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    • TPRT

      Help with saving Core Configuration - lr-Vice64

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support core config core input vice 64 retroarch.cfg
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      TPRT

      @mitu Ok, I think I figured this one out. I added the following line to the retroarch.cfg in the /opt/retropie/configs.hdmi/c64/ folder:

      input_player1_select = "nul"

      and that seems to have fixed it.

      Thanks for your help! It did actually make me start looking at a few other things and pointed me in the correct direction!

    • skellamS

      Remapping Problem on UMK3

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mortal kombat joystick map core input arcade joystick
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      skellamS

      Does anyone have any idea why the mapping for the up motion on joystick would be different for player 1 than player 2? This problem only occurs on ultimate mortal kombat. I'm sure the joysticks are wired properly.

    • M

      Core input remapping config file... where is it stored? Can't get rid of it/export it.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support inpu remapping retroarch core input
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      M

      Just gonna re image - gonna be quicker :P

    • W

      Pcsx-rearmed does not load core remap file

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support core input pscx-rearmed controller setu
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      No one has replied
    • S

      No Retroarch Cores !

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch core core input controllers fix
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      rbakerR

      @Slugz https://retropie.org.uk/forum/topic/3/read-this-first

    • J

      Core Input Remapping and Saving Core retroarch.cfg files

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support remapping core input per core config
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      dankcushionsD

      in fact, config per core is depreciated in retroarch. it's not in the latest builds so i guess will be gone from later versions of retropie.