used),
                              #                  fcs (Thrustmaster), ch (CH Flightstick).
                              #                  none disables joystick emulation.
                              #                  auto chooses emulation depending on real joystick(s).
                              #                  (Remember to reset dosbox's mapperfile if you saved it earlier)
                              #                  Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
                              #         timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
                              #      autofire: continuously fires as long as you keep the button pressed.
                              #        swap34: swap the 3rd and the 4th axis. Can be useful for certain joysticks.
                              #    buttonwrap: enable button wrapping at the number of emulated buttons.
                              # circularinput: enable translation of circular input to square output.
                              #                  Try enabling this if your left analog stick can only move in a circle.
                              #      deadzone: the percentage of motion to ignore. 100 turns the stick into a digital one.
                              
                              joysticktype  = auto
                              timed         = true
                              autofire      = false
                              swap34        = false
                              buttonwrap    = false
                              circularinput = false
                              deadzone      = 10
                              
                              [serial]
                              # serial1: set type of device connected to com port.
                              #            Can be disabled, dummy, modem, nullmodem, directserial.
                              #            Additional parameters must be in the same line in the form of
                              #            parameter:value. Parameter for all types is irq (optional).
                              #            for directserial: realport (required), rxdelay (optional).
                              #                             (realport:COM1 realport:ttyS0).
                              #            for modem: listenport (optional).
                              #            for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
                              #                           transparent, port, inhsocket (all optional).
                              #            Example: serial1=modem listenport:5000
                              #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                              # serial2: see serial1
                              #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                              # serial3: see serial1
                              #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                              # serial4: see serial1
                              #            Possible values: dummy, disabled, modem, nullmodem, directserial.
                              
                              serial1 = dummy
                              serial2 = dummy
                              serial3 = disabled
                              serial4 = disabled
                              
                              [dos]
                              #            xms: Enable XMS support.
                              #            ems: Enable EMS support. The default (=true) provides the best
                              #                   compatibility but certain applications may run better with
                              #                   other choices, or require EMS support to be disabled (=false)
                              #                   to work at all.
                              #                   Possible values: true, emsboard, emm386, false.
                              #            umb: Enable UMB support.
                              # keyboardlayout: Language code of the keyboard layout (or none).
                              
                              xms            = true
                              ems            = true
                              umb            = true
                              keyboardlayout = auto
                              
                              [ipx]
                              # ipx: Enable ipx over UDP/IP emulation.
                              
                              ipx = false
                              
                              [autoexec]
                              # Lines in this section will be run at startup.
                              # You can put your MOUNT lines here.
                              
                              
                              

                              and i have a *.sh fie that ruining the config of that before like that -
                              maddogmc.sh (in just the PC FOLDER)

                              #!/bin/bash
                              /opt/retropie/emulators/dosbox/bin/dosbox -conf /opt/retropie/configs/pc/dosbox-SVN.conf -conf /home/pi/RetroPie/roms/pc/MADDOGMC/AUTOEXEC.BAT -exit
                              

                              try add this files with the data inside , and run the *.sh file.
                              hope it will make it work ;)

                              1 Reply Last reply Reply Quote 0
                              • E
                                escc1986
                                last edited by

                                @shavecat said in Mad Dog McCree Dos Box Help:

                                #!/bin/bash
                                /opt/retropie/emulators/dosbox/bin/dosbox -conf /opt/retropie/configs/pc/dosbox-SVN.conf -conf /home/pi/RetroPie/roms/pc/MADDOGMC/AUTOEXEC.BAT -exit

                                Thanks for the advice

                                unfortuly it didnt work the .sh file you advised ...

                                i dont know whats wrong with the sound in dosbox ...

                                i tried with

                                dosbox

                                &

                                ir dosbox

                                shavecatS 1 Reply Last reply Reply Quote 0
                                • shavecatS
                                  shavecat @escc1986
                                  last edited by

                                  @escc1986
                                  have u tired other games ?
                                  that u got sound on the msdos ?

                                  E 1 Reply Last reply Reply Quote 0
                                  • E
                                    escc1986 @shavecat
                                    last edited by escc1986

                                    @shavecat

                                    yeah i relized i didnt have sound in any other game ..

                                    i only have

                                    psx games

                                    mame games

                                    3 dosbox games

                                    (all light gun games for those 3 consoles )

                                    then i went to the audio setting in Retropie and selected default ...

                                    i got my sound back in all games , except dosbox (no audio or sound )

                                    i dont know if its my set up but all the audio is either choppy or cracking

                                    but dosbox ... no sound at all

                                    i installed

                                    mad dog 1

                                    mad dog 2

                                    who shot johnny rock

                                    • no sound in the dosbox games

                                    • choppy sounds psx games

                                    • cracking sounds in the mame games

                                    any suggestings ... do you need me to pull up any logs or something so you can see or any pictures of anything ?

                                    shavecatS 1 Reply Last reply Reply Quote 0
                                    • shavecatS
                                      shavecat @escc1986
                                      last edited by

                                      @escc1986
                                      Sorry dont know whats the deal :\

                                      E 1 Reply Last reply Reply Quote 0
                                      • E
                                        escc1986 @shavecat
                                        last edited by

                                        @shavecat

                                        yeah , sorry for that .... i dont know either ...

                                        maby i should start fresh all over with a stock image and try all over huh ?

                                        shavecatS 1 Reply Last reply Reply Quote 0
                                        • shavecatS
                                          shavecat @escc1986
                                          last edited by shavecat

                                          @escc1986
                                          try delete the msdos config and reinstall it from scratch (just the msdos )
                                          just saw u also have bugs on the psx and more...
                                          yeha make a fresh pi image ;)
                                          good luck :)

                                          1 Reply Last reply Reply Quote 0
                                          • E
                                            escc1986
                                            last edited by

                                            where is the ms dos config ?

                                            IMG_6465.PNG

                                            shavecatS 1 Reply Last reply Reply Quote 0
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