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    • J

      button mapping

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds
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      J

      Thanks all for your advice, I much appreciate it! I'll ensure the buttons are mapped

      Y X L
      B A R

      and I'll give fbneo a go as well - seems like it may have other advantages, although mame seems to run fine so far on a raspberry pi 3

    • A

      Do I Need to Backup .bak Files?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds
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      A

      @sleve_mcdichael said in Do I Need to Backup .bak Files?:

      @AlphaBetaPie it's not conflicting, we are telling you the same thing. The backups are never used by RetroPie, but you may choose to manually restore one if you wish. It is as Exar said, just a record of what the settings were, before the most recent change.

      When you make a change, the current settings are written to backup (overwriting the old backup, if one exists, which is then lost forever) and the new settings are written to the active config (overwriting the old active config, which is now preserved, temporarily, in the backup.)

      Makes sense, thanks for clarifying. I am running things in kiosk mode 99% of the time, and I don't intend for anyone to make any changes if I can help it (myself included, as I'll have it set the way I want when I do my initial setup). So it seems like the config file is the only real necessary one. Thanks!

    • B

      Input remap not working ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds remap
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      B

      @mitu I did all that you suggested and was able to get the inputs to work after I remapped them again.

      There is still a mismatch between what the controller config says and what the input port binds say though. Its as if the input binds themselves are labeled incorrectly. I highlighted an example of the discrepancy below.

      Untitled.png

      Think I'm alone in seeing this or could this be a broader issue that someone should be made aware of?

      Thanks for your help btw!

    • B

      Mame2003 Input Multi-Binding Fix

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame controls input binds rgui
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      dankcushionsD

      @mahoneyt944 actually some games in mame2003 support analog! eg afterburner, outun. but yes, to use analog in games that have native digital controls, you need to use the retroarch 'analog to digital' option (although i would instead recommend setting via the configuration editor as RGUI meddling can be dangerous).

      but note that if you enable it globally for the lr-mame2003, you will lose analog controls in natively analog games (although that's only a handful).

    • H

      LR-2000 and Picade button config

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds picade mame2000
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      H

      Is it possible to change the keymapping in retropie?

    • C

      RetroPie config doesn't recognize custom gamepad joystick axes

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers input binds joystick issue pi3a
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      C

      Uh dang, I need to make some retractions here.

      I went back to re-examine the joystick circuitry and stuff and it looks like the thumbstick works fine at any voltage. (I felt my logic was odd when lying in bed the other day). The "lopsided-ness" I was talking about is actually caused by setting the range incorrectly. Ignore what I said for #1 in the previous post. The thumbstick appears to behave the same with 1.8V as with 5V (from a design standpoint, you'll probably save a little power by driving it at 1.8V).

      Most modern joysticks expect something in the range of -32767 to +32767 with the center/neutral point (when the joystick is not being touched) being 0. Why? Because this is the min and max values you can represent with a signed 16 bit integer. To be extremely pedantic, you can actually go to -32768, but we pretend it's -32767 to make it symmetric.

      When I did the mapping function, I take an input range of values going from ~70 to ~325 to 0 <-> 16384. I think this is where the "lopsided-ness" comes in. I'm using a built in function from the Arduino library called map() so I don't exactly know what is going on, but it places the center point somewhere around 4000 instead of ~8150 as you would expect. This isn't a problem if the output range is -32767 to 32767 for some reason.

    • G

      I cant change controls in MAME emulator

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame 2003 mame input binds retropie 4.6
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      M

      Any luck with this,?

    • W

      Best Way to save Specific Games Controls

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds spinner trackball
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      mituM

      Use the core input remapping feature - https://retropie.org.uk/docs/RetroArch-Configuration/#core-input-remapping.

    • jamietuleyJ

      User 2 input binds

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls input binds player 2
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      jamietuleyJ

      @mitu Ah I see.. I was always getting confused when I looked at cfg files and saw the # lines, just cos they looked nothing like technical instruction/code to me 😊. Glad I cleared that up...

      So for my own reference I could put a # line in saying here are my latest attempts at the control inputs THEN after after that start that actual control inputs (WITHOUT #)?

    • R

      Megadrive/Genesis Button Mapping

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support genesis buttons megadrive input binds
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      mituM

      @respite If you don't like the GUI, then on the same page there's an explanation on how to override the controls for a certain system - MD/Genesis in your case - https://retropie.org.uk/docs/RetroArch-Configuration/#example-per-system-control-override-retroarchcfg. The file you need to edit is the retroarch.cfg in your /opt/retropie/configs/megadrive folder.

    • foxtochopF

      Right Joystick Left Direction is not detected on Input Configuration (happens randomly)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support problem right joystick left direction input binds
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      P

      This topic is a bit old, but I had a similar issue and found the root issue so it may help you or others in the future.
      https://retropie.org.uk/forum/topic/28291/right-analog-one-direction-is-ignored/2

      Long story short, maybe EmulationStation gamepad mapping configurator 'dead-zone' is too big for your gamepad.

    • M

      Input Remaps won't apply (Core or Game, FCEUmm or QuickNES)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds
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      simpleethatS

      @MM007 It happens. I've come to realize that about five minutes after I request help I'll almost always figure out the solution.

    • R

      Mame2003 Input Binding Issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame2003 retroarch.cfg input binds
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      mituM

      @roycebryan You can certainly do that (using a cfg file for each ROM).
      Using the Core input mapping and creating an remap per game would be similar - the config file would saved in the RetroArch overrides folder.

    • H

      core input remapping not working on ONE button

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers input binds retroarch
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      H

      i ended up working around this by using a different version of mame (lr 2000 instead of lr 2010). So this might mean it was a MAME config, like i messed with the inputs in the MAME menu? I know i tried to go through those folders and nuke the default.cfg files, but perhaps there was another spot, or its just something else. Also magically i got the XMB menu after a reboot, so its a lot easier to see which user an input setting belongs to, phew!

    • C

      Can't use custom "Hotkey Input Binds", reverts to default

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input binds hotkey binds binds
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      C

      Thanks again, man. It seems I've been editing a core-specific cfg file which overrided the "all" retroarch.cfg file but I couldn't edit it from retropie, had to edit it by SSL. Now all my binds are as I want 'em.

      Thanks!