@Efriim said in Sega 6 button controller mapping (with shoulders):
EDIT: Actually I don't know much about the different updates occured, apparently a man named Francois is the one who developed the strong Kronos branch. I think some of these updates have made it upstream(?) of yaba-sanshiro and thus reflect much better emulation.
devmiyax is the author of yabasanshiro, he forked it from yabause after getting some of his PR to yabause rejected (iirc), main features for this fork are dynarecs for arm/aarch64 cpus and a gles3 renderer => that's what you want on SBC & phones
FCare (François) is the author of kronos, he forked it from yabasanshiro after getting some of his PR to yabasanshiro rejected, main features are a cached interpreter and a modern gl renderer => that's what you want on pc
@KN4THX said in Sega 6 button controller mapping (with shoulders):
That runs pretty good
The videos are using my libretro port of yabasanshiro, i would recommend using the standalone version instead : due to how standalone works, i couldn't get an important feature speed-wise (async rendering) to work in the libretro core.