• [Solved] Pixelated and juddery background layer in PS1 with lr_

    6
    0 Votes
    6 Posts
    2k Views
    busywaitB

    @saccublenda said in [[Solved] Pixelated and juddery background layer in > > I can use the hotkeys to browse and control the retroarch RGUI, but I cannot press the start button to start this game.

    Try changing the controller type from DualShock to standard.

    Thx - I managed to fix this problem with the multitap emulation option - I made an edit/update below: https://retropie.org.uk/forum/post/248454

  • 0 Votes
    8 Posts
    1k Views
    C

    OK, so I was able to solve it; a couple of steps I think were necessary, the others I did as precautions.

    Basically, the main issue was that my runcommand-onstart.sh and runcommand-onend.sh files were empty; these need lines to trigger xboxdrvstart.sh, which in turn should allow the GPI controls to be recognised by Mame4All. Here's what I did:

    In /opt/retropie/configs/all/runcommand-onstart.sh I added the following:

    #!/bin/sh

    source /opt/retropie/configs/all/xboxdrvstart.sh > /dev/null 2>&1
    sudo pkill -STOP mpg123 > /dev/null 2>&1
    fbset -g 320 240 640 480 16

    In /opt/retropie/configs/all/runcommand-onend.sh I added the following:

    #!/bin/sh

    source /opt/retropie/configs/all/xboxdrvend.sh > /dev/null 2>&1
    sudo pkill -CONT mpg123 > /dev/null 2>&1
    fbset -g 320 240 320 240 8
    fbset -g 320 240 320 240 32

    (the lines about mpg123 are, I think, related to background music or something like that; probably not needed, but I borrowed these from a pre-made GPI image so thought safer just to copy everything.)

    Then, after a restart/reboot, I switched the GPi's D-Pad to axis mode by by pressing START+DPAD LEFT for 5 seconds, until the purple light flashed.

    I deleted default.cfg in /opt/retropie/configs/mame-mame4all/cfg

    Finally, I the went to GPI's 'Controls Updater Menu' and ran that script, just in case.

  • I Need to Go BIG For My Next Build

    5
    0 Votes
    5 Posts
    637 Views
    A

    @mitu said in I Need to Go BIG For My Next Build:

    @alphabetapie said in I Need to Go BIG For My Next Build:

    [FAILED] failed to start usbmount@dev-sda.service

    The error is benign and can be ignored. /dev/sda is the whole disc device, so it cannot be processed (since it has not filesystem). The partition you created is on /dev/sda1 (1st partition on disc) and it works fine, as you already noticed.

    Thanks a lot for confirming! Much appreciated.

  • Controller not working on certain PSX games

    8
    0 Votes
    8 Posts
    1k Views
    lostlessL

    @sgrontflix I think that the latest updates to the emulator conflict with old configs. I ran into the same problem, no matter the setting, the controller configs were wonky across all games. I had to remove all the custom settings and redownload the emulator to get default configs for it to be consistent again. I think that it has to do with moving the controller type from settings to controllers and the added mutitap menu. 🤷‍♂️

  • Multiple rom locations

    11
    0 Votes
    11 Posts
    6k Views
    hansolo77H

    @brandflake11
    I tried doing my initial plan of mounting the drive in fstab, but it didn't work either. I think What I'm going to have to do is like you suggested, using softlinks but pointing to a /external/ folder inside the rom/system folder. I did some testing last night, where I had symlinked the folder and had a few roms inside. I also have a gamelist.xml file and a /media folder where all the videos for ALL the games exist. Using the subfolder, I can see all the roms that are "internal" and a separate entry called external, when clicked on opens up all the games that are on the external drive. When I un-mount the drive and reopen ES, the "internal" roms are still there but the "external" entry is gone. This works by configuring ES to have the setting Always Parse Gamelist to NO, that causes it to scan for the files at launch. If set to YES, it will list all the games whether they exist or not. The nice thing is that ES will scan the roms and find some games with the drive disconnected and will still load the appropriate media (I think it loads them from the gamelist.xml in this case, where it sorta soft-loads the xml but isn't restricted to it). The only problem I have now is that the games loaded in the external folder (when it exists) it doesn't load the media. I think this is because it's still going to try to load the gamelist.xml and the paths no longer match. I'll just need to rescrape. That's what I'm going to try to do tonight.

    So yeah, using a symlink like this works:

    ln -s /media/retropie/Passport/roms/amigacd32 /home/pi/RETROPIE/roms/amigacd32/external

    You just have to live with having the external games be listed in a EXTERNAL folder in your browsing lists. When I tried to do it on the file-level, it still tried to load and display all the linked files in the gamelist.

  • How to use chets on lr-fbneo

    3
    0 Votes
    3 Posts
    1k Views
    S

    @barbudreadmon Thanks! I had put the cheats in the wrong folder.

  • Prince persia

    Moved
    1
    0 Votes
    1 Posts
    350 Views
    No one has replied
  • lr-genesis-plus-gx crash with any rom

    1
    1 Votes
    1 Posts
    676 Views
    No one has replied
  • Confused by Finalburn ROM versioning

    4
    0 Votes
    4 Posts
    1k Views
    B

    Oh, there was a weird report on our discord saying that retropie only had .44 available some time ago (i told the guy to write a report here), so the issue was only about the build script description being outdated ?

    PS : between new supported games and redumps, there should be around 2 dozens of romsets that changed since 1.0.0.0

  • 0 Votes
    3 Posts
    1k Views
    M

    @mitu

    That seems to have sorted it! Thank you!

    When I stared out I first visited the retropie docs
    https://retropie.org.uk/docs/PC/#install-gravis-ultrasound-gus

    Which redirected me to this guide from 2015, that suggest using .sh scripts.
    Now that everything is working I'll start converting everything over to just using conf-files, and optimizing the games :)

  • 0 Votes
    6 Posts
    2k Views
    mituM

    @iandaemon It was a typo, thanks for noticing.

  • Pi 4B Dual Monitor - One with Retropie and one with Desktop?

    2
    0 Votes
    2 Posts
    474 Views
    mituM

    As far as I know, using both displays requires X to run, but RetroPie doesn't use the desktop environment to run.

  • 0 Votes
    3 Posts
    846 Views
    M

    I've "solved" by keeping "pi" as login user and disabling password when doing sudo
    thanks

  • Ps1 games dont work (Pi4)

    12
    0 Votes
    12 Posts
    1k Views
    G

    @leon21
    You can find old versions of Retropie here - https://github.com/RetroPie/RetroPie-Setup/releases

    To be honest, I would try a different version of the rom and see if that works rather than downgrading Retropie.

  • Launch Linux games from RetroPie

    1
    0 Votes
    1 Posts
    576 Views
    No one has replied
  • Updating retropie always reinstalls every package

    14
    0 Votes
    14 Posts
    1k Views
    BuZzB

    @retro81 Actually I may make it ask the user to update from RetroPie-Setup, to keep updating handled in one place.

  • Rpi3 with Xbox One Controller

    2
    0 Votes
    2 Posts
    571 Views
    mituM

    It probably needs a driver - see https://github.com/medusalix/xow for such a driver.

  • Video paths not showing on Emulationstation

    12
    0 Votes
    12 Posts
    3k Views
    mituM

    @colombia20102018 said in Video paths not showing on Emulationstation:

    I would think there is a way to paste all the video paths to all games at once. Am I wrong? Thanks

    No idea what happened on your mame-libretro folder, looks like the gamelist is correct, so I don't understand why it's now showing the artwork in EmulationStation. You can check if the paths referenced in the gamelist.xml file are correct (i.e. the video/image files are present on-disk), maybe they are missing (but you said they're present, so probably not).

  • How to backup build excluding roms folder

    4
    0 Votes
    4 Posts
    779 Views
    mituM

    You could use something like FSArchiver to backup the individual /boot and / partitions (excluding ROMS). dd could be used for individual partitions, from a separate Linux system (/ shouldn't be active when dd is run). FSArchiver is included in the live boot System Rescue image, you can use it to restore/backup from a separate PC, without installing Linux on your PC.

  • Request:Update mame & lr-mame binaries

    Moved
    1
    0 Votes
    1 Posts
    380 Views
    No one has replied

Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.